Pass the process to CharacterDevice::read/write.

This is much nicer than grabbing directly at 'current' inside a read().
This commit is contained in:
Andreas Kling 2019-01-16 00:20:38 +01:00
commit bd3e77cc16
Notes: sideshowbarker 2024-07-19 16:01:51 +09:00
27 changed files with 63 additions and 62 deletions

View file

@ -2,12 +2,13 @@
#include "Console.h"
#include "IO.h"
#include <stdarg.h>
#include "Process.h"
#include <AK/Types.h>
#include <AK/printf.cpp>
static void console_putch(char*&, char ch)
{
Console::the().write((byte*)&ch, 1);
Console::the().write(*current, (byte*)&ch, 1);
}
int kprintf(const char* fmt, ...)