LibGL: Initialize all GL context matrices with the identity matrix

This commit is contained in:
Stephan Unverwerth 2021-11-28 17:20:56 +01:00 committed by Brian Gianforcaro
commit cbf93ee687
Notes: sideshowbarker 2024-07-18 00:34:40 +09:00

View file

@ -122,10 +122,9 @@ private:
GLenum m_current_draw_mode;
GLenum m_current_matrix_mode;
FloatMatrix4x4 m_projection_matrix;
FloatMatrix4x4 m_model_view_matrix;
FloatMatrix4x4 m_current_matrix;
FloatMatrix4x4 m_projection_matrix = FloatMatrix4x4::identity();
FloatMatrix4x4 m_model_view_matrix = FloatMatrix4x4::identity();
FloatMatrix4x4 m_current_matrix = FloatMatrix4x4::identity();
Vector<FloatMatrix4x4> m_projection_matrix_stack;
Vector<FloatMatrix4x4> m_model_view_matrix_stack;