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LibWeb: Save WebGL context pointer in WebGLObject
This way we could be sure that context object won't be deallocated before any of the objects that belong to it. Having a context pointer is also going to be used in upcoming changes to generate an INVALID_OPERATION error if an object does not belong to the context it's being used in.
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github-actions[bot]
2024-12-19 12:39:49 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: cf730870c5
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2965
28 changed files with 127 additions and 80 deletions
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@ -26,6 +26,10 @@ public:
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virtual ~WebGLRenderingContext() override;
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// FIXME: This is a hack required to visit context from WebGLObject.
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// It should be gone once WebGLRenderingContextBase inherits from PlatformObject.
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GC::Cell const* gc_cell() const override { return this; }
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void present() override;
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void needs_to_present() override;
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