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LibWeb: Move contentEditable from Element to HTMLElement
HTMLElement is the only interface that includes ElementContentEditable in the HTML specification. This makes sense, as Element is also a base class for elements in other specifications such as SVG, which definitely shouldn't be editable. Also adds a test for the attribute based on what Andreas did in the video that added it.
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parent
64ba289cfb
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bc15144972
Notes:
sideshowbarker
2024-07-19 04:22:05 +09:00
Author: https://github.com/Lubrsi Commit: https://github.com/SerenityOS/serenity/commit/bc151449722 Pull-request: https://github.com/SerenityOS/serenity/pull/2975
7 changed files with 80 additions and 71 deletions
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@ -295,62 +295,4 @@ String Element::inner_html() const
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return builder.to_string();
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}
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Element::ContentEditableState Element::content_editable_state() const
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{
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auto contenteditable = attribute(HTML::AttributeNames::contenteditable);
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// "true" and the empty string map to the "true" state.
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if ((!contenteditable.is_null() && contenteditable.is_empty()) || contenteditable.equals_ignoring_case("true"))
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return ContentEditableState::True;
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// "false" maps to the "false" state.
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if (contenteditable.equals_ignoring_case("false"))
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return ContentEditableState::False;
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// "inherit", an invalid value, and a missing value all map to the "inherit" state.
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return ContentEditableState::Inherit;
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}
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bool Element::is_editable() const
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{
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switch (content_editable_state()) {
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case ContentEditableState::True:
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return true;
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case ContentEditableState::False:
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return false;
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case ContentEditableState::Inherit:
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return parent() && parent()->is_editable();
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default:
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ASSERT_NOT_REACHED();
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}
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}
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String Element::content_editable() const
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{
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switch (content_editable_state()) {
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case ContentEditableState::True:
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return "true";
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case ContentEditableState::False:
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return "false";
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case ContentEditableState::Inherit:
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return "inherit";
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default:
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ASSERT_NOT_REACHED();
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}
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}
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void Element::set_content_editable(const String& content_editable)
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{
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if (content_editable.equals_ignoring_case("inherit")) {
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remove_attribute(HTML::AttributeNames::contenteditable);
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return;
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}
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if (content_editable.equals_ignoring_case("true")) {
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set_attribute(HTML::AttributeNames::contenteditable, "true");
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return;
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}
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if (content_editable.equals_ignoring_case("false")) {
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set_attribute(HTML::AttributeNames::contenteditable, "false");
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return;
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}
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// FIXME: otherwise the attribute setter must throw a "SyntaxError" DOMException.
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}
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}
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@ -83,21 +83,10 @@ public:
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String inner_html() const;
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void set_inner_html(StringView);
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virtual bool is_editable() const final;
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String content_editable() const;
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void set_content_editable(const String&);
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protected:
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RefPtr<LayoutNode> create_layout_node(const CSS::StyleProperties* parent_style) override;
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private:
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enum class ContentEditableState {
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True,
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False,
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Inherit,
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};
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ContentEditableState content_editable_state() const;
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Attribute* find_attribute(const FlyString& name);
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const Attribute* find_attribute(const FlyString& name) const;
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@ -8,7 +8,5 @@ interface Element : Node {
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attribute DOMString innerHTML;
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[Reflect] attribute DOMString id;
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[Reflect=class] attribute DOMString className;
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attribute DOMString contentEditable;
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}
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@ -37,4 +37,62 @@ HTMLElement::~HTMLElement()
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{
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}
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HTMLElement::ContentEditableState HTMLElement::content_editable_state() const
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{
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auto contenteditable = attribute(HTML::AttributeNames::contenteditable);
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// "true" and the empty string map to the "true" state.
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if ((!contenteditable.is_null() && contenteditable.is_empty()) || contenteditable.equals_ignoring_case("true"))
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return ContentEditableState::True;
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// "false" maps to the "false" state.
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if (contenteditable.equals_ignoring_case("false"))
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return ContentEditableState::False;
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// "inherit", an invalid value, and a missing value all map to the "inherit" state.
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return ContentEditableState::Inherit;
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}
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bool HTMLElement::is_editable() const
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{
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switch (content_editable_state()) {
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case ContentEditableState::True:
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return true;
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case ContentEditableState::False:
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return false;
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case ContentEditableState::Inherit:
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return parent() && parent()->is_editable();
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default:
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ASSERT_NOT_REACHED();
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}
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}
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String HTMLElement::content_editable() const
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{
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switch (content_editable_state()) {
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case ContentEditableState::True:
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return "true";
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case ContentEditableState::False:
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return "false";
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case ContentEditableState::Inherit:
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return "inherit";
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default:
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ASSERT_NOT_REACHED();
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}
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}
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void HTMLElement::set_content_editable(const String& content_editable)
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{
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if (content_editable.equals_ignoring_case("inherit")) {
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remove_attribute(HTML::AttributeNames::contenteditable);
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return;
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}
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if (content_editable.equals_ignoring_case("true")) {
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set_attribute(HTML::AttributeNames::contenteditable, "true");
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return;
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}
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if (content_editable.equals_ignoring_case("false")) {
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set_attribute(HTML::AttributeNames::contenteditable, "false");
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return;
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}
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// FIXME: otherwise the attribute setter must throw a "SyntaxError" DOMException.
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}
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}
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@ -39,8 +39,19 @@ public:
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String title() const { return attribute(HTML::AttributeNames::title); }
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virtual bool is_editable() const final;
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String content_editable() const;
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void set_content_editable(const String&);
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private:
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virtual bool is_html_element() const final { return true; }
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enum class ContentEditableState {
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True,
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False,
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Inherit,
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};
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ContentEditableState content_editable_state() const;
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};
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}
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@ -3,4 +3,6 @@ interface HTMLElement : Element {
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[Reflect] attribute DOMString title;
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[Reflect] attribute DOMString lang;
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attribute DOMString contentEditable;
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}
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9
Libraries/LibWeb/Tests/Elements/HTML/HTMLElement.js
Normal file
9
Libraries/LibWeb/Tests/Elements/HTML/HTMLElement.js
Normal file
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@ -0,0 +1,9 @@
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loadPage("file:///res/html/misc/welcome.html")
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afterInitialPageLoad(() => {
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test("contentEditable attribute", () => {
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expect(document.body.contentEditable).toBe("inherit");
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expect(document.firstChild.nextSibling.nodeName).toBe("html");
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expect(document.firstChild.nextSibling.contentEditable).toBe("true");
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});
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});
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