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LibJS: Move global "should dump bytecode" flag into LibJS
This will allow us to trigger bytecode executable dumps when generating bytecode inside LibJS as well, not just in clients like js and test-js.
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parent
da77e2aa4f
commit
c95dde971b
Notes:
sideshowbarker
2024-07-18 01:56:54 +09:00
Author: https://github.com/awesomekling
Commit: c95dde971b
5 changed files with 14 additions and 20 deletions
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@ -117,7 +117,6 @@ extern bool g_collect_on_every_allocation;
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extern bool g_zombify_dead_cells;
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#endif
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extern bool g_run_bytecode;
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extern bool g_dump_bytecode;
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extern String g_currently_running_test;
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struct FunctionWithLength {
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JS::ThrowCompletionOr<JS::Value> (*function)(JS::VM&, JS::GlobalObject&);
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@ -338,7 +337,7 @@ inline JSFileResult TestRunner::run_file_test(const String& test_path)
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if (g_run_bytecode) {
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auto executable = JS::Bytecode::Generator::generate(m_test_script->parse_node());
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if (g_dump_bytecode)
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if (JS::Bytecode::g_dump_bytecode)
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executable.dump();
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JS::Bytecode::Interpreter bytecode_interpreter(interpreter->global_object(), interpreter->realm());
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bytecode_interpreter.run(executable);
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@ -353,7 +352,7 @@ inline JSFileResult TestRunner::run_file_test(const String& test_path)
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return { test_path, file_script.error() };
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if (g_run_bytecode) {
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auto executable = JS::Bytecode::Generator::generate(file_script.value()->parse_node());
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if (g_dump_bytecode)
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if (JS::Bytecode::g_dump_bytecode)
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executable.dump();
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JS::Bytecode::Interpreter bytecode_interpreter(interpreter->global_object(), interpreter->realm());
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bytecode_interpreter.run(executable);
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