LibGUI: Tweak AbstractButton and subclass constructors

Taking a "const StringView&" for the initial text does not achieve
anything useful. Just take a "String" and move it into storage.
This commit is contained in:
Andreas Kling 2020-12-28 13:18:10 +01:00
parent 476911e1f9
commit cd9ad6a05e
Notes: sideshowbarker 2024-07-19 00:29:58 +09:00
9 changed files with 25 additions and 21 deletions

View file

@ -27,7 +27,6 @@
#pragma once
#include <AK/Function.h>
#include <AK/String.h>
#include <LibGUI/AbstractButton.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/StylePainter.h>
@ -36,7 +35,8 @@
namespace GUI {
class Button : public AbstractButton {
C_OBJECT(Button)
C_OBJECT(Button);
public:
virtual ~Button() override;
@ -61,7 +61,7 @@ public:
virtual bool is_uncheckable() const override;
protected:
explicit Button(const StringView& text = {});
explicit Button(String text = {});
virtual void paint_event(PaintEvent&) override;
private: