LibWeb/WebGL: Implement getShaderPrecisionFormat

This commit is contained in:
Luke Wilde 2024-12-05 15:14:44 +00:00 committed by Alexander Kalenik
commit bf2b8c5f2b
Notes: github-actions[bot] 2024-12-05 20:42:25 +00:00
8 changed files with 59 additions and 11 deletions

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@ -113,6 +113,7 @@ static bool is_platform_object(Type const& type)
"WebGLRenderbuffer"sv,
"WebGLRenderingContext"sv,
"WebGLShader"sv,
"WebGLShaderPrecisionFormat"sv,
"WebGLTexture"sv,
"WebGLUniformLocation"sv,
"Window"sv,