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LibGUI+Userland: Make Dialog::ExecResult an enum class
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cdffe556c8
Notes:
sideshowbarker
2024-07-17 10:55:07 +09:00
Author: https://github.com/AtkinsSJ
Commit: cdffe556c8
Pull-request: https://github.com/SerenityOS/serenity/pull/14021
Reviewed-by: https://github.com/linusg ✅
90 changed files with 232 additions and 232 deletions
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@ -20,7 +20,7 @@ LevelSelectDialog::LevelSelectDialog(Window* parent_window)
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build();
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}
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int LevelSelectDialog::show(int& board_number, Window* parent_window)
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GUI::Dialog::ExecResult LevelSelectDialog::show(int& board_number, Window* parent_window)
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{
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auto box = LevelSelectDialog::construct(parent_window);
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box->set_resizable(false);
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@ -47,12 +47,12 @@ void LevelSelectDialog::build()
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level_list.add<GUI::Button>("Rainbow").on_click = [this](auto) {
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m_level = -1;
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done(Dialog::ExecOK);
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done(ExecResult::OK);
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};
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level_list.add<GUI::Button>(":^)").on_click = [this](auto) {
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m_level = 0;
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done(Dialog::ExecOK);
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done(ExecResult::OK);
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};
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}
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}
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