LibWeb: Move bitmap animation from HTMLImageElement to ImageLoader

Since ImageLoader manages the image decoder anyway, let it manage
animation as well.
This commit is contained in:
Andreas Kling 2020-06-14 19:26:25 +02:00
parent 63b1c8e882
commit c45615128b
Notes: sideshowbarker 2024-07-19 05:38:51 +09:00
4 changed files with 51 additions and 44 deletions

View file

@ -38,15 +38,8 @@ namespace Web {
HTMLImageElement::HTMLImageElement(Document& document, const FlyString& tag_name)
: HTMLElement(document, tag_name)
, m_timer(Core::Timer::construct())
{
m_image_loader.on_load = [this] {
if (image_decoder() && image_decoder()->is_animated() && image_decoder()->frame_count() > 1) {
const auto& first_frame = image_decoder()->frame(0);
m_timer->set_interval(first_frame.duration);
m_timer->on_timeout = [this] { animate(); };
m_timer->start();
}
this->document().update_layout();
dispatch_event(Event::create("load"));
};
@ -56,6 +49,11 @@ HTMLImageElement::HTMLImageElement(Document& document, const FlyString& tag_name
this->document().update_layout();
dispatch_event(Event::create("error"));
};
m_image_loader.on_animate = [this] {
if (layout_node())
layout_node()->set_needs_display();
};
}
HTMLImageElement::~HTMLImageElement()
@ -70,31 +68,6 @@ void HTMLImageElement::parse_attribute(const FlyString& name, const String& valu
m_image_loader.load(document().complete_url(value));
}
void HTMLImageElement::animate()
{
if (!layout_node())
return;
auto* decoder = image_decoder();
ASSERT(decoder);
m_current_frame_index = (m_current_frame_index + 1) % decoder->frame_count();
const auto& current_frame = decoder->frame(m_current_frame_index);
if (current_frame.duration != m_timer->interval()) {
m_timer->restart(current_frame.duration);
}
if (m_current_frame_index == decoder->frame_count() - 1) {
++m_loops_completed;
if (m_loops_completed > 0 && m_loops_completed == decoder->loop_count()) {
m_timer->stop();
}
}
layout_node()->set_needs_display();
}
RefPtr<LayoutNode> HTMLImageElement::create_layout_node(const StyleProperties* parent_style) const
{
auto style = document().style_resolver().resolve_style(*this, parent_style);
@ -111,12 +84,7 @@ const Gfx::ImageDecoder* HTMLImageElement::image_decoder() const
const Gfx::Bitmap* HTMLImageElement::bitmap() const
{
auto* decoder = image_decoder();
if (!decoder)
return nullptr;
if (decoder->is_animated())
return decoder->frame(m_current_frame_index).image;
return decoder->bitmap();
return m_image_loader.bitmap();
}
void HTMLImageElement::set_visible_in_viewport(Badge<LayoutDocument>, bool visible_in_viewport)

View file

@ -28,7 +28,6 @@
#include <AK/ByteBuffer.h>
#include <AK/OwnPtr.h>
#include <LibCore/Forward.h>
#include <LibGfx/Forward.h>
#include <LibWeb/DOM/HTMLElement.h>
#include <LibWeb/Loader/ImageLoader.h>
@ -60,10 +59,6 @@ private:
virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) const override;
ImageLoader m_image_loader;
size_t m_current_frame_index { 0 };
size_t m_loops_completed { 0 };
NonnullRefPtr<Core::Timer> m_timer;
};
template<>

View file

@ -24,6 +24,7 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibCore/Timer.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/ImageDecoder.h>
#include <LibWeb/Loader/ImageLoader.h>
@ -32,6 +33,7 @@
namespace Web {
ImageLoader::ImageLoader()
: m_timer(Core::Timer::construct())
{
}
@ -72,10 +74,40 @@ void ImageLoader::resource_did_load()
}
m_decoder = resource()->ensure_decoder();
if (m_decoder->is_animated() && m_decoder->frame_count() > 1) {
const auto& first_frame = m_decoder->frame(0);
m_timer->set_interval(first_frame.duration);
m_timer->on_timeout = [this] { animate(); };
m_timer->start();
}
if (on_load)
on_load();
}
void ImageLoader::animate()
{
auto* decoder = image_decoder();
ASSERT(decoder);
m_current_frame_index = (m_current_frame_index + 1) % decoder->frame_count();
const auto& current_frame = decoder->frame(m_current_frame_index);
if (current_frame.duration != m_timer->interval()) {
m_timer->restart(current_frame.duration);
}
if (m_current_frame_index == decoder->frame_count() - 1) {
++m_loops_completed;
if (m_loops_completed > 0 && m_loops_completed == decoder->loop_count()) {
m_timer->stop();
}
}
if (on_animate)
on_animate();
}
void ImageLoader::resource_did_fail()
{
dbg() << "ImageLoader: Resource did fail. URL: " << resource()->url();
@ -90,7 +122,11 @@ void ImageLoader::resource_did_replace_decoder()
const Gfx::Bitmap* ImageLoader::bitmap() const
{
return m_decoder ? m_decoder->bitmap() : nullptr;
if (!m_decoder)
return nullptr;
if (m_decoder->is_animated())
return m_decoder->frame(m_current_frame_index).image;
return m_decoder->bitmap();
}
const Gfx::ImageDecoder* ImageLoader::image_decoder() const

View file

@ -27,6 +27,7 @@
#pragma once
#include <AK/Function.h>
#include <LibCore/Timer.h>
#include <LibWeb/Loader/ImageResource.h>
namespace Web {
@ -44,6 +45,7 @@ public:
Function<void()> on_load;
Function<void()> on_fail;
Function<void()> on_animate;
private:
// ^ImageResourceClient
@ -52,8 +54,14 @@ private:
virtual void resource_did_replace_decoder() override;
virtual bool is_visible_in_viewport() const override { return m_visible_in_viewport; }
void animate();
RefPtr<Gfx::ImageDecoder> m_decoder;
bool m_visible_in_viewport { false };
size_t m_current_frame_index { 0 };
size_t m_loops_completed { 0 };
NonnullRefPtr<Core::Timer> m_timer;
};
}