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https://github.com/LadybirdBrowser/ladybird.git
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LibWeb+LibGfx: Replace BackingStore with PaintingSurface
Now, when Skia backend context is available by the time backing stores are allocated, there is no need to have a separate BackingStore class. This allows us to get rid of BackingStore -> PaintingSurface cache.
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082053d781
commit
c18314b942
Notes:
github-actions[bot]
2025-07-04 14:14:05 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: c18314b942
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/5259
Reviewed-by: https://github.com/gmta ✅
14 changed files with 52 additions and 189 deletions
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@ -2327,8 +2327,6 @@ void Navigable::set_viewport_size(CSSPixelSize size)
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if (m_viewport_size == size)
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return;
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m_rendering_thread.clear_bitmap_to_surface_cache();
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if (!m_is_svg_page) {
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m_backing_store_manager->restart_resize_timer();
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m_backing_store_manager->resize_backing_stores_if_needed(Web::Painting::BackingStoreManager::WindowResizingInProgress::Yes);
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@ -2557,8 +2555,8 @@ void Navigable::ready_to_paint()
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void Navigable::paint_next_frame()
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{
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auto [backing_store_id, back_store] = m_backing_store_manager->acquire_store_for_next_frame();
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if (!back_store)
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auto [backing_store_id, painting_surface] = m_backing_store_manager->acquire_store_for_next_frame();
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if (!painting_surface)
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return;
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VERIFY(m_number_of_queued_rasterization_tasks <= 1);
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@ -2566,7 +2564,7 @@ void Navigable::paint_next_frame()
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auto viewport_rect = page().css_to_device_rect(this->viewport_rect());
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PaintConfig paint_config { .paint_overlay = true, .should_show_line_box_borders = m_should_show_line_box_borders, .canvas_fill_rect = Gfx::IntRect { {}, viewport_rect.size().to_type<int>() } };
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start_display_list_rendering(*back_store, paint_config, [this, viewport_rect, backing_store_id] {
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start_display_list_rendering(*painting_surface, paint_config, [this, viewport_rect, backing_store_id] {
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if (!is_top_level_traversable())
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return;
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auto& traversable = *page().top_level_traversable();
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@ -2574,7 +2572,7 @@ void Navigable::paint_next_frame()
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});
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}
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void Navigable::start_display_list_rendering(Painting::BackingStore& target, PaintConfig paint_config, Function<void()>&& callback)
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void Navigable::start_display_list_rendering(Gfx::PaintingSurface& painting_surface, PaintConfig paint_config, Function<void()>&& callback)
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{
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m_needs_repaint = false;
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auto document = active_document();
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@ -2589,7 +2587,7 @@ void Navigable::start_display_list_rendering(Painting::BackingStore& target, Pai
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return;
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}
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auto scroll_state_snapshot = document->paintable()->scroll_state().snapshot();
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m_rendering_thread.enqueue_rendering_task(*display_list, move(scroll_state_snapshot), target, move(callback));
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m_rendering_thread.enqueue_rendering_task(*display_list, move(scroll_state_snapshot), painting_surface, move(callback));
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}
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}
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@ -208,7 +208,7 @@ public:
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bool is_ready_to_paint() const;
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void ready_to_paint();
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void paint_next_frame();
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void start_display_list_rendering(Painting::BackingStore&, PaintConfig, Function<void()>&& callback);
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void start_display_list_rendering(Gfx::PaintingSurface&, PaintConfig, Function<void()>&& callback);
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bool needs_repaint() const { return m_needs_repaint; }
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void set_needs_repaint() { m_needs_repaint = true; }
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@ -7,7 +7,6 @@
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#include <LibCore/EventLoop.h>
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#include <LibWeb/HTML/RenderingThread.h>
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#include <LibWeb/HTML/TraversableNavigable.h>
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#include <LibWeb/Painting/BackingStore.h>
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namespace Web::HTML {
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@ -49,10 +48,6 @@ void RenderingThread::rendering_thread_loop()
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while (true) {
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auto task = [this]() -> Optional<Task> {
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Threading::MutexLocker const locker { m_rendering_task_mutex };
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if (m_needs_to_clear_bitmap_to_surface_cache) {
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m_bitmap_to_surface.clear();
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m_needs_to_clear_bitmap_to_surface_cache = false;
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}
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while (m_rendering_tasks.is_empty() && !m_exit) {
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m_rendering_task_ready_wake_condition.wait();
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}
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@ -66,8 +61,7 @@ void RenderingThread::rendering_thread_loop()
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break;
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}
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auto painting_surface = painting_surface_for_backing_store(task->backing_store);
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m_skia_player->execute(*task->display_list, task->scroll_state_snapshot, painting_surface);
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m_skia_player->execute(*task->display_list, task->scroll_state_snapshot, task->painting_surface);
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if (m_exit)
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break;
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m_main_thread_event_loop.deferred_invoke([callback = move(task->callback)] {
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@ -76,48 +70,11 @@ void RenderingThread::rendering_thread_loop()
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}
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}
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void RenderingThread::enqueue_rendering_task(NonnullRefPtr<Painting::DisplayList> display_list, Painting::ScrollStateSnapshot&& scroll_state_snapshot, NonnullRefPtr<Painting::BackingStore> backing_store, Function<void()>&& callback)
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void RenderingThread::enqueue_rendering_task(NonnullRefPtr<Painting::DisplayList> display_list, Painting::ScrollStateSnapshot&& scroll_state_snapshot, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback)
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{
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Threading::MutexLocker const locker { m_rendering_task_mutex };
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m_rendering_tasks.enqueue(Task { move(display_list), move(scroll_state_snapshot), move(backing_store), move(callback) });
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m_rendering_tasks.enqueue(Task { move(display_list), move(scroll_state_snapshot), move(painting_surface), move(callback) });
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m_rendering_task_ready_wake_condition.signal();
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}
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NonnullRefPtr<Gfx::PaintingSurface> RenderingThread::painting_surface_for_backing_store(Painting::BackingStore& backing_store)
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{
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auto& bitmap = backing_store.bitmap();
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auto cached_surface = m_bitmap_to_surface.find(&bitmap);
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if (cached_surface != m_bitmap_to_surface.end())
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return cached_surface->value;
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RefPtr<Gfx::PaintingSurface> new_surface;
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if (m_display_list_player_type == DisplayListPlayerType::SkiaGPUIfAvailable && m_skia_backend_context) {
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#ifdef USE_VULKAN
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// Vulkan: Try to create an accelerated surface.
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new_surface = Gfx::PaintingSurface::create_with_size(m_skia_backend_context, backing_store.size(), Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied);
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new_surface->on_flush = [backing_store = static_cast<NonnullRefPtr<Painting::BackingStore>>(backing_store)](auto& surface) { surface.read_into_bitmap(backing_store->bitmap()); };
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#endif
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#ifdef AK_OS_MACOS
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// macOS: Wrap an IOSurface if available.
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if (is<Painting::IOSurfaceBackingStore>(backing_store)) {
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auto& iosurface_backing_store = static_cast<Painting::IOSurfaceBackingStore&>(backing_store);
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new_surface = Gfx::PaintingSurface::wrap_iosurface(iosurface_backing_store.iosurface_handle(), *m_skia_backend_context);
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}
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#endif
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}
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// CPU and fallback: wrap the backing store bitmap directly.
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if (!new_surface)
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new_surface = Gfx::PaintingSurface::wrap_bitmap(bitmap);
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m_bitmap_to_surface.set(&bitmap, *new_surface);
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return *new_surface;
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}
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void RenderingThread::clear_bitmap_to_surface_cache()
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{
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Threading::MutexLocker const locker { m_rendering_task_mutex };
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m_needs_to_clear_bitmap_to_surface_cache = true;
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}
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}
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@ -29,12 +29,10 @@ public:
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void start(DisplayListPlayerType);
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void set_skia_player(OwnPtr<Painting::DisplayListPlayerSkia>&& player) { m_skia_player = move(player); }
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void set_skia_backend_context(RefPtr<Gfx::SkiaBackendContext> context) { m_skia_backend_context = move(context); }
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void enqueue_rendering_task(NonnullRefPtr<Painting::DisplayList>, Painting::ScrollStateSnapshot&&, NonnullRefPtr<Painting::BackingStore>, Function<void()>&& callback);
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void clear_bitmap_to_surface_cache();
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void enqueue_rendering_task(NonnullRefPtr<Painting::DisplayList>, Painting::ScrollStateSnapshot&&, NonnullRefPtr<Gfx::PaintingSurface>, Function<void()>&& callback);
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private:
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void rendering_thread_loop();
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NonnullRefPtr<Gfx::PaintingSurface> painting_surface_for_backing_store(Painting::BackingStore& backing_store);
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Core::EventLoop& m_main_thread_event_loop;
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DisplayListPlayerType m_display_list_player_type;
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@ -49,7 +47,7 @@ private:
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struct Task {
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NonnullRefPtr<Painting::DisplayList> display_list;
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Painting::ScrollStateSnapshot scroll_state_snapshot;
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NonnullRefPtr<Painting::BackingStore> backing_store;
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NonnullRefPtr<Gfx::PaintingSurface> painting_surface;
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Function<void()> callback;
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};
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// NOTE: Queue will only contain multiple items in case tasks were scheduled by screenshot requests.
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@ -57,9 +55,6 @@ private:
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Queue<Task> m_rendering_tasks;
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Threading::Mutex m_rendering_task_mutex;
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Threading::ConditionVariable m_rendering_task_ready_wake_condition { m_rendering_task_mutex };
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HashMap<Gfx::Bitmap*, NonnullRefPtr<Gfx::PaintingSurface>> m_bitmap_to_surface;
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bool m_needs_to_clear_bitmap_to_surface_cache { false };
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};
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}
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@ -21,8 +21,7 @@
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/Layout/Viewport.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Painting/BackingStore.h>
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#include <LibWeb/Painting/ViewportPaintable.h>
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#include <LibWeb/Painting/PaintableBox.h>
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#include <LibWeb/Platform/EventLoopPlugin.h>
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namespace Web::HTML {
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@ -1413,19 +1412,19 @@ void TraversableNavigable::process_screenshot_requests()
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}
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auto rect = page().enclosing_device_rect(dom_node->paintable_box()->absolute_border_box_rect());
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auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, rect.size().to_type<int>()).release_value_but_fixme_should_propagate_errors();
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auto backing_store = Painting::BitmapBackingStore::create(*bitmap);
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auto painting_surface = Gfx::PaintingSurface::wrap_bitmap(*bitmap);
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PaintConfig paint_config { .canvas_fill_rect = rect.to_type<int>() };
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start_display_list_rendering(backing_store, paint_config, [backing_store, &client] {
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client.page_did_take_screenshot(backing_store->bitmap().to_shareable_bitmap());
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start_display_list_rendering(painting_surface, paint_config, [bitmap, &client] {
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client.page_did_take_screenshot(bitmap->to_shareable_bitmap());
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});
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} else {
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auto scrollable_overflow_rect = active_document()->layout_node()->paintable_box()->scrollable_overflow_rect();
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auto rect = page().enclosing_device_rect(scrollable_overflow_rect.value());
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auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, rect.size().to_type<int>()).release_value_but_fixme_should_propagate_errors();
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auto backing_store = Painting::BitmapBackingStore::create(*bitmap);
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auto painting_surface = Gfx::PaintingSurface::wrap_bitmap(*bitmap);
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PaintConfig paint_config { .paint_overlay = true, .canvas_fill_rect = rect.to_type<int>() };
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start_display_list_rendering(backing_store, paint_config, [backing_store, &client] {
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client.page_did_take_screenshot(backing_store->bitmap().to_shareable_bitmap());
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start_display_list_rendering(painting_surface, paint_config, [bitmap, &client] {
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client.page_did_take_screenshot(bitmap->to_shareable_bitmap());
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});
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}
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}
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