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LibJS+LibWeb: Join arguments into vector of registers+constants+locals
This is better because: - Better data locality - Allocate vector for registers+constants+locals+arguments in one go instead of allocating two vectors separately
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c6cd03d7ca
Notes:
github-actions[bot]
2025-04-24 08:32:31 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: c6cd03d7ca
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/4434
Reviewed-by: https://github.com/alimpfard
21 changed files with 76 additions and 60 deletions
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@ -281,7 +281,7 @@ ErrorOr<void> initialize_main_thread_vm(HTML::EventLoop::Type type)
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// FIXME: We need to setup a dummy execution context in case a JS::NativeFunction is called when processing the job.
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// This is because JS::NativeFunction::call excepts something to be on the execution context stack to be able to get the caller context to initialize the environment.
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// Do note that the JS spec gives _no_ guarantee that the execution context stack has something on it if HostEnqueuePromiseJob was called with a null realm: https://tc39.es/ecma262/#job-preparedtoevaluatecode
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dummy_execution_context = JS::ExecutionContext::create(0);
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dummy_execution_context = JS::ExecutionContext::create(0, 0);
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dummy_execution_context->script_or_module = script_or_module;
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vm.push_execution_context(*dummy_execution_context);
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}
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@ -324,7 +324,7 @@ ErrorOr<void> initialize_main_thread_vm(HTML::EventLoop::Type type)
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// 4. If active script is not null, set script execution context to a new JavaScript execution context, with its Function field set to null,
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// its Realm field set to active script's realm, and its ScriptOrModule set to active script's record.
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if (script) {
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script_execution_context = JS::ExecutionContext::create(0);
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script_execution_context = JS::ExecutionContext::create(0, 0);
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script_execution_context->function = nullptr;
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script_execution_context->realm = &script->realm();
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if (is<HTML::ClassicScript>(script)) {
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@ -585,7 +585,7 @@ ErrorOr<void> initialize_main_thread_vm(HTML::EventLoop::Type type)
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// 5. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion).
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// NON-STANDARD: To ensure that LibJS can find the module on the stack, we push a new execution context.
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auto module_execution_context = JS::ExecutionContext::create(0);
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auto module_execution_context = JS::ExecutionContext::create(0, 0);
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module_execution_context->realm = realm;
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if (module)
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module_execution_context->script_or_module = GC::Ref { *module };
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