LibJS: Move global "should dump bytecode" flag into LibJS

This will allow us to trigger bytecode executable dumps when generating
bytecode inside LibJS as well, not just in clients like js and test-js.
This commit is contained in:
Andreas Kling 2021-10-24 13:34:46 +02:00
parent da77e2aa4f
commit c95dde971b
Notes: sideshowbarker 2024-07-18 01:56:54 +09:00
5 changed files with 14 additions and 20 deletions

View file

@ -117,7 +117,6 @@ extern bool g_collect_on_every_allocation;
extern bool g_zombify_dead_cells;
#endif
extern bool g_run_bytecode;
extern bool g_dump_bytecode;
extern String g_currently_running_test;
struct FunctionWithLength {
JS::ThrowCompletionOr<JS::Value> (*function)(JS::VM&, JS::GlobalObject&);
@ -338,7 +337,7 @@ inline JSFileResult TestRunner::run_file_test(const String& test_path)
if (g_run_bytecode) {
auto executable = JS::Bytecode::Generator::generate(m_test_script->parse_node());
if (g_dump_bytecode)
if (JS::Bytecode::g_dump_bytecode)
executable.dump();
JS::Bytecode::Interpreter bytecode_interpreter(interpreter->global_object(), interpreter->realm());
bytecode_interpreter.run(executable);
@ -353,7 +352,7 @@ inline JSFileResult TestRunner::run_file_test(const String& test_path)
return { test_path, file_script.error() };
if (g_run_bytecode) {
auto executable = JS::Bytecode::Generator::generate(file_script.value()->parse_node());
if (g_dump_bytecode)
if (JS::Bytecode::g_dump_bytecode)
executable.dump();
JS::Bytecode::Interpreter bytecode_interpreter(interpreter->global_object(), interpreter->realm());
bytecode_interpreter.run(executable);