LibGL: Fix minor const-correctness issues

This commit is contained in:
Andreas Kling 2023-02-19 23:35:09 +01:00
parent ca44b26b2a
commit c837e7bbf3
Notes: sideshowbarker 2024-07-17 03:30:41 +09:00
2 changed files with 5 additions and 5 deletions

View file

@ -57,7 +57,7 @@ ErrorOr<void> Program::link(GPU::Device& device)
// Link vertex shader objects
Vector<GLSL::ObjectFile const*> vertex_shader_object_files;
for (auto vertex_shader : m_vertex_shaders)
for (auto const& vertex_shader : m_vertex_shaders)
vertex_shader_object_files.append(vertex_shader->object_file());
auto linked_vertex_shader_or_error = linker.link(vertex_shader_object_files);