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LibWeb: Introduce a new class responsible for scroll state
It's good to have a wrapper for scroll and sticky state instead of directly mutating vectors with frames. No behavior change.
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34261e5490
commit
d07643b122
Notes:
github-actions[bot]
2024-10-12 11:14:12 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: d07643b122
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/1731
7 changed files with 86 additions and 29 deletions
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@ -606,6 +606,7 @@ set(SOURCES
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Painting/SVGClipPaintable.cpp
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Painting/SVGPaintable.cpp
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Painting/SVGSVGPaintable.cpp
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Painting/ScrollFrame.cpp
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Painting/ShadowPainting.cpp
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Painting/StackingContext.cpp
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Painting/TableBordersPainting.cpp
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@ -5584,12 +5584,12 @@ RefPtr<Painting::DisplayList> Document::record_display_list(PaintConfig config)
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display_list->set_device_pixels_per_css_pixel(page().client().device_pixels_per_css_pixel());
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Vector<RefPtr<Painting::ScrollFrame>> scroll_state;
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scroll_state.resize(viewport_paintable.scroll_state.size() + viewport_paintable.sticky_state.size());
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for (auto& [_, scrollable_frame] : viewport_paintable.scroll_state) {
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scroll_state[scrollable_frame->id()] = scrollable_frame;
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scroll_state.resize(viewport_paintable.scroll_state().scroll_frames().size() + viewport_paintable.scroll_state().sticky_frames().size());
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for (auto const& scroll_frame : viewport_paintable.scroll_state().scroll_frames()) {
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scroll_state[scroll_frame->id()] = scroll_frame;
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}
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for (auto& [_, scrollable_frame] : viewport_paintable.sticky_state) {
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scroll_state[scrollable_frame->id()] = scrollable_frame;
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for (auto const& scroll_frame : viewport_paintable.scroll_state().sticky_frames()) {
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scroll_state[scroll_frame->id()] = scroll_frame;
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}
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display_list->set_scroll_state(move(scroll_state));
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19
Userland/Libraries/LibWeb/Painting/ScrollFrame.cpp
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19
Userland/Libraries/LibWeb/Painting/ScrollFrame.cpp
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@ -0,0 +1,19 @@
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/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Painting/PaintableBox.h>
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#include <LibWeb/Painting/ScrollFrame.h>
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namespace Web::Painting {
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ScrollFrame::ScrollFrame(PaintableBox const& paintable_box, size_t id, RefPtr<ScrollFrame const> parent)
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: m_paintable_box(paintable_box)
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, m_id(id)
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, m_parent(move(parent))
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{
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}
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}
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@ -6,19 +6,18 @@
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#pragma once
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#include <LibWeb/Forward.h>
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#include <LibWeb/PixelUnits.h>
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namespace Web::Painting {
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class ScrollFrame : public RefCounted<ScrollFrame> {
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public:
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ScrollFrame(i32 id, RefPtr<ScrollFrame const> parent)
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: m_id(id)
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, m_parent(move(parent))
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{
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}
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ScrollFrame(PaintableBox const& paintable_box, size_t id, RefPtr<ScrollFrame const> parent);
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i32 id() const { return m_id; }
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PaintableBox const& paintable_box() const { return *m_paintable_box; }
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size_t id() const { return m_id; }
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CSSPixelPoint cumulative_offset() const
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{
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@ -39,7 +38,8 @@ public:
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}
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private:
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i32 m_id { -1 };
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WeakPtr<PaintableBox> m_paintable_box;
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size_t m_id { 0 };
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RefPtr<ScrollFrame const> m_parent;
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CSSPixelPoint m_own_offset;
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43
Userland/Libraries/LibWeb/Painting/ScrollState.h
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43
Userland/Libraries/LibWeb/Painting/ScrollState.h
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@ -0,0 +1,43 @@
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/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/Painting/ScrollFrame.h>
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namespace Web::Painting {
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class ScrollState {
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public:
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NonnullRefPtr<ScrollFrame> create_scroll_frame_for(PaintableBox const& paintable, RefPtr<ScrollFrame const> parent)
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{
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auto scroll_frame = adopt_ref(*new ScrollFrame(paintable, m_next_id++, parent));
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m_scroll_frames.append(scroll_frame);
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return scroll_frame;
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}
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NonnullRefPtr<ScrollFrame> create_sticky_frame_for(PaintableBox const& paintable, RefPtr<ScrollFrame const> parent)
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{
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auto scroll_frame = adopt_ref(*new ScrollFrame(paintable, m_next_id++, parent));
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m_sticky_frames.append(scroll_frame);
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return scroll_frame;
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}
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void clear()
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{
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m_scroll_frames.clear();
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}
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Vector<NonnullRefPtr<ScrollFrame>> const& scroll_frames() const { return m_scroll_frames; }
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Vector<NonnullRefPtr<ScrollFrame>> const& sticky_frames() const { return m_sticky_frames; }
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private:
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size_t m_next_id { 0 };
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Vector<NonnullRefPtr<ScrollFrame>> m_scroll_frames;
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Vector<NonnullRefPtr<ScrollFrame>> m_sticky_frames;
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};
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}
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@ -66,7 +66,6 @@ void ViewportPaintable::paint_all_phases(PaintContext& context)
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void ViewportPaintable::assign_scroll_frames()
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{
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int next_id = 0;
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for_each_in_inclusive_subtree_of_type<PaintableBox>([&](auto& paintable_box) {
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RefPtr<ScrollFrame> sticky_scroll_frame;
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if (paintable_box.is_sticky_position()) {
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@ -75,11 +74,10 @@ void ViewportPaintable::assign_scroll_frames()
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if (nearest_scrollable_ancestor) {
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parent_scroll_frame = nearest_scrollable_ancestor->nearest_scroll_frame();
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}
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sticky_scroll_frame = adopt_ref(*new ScrollFrame(next_id++, parent_scroll_frame));
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sticky_scroll_frame = m_scroll_state.create_sticky_frame_for(paintable_box, parent_scroll_frame);
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const_cast<PaintableBox&>(paintable_box).set_enclosing_scroll_frame(sticky_scroll_frame);
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const_cast<PaintableBox&>(paintable_box).set_own_scroll_frame(sticky_scroll_frame);
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sticky_state.set(paintable_box, sticky_scroll_frame);
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}
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if (paintable_box.has_scrollable_overflow() || is<ViewportPaintable>(paintable_box)) {
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@ -89,9 +87,8 @@ void ViewportPaintable::assign_scroll_frames()
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} else {
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parent_scroll_frame = paintable_box.nearest_scroll_frame();
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}
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auto scroll_frame = adopt_ref(*new ScrollFrame(next_id++, parent_scroll_frame));
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auto scroll_frame = m_scroll_state.create_scroll_frame_for(paintable_box, parent_scroll_frame);
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paintable_box.set_own_scroll_frame(scroll_frame);
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scroll_state.set(paintable_box, move(scroll_frame));
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}
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return TraversalDecision::Continue;
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@ -182,9 +179,8 @@ void ViewportPaintable::refresh_scroll_state()
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return;
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m_needs_to_refresh_scroll_state = false;
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for (auto& it : sticky_state) {
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auto const& sticky_box = *it.key;
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auto& scroll_frame = *it.value;
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for (auto const& scroll_frame : m_scroll_state.sticky_frames()) {
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auto const& sticky_box = scroll_frame->paintable_box();
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auto const& sticky_insets = sticky_box.sticky_insets();
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auto const* nearest_scrollable_ancestor = sticky_box.nearest_scrollable_ancestor();
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}
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}
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scroll_frame.set_own_offset(sticky_offset);
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scroll_frame->set_own_offset(sticky_offset);
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}
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for (auto& it : scroll_state) {
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auto const& paintable_box = *it.key;
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auto& scroll_frame = *it.value;
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scroll_frame.set_own_offset(-paintable_box.scroll_offset());
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for (auto const& scroll_frame : m_scroll_state.scroll_frames()) {
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scroll_frame->set_own_offset(-scroll_frame->paintable_box().scroll_offset());
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}
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}
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@ -368,8 +362,6 @@ bool ViewportPaintable::handle_mousewheel(Badge<EventHandler>, CSSPixelPoint, un
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void ViewportPaintable::visit_edges(Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(scroll_state);
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visitor.visit(sticky_state);
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visitor.visit(clip_state);
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}
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@ -7,6 +7,7 @@
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#pragma once
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#include <LibWeb/Painting/PaintableBox.h>
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#include <LibWeb/Painting/ScrollState.h>
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namespace Web::Painting {
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void paint_all_phases(PaintContext&);
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void build_stacking_context_tree_if_needed();
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HashMap<JS::GCPtr<PaintableBox const>, RefPtr<ScrollFrame>> scroll_state;
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HashMap<JS::GCPtr<PaintableBox const>, RefPtr<ScrollFrame>> sticky_state;
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void assign_scroll_frames();
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void refresh_scroll_state();
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void set_needs_to_refresh_scroll_state(bool value) { m_needs_to_refresh_scroll_state = value; }
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ScrollState const& scroll_state() const { return m_scroll_state; }
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private:
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void build_stacking_context_tree();
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virtual void visit_edges(Visitor&) override;
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ScrollState m_scroll_state;
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bool m_needs_to_refresh_scroll_state { true };
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};
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