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LibJS: Allow host to create ShadowRealm global object
This implements the proposed update to the ShadowRealm proposal for integrating the ShadowRealm specification into the web platform.
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Notes:
github-actions[bot]
2024-10-23 17:30:56 +00:00
Author: https://github.com/shannonbooth
Commit: d1fc76bffd
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/1927
Reviewed-by: https://github.com/ADKaster ✅
2 changed files with 33 additions and 27 deletions
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@ -39,7 +39,30 @@ ThrowCompletionOr<Value> ShadowRealmConstructor::call()
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return vm.throw_completion<TypeError>(ErrorType::ConstructorWithoutNew, vm.names.ShadowRealm);
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}
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// https://github.com/tc39/proposal-shadowrealm/pull/392
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static ThrowCompletionOr<NonnullGCPtr<Object>> initialize_shadow_realm(ShadowRealm& object)
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{
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auto& vm = object.vm();
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// 1. Let context be the running Javascript execution context.
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auto& context = vm.running_execution_context();
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// 2. Let realm be the Realm of context.
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auto& realm = *context.realm;
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// 3. Return ? HostInitializeShadowRealm(realm, context, O).
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if (vm.host_initialize_shadow_realm)
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return TRY(vm.host_initialize_shadow_realm(realm, context.copy(), object));
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// AD-HOC: Fallback for when there is no host defined implementation.
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vm.pop_execution_context();
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object.set_execution_context(vm.running_execution_context().copy());
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object.set_shadow_realm(*vm.running_execution_context().realm);
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return Object::create(realm, realm.intrinsics().object_prototype());
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}
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// 3.2.1 ShadowRealm ( ), https://tc39.es/proposal-shadowrealm/#sec-shadowrealm
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// https://github.com/tc39/proposal-shadowrealm/pull/392
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ThrowCompletionOr<NonnullGCPtr<Object>> ShadowRealmConstructor::construct(FunctionObject& new_target)
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{
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auto& vm = this->vm();
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@ -47,37 +70,19 @@ ThrowCompletionOr<NonnullGCPtr<Object>> ShadowRealmConstructor::construct(Functi
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// 2. Let O be ? OrdinaryCreateFromConstructor(NewTarget, "%ShadowRealm.prototype%", « [[ShadowRealm]], [[ExecutionContext]] »).
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auto object = TRY(ordinary_create_from_constructor<ShadowRealm>(vm, new_target, &Intrinsics::shadow_realm_prototype));
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// 3. Let realmRec be CreateRealm().
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auto realm = MUST_OR_THROW_OOM(Realm::create(vm));
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// 3. Perform ? InitializeHostDefinedRealm(). The customizations for creating the global object are to return ? InitializeShadowRealm().
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// 4. Let context be the running Javascript execution context.
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auto context = TRY(Realm::initialize_host_defined_realm(vm, [&object](JS::Realm&) -> JS::Object* { return MUST(initialize_shadow_realm(object)); }, nullptr));
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// 4. Set O.[[ShadowRealm]] to realmRec.
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object->set_shadow_realm(realm);
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// 5. Let context be a new execution context.
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auto context = ExecutionContext::create();
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// 6. Set the Function of context to null.
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context->function = nullptr;
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// 7. Set the Realm of context to realmRec.
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context->realm = realm;
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// 8. Set the ScriptOrModule of context to null.
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// Note: This is already the default value.
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// 9. Set O.[[ExecutionContext]] to context.
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// 5. Set O.[[ExecutionContext]] to context.
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// 6. Let realmRec be the Realm of context.
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auto& realm_record = *context->realm;
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object->set_execution_context(move(context));
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// 10. Perform ? SetRealmGlobalObject(realmRec, undefined, undefined).
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realm->set_global_object(nullptr, nullptr);
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// 7. Set O.[[ShadowRealm]] to realmRec.
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object->set_shadow_realm(realm_record);
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// 11. Perform ? SetDefaultGlobalBindings(O.[[ShadowRealm]]).
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auto& global_object = set_default_global_bindings(object->shadow_realm());
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// FIXME: 12. Perform ? HostInitializeShadowRealm(O.[[ShadowRealm]]).
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global_object.initialize(object->shadow_realm());
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// 13. Return O.
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// 8. Return O.
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return object;
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}
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@ -275,6 +275,7 @@ public:
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Function<ThrowCompletionOr<void>(Object&)> host_ensure_can_add_private_element;
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Function<ThrowCompletionOr<HandledByHost>(ArrayBuffer&, size_t)> host_resize_array_buffer;
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Function<void(StringView)> host_unrecognized_date_string;
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Function<ThrowCompletionOr<NonnullGCPtr<ShadowRealm>>(Realm&, NonnullOwnPtr<ExecutionContext>, ShadowRealm&)> host_initialize_shadow_realm;
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Vector<StackTraceElement> stack_trace() const;
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