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LibWeb/CSS: Implement CSSRotate
Equivalent to the rotate() transform functions. +39 WPT subtests.
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2025-09-24 11:29:41 +00:00
Author: https://github.com/AtkinsSJ
Commit: d348d8d9b8
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/6227
11 changed files with 335 additions and 46 deletions
221
Libraries/LibWeb/CSS/CSSRotate.cpp
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Libraries/LibWeb/CSS/CSSRotate.cpp
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/*
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* Copyright (c) 2025, Sam Atkins <sam@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "CSSRotate.h"
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#include <LibWeb/Bindings/CSSRotatePrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/CSS/CSSUnitValue.h>
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#include <LibWeb/Geometry/DOMMatrix.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::CSS {
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GC_DEFINE_ALLOCATOR(CSSRotate);
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GC::Ref<CSSRotate> CSSRotate::create(JS::Realm& realm, Is2D is_2d, GC::Ref<CSSNumericValue> x, GC::Ref<CSSNumericValue> y, GC::Ref<CSSNumericValue> z, GC::Ref<CSSNumericValue> angle)
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{
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return realm.create<CSSRotate>(realm, is_2d, x, y, z, angle);
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}
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// https://drafts.css-houdini.org/css-typed-om-1/#dom-cssrotate-cssrotate
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WebIDL::ExceptionOr<GC::Ref<CSSRotate>> CSSRotate::construct_impl(JS::Realm& realm, GC::Ref<CSSNumericValue> angle)
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{
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// The CSSRotate(angle) constructor must, when invoked, perform the following steps:
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// 1. If angle doesn’t match <angle>, throw a TypeError.
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if (!angle->type().matches_angle({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate angle component doesn't match <angle>"sv };
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// 2. Return a new CSSRotate with its angle internal slot set to angle, its x and y internal slots set to new unit
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// values of (0, "number"), its z internal slot set to a new unit value of (1, "number"), and its is2D internal
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// slot set to true.
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return realm.create<CSSRotate>(realm, Is2D::Yes,
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CSSUnitValue::create(realm, 0, "number"_fly_string),
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CSSUnitValue::create(realm, 0, "number"_fly_string),
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CSSUnitValue::create(realm, 1, "number"_fly_string),
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angle);
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}
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// https://drafts.css-houdini.org/css-typed-om-1/#dom-cssrotate-cssrotate-x-y-z-anglec
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WebIDL::ExceptionOr<GC::Ref<CSSRotate>> CSSRotate::construct_impl(JS::Realm& realm, CSSNumberish x, CSSNumberish y, CSSNumberish z, GC::Ref<CSSNumericValue> angle)
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{
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// The CSSRotate(x, y, z, angle) constructor must, when invoked, perform the following steps:
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// 1. If angle doesn’t match <angle>, throw a TypeError.
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if (!angle->type().matches_angle({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate angle component doesn't match <angle>"sv };
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// 2. Let x, y, and z be replaced by the result of rectifying a numberish value.
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auto rectified_x = rectify_a_numberish_value(realm, x);
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auto rectified_y = rectify_a_numberish_value(realm, y);
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auto rectified_z = rectify_a_numberish_value(realm, z);
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// 3. If x, y, or z don’t match <number>, throw a TypeError.
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if (!rectified_x->type().matches_number({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate x component doesn't match <number>"sv };
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if (!rectified_y->type().matches_number({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate y component doesn't match <number>"sv };
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if (!rectified_z->type().matches_number({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate z component doesn't match <number>"sv };
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// 4. Return a new CSSRotate with its angle internal slot set to angle, its x, y, z internal slots set to x, y, and
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// z, and its is2D internal slot set to false.
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return realm.create<CSSRotate>(realm, Is2D::No, rectified_x, rectified_y, rectified_z, angle);
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}
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CSSRotate::CSSRotate(JS::Realm& realm, Is2D is_2d, GC::Ref<CSSNumericValue> x, GC::Ref<CSSNumericValue> y, GC::Ref<CSSNumericValue> z, GC::Ref<CSSNumericValue> angle)
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: CSSTransformComponent(realm, is_2d)
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, m_x(x)
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, m_y(y)
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, m_z(z)
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, m_angle(angle)
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{
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}
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CSSRotate::~CSSRotate() = default;
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void CSSRotate::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(CSSRotate);
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Base::initialize(realm);
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}
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void CSSRotate::visit_edges(Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_x);
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visitor.visit(m_y);
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visitor.visit(m_z);
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visitor.visit(m_angle);
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}
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// https://drafts.css-houdini.org/css-typed-om-1/#serialize-a-cssrotate
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WebIDL::ExceptionOr<Utf16String> CSSRotate::to_string() const
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{
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// 1. Let s initially be the empty string.
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StringBuilder builder { StringBuilder::Mode::UTF16 };
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// 2. If this’s is2D internal slot is false:
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if (!is_2d()) {
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// 1. Append "rotate3d(" to s.
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builder.append("rotate3d("sv);
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// 2. Serialize this’s x internal slot, and append it to s.
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builder.append(m_x->to_string());
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// 3. Append ", " to s.
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builder.append(", "sv);
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// 4. Serialize this’s y internal slot, and append it to s.
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builder.append(m_y->to_string());
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// 5. Append ", " to s.
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builder.append(", "sv);
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// 6. Serialize this’s z internal slot, and append it to s.
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builder.append(m_z->to_string());
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// 7. Append "," to s.
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builder.append(", "sv);
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// 8. Serialize this’s angle internal slot, and append it to s.
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builder.append(m_angle->to_string());
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// 9. Append ")" to s, and return s.
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builder.append(")"sv);
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return builder.to_utf16_string();
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}
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// 2. Otherwise:
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else {
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// 1. Append "rotate(" to s.
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builder.append("rotate("sv);
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// 2. Serialize this’s angle internal slot, and append it to s.
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builder.append(m_angle->to_string());
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// 3. Append ")" to s, and return s.
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builder.append(")"sv);
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return builder.to_utf16_string();
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}
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}
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// https://drafts.css-houdini.org/css-typed-om-1/#dom-csstransformcomponent-tomatrix
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WebIDL::ExceptionOr<GC::Ref<Geometry::DOMMatrix>> CSSRotate::to_matrix() const
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{
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// 1. Let matrix be a new DOMMatrix object, initialized to this’s equivalent 4x4 transform matrix, as defined in
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// CSS Transforms 1 § 12. Mathematical Description of Transform Functions, and with its is2D internal slot set
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// to the same value as this’s is2D internal slot.
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// NOTE: Recall that the is2D flag affects what transform, and thus what equivalent matrix, a
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// CSSTransformComponent represents.
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// As the entries of such a matrix are defined relative to the px unit, if any <length>s in this involved in
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// generating the matrix are not compatible units with px (such as relative lengths or percentages), throw a
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// TypeError.
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// 2. Return matrix.
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auto matrix = Geometry::DOMMatrix::create(realm());
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// NB: to() throws a TypeError if the conversion can't be done.
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auto angle = TRY(m_angle->to("deg"_fly_string))->value();
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if (is_2d())
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return matrix->rotate_axis_angle_self(0, 0, 1, angle);
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auto x = TRY(m_x->to("number"_fly_string))->value();
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auto y = TRY(m_y->to("number"_fly_string))->value();
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auto z = TRY(m_z->to("number"_fly_string))->value();
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return matrix->rotate_axis_angle_self(x, y, z, angle);
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}
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// https://drafts.css-houdini.org/css-typed-om-1/#dom-cssrotate-x
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WebIDL::ExceptionOr<void> CSSRotate::set_x(CSSNumberish value)
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{
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// The x, y, and z attributes must, on setting to a new value val, rectify a numberish value from val and set the
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// corresponding internal slot to the result of that.
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// AD-HOC: WPT expects this to throw for invalid values. https://github.com/w3c/css-houdini-drafts/issues/1153
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auto rectified_x = rectify_a_numberish_value(realm(), value);
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if (!rectified_x->type().matches_number({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate x component doesn't match <number>"sv };
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m_x = rectified_x;
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return {};
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}
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// https://drafts.css-houdini.org/css-typed-om-1/#dom-cssrotate-y
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WebIDL::ExceptionOr<void> CSSRotate::set_y(CSSNumberish value)
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{
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// The x, y, and z attributes must, on setting to a new value val, rectify a numberish value from val and set the
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// corresponding internal slot to the result of that.
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// AD-HOC: WPT expects this to throw for invalid values. https://github.com/w3c/css-houdini-drafts/issues/1153
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auto rectified_y = rectify_a_numberish_value(realm(), value);
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if (!rectified_y->type().matches_number({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate y component doesn't match <number>"sv };
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m_y = rectified_y;
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return {};
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}
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// https://drafts.css-houdini.org/css-typed-om-1/#dom-cssrotate-z
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WebIDL::ExceptionOr<void> CSSRotate::set_z(CSSNumberish value)
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{
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// The x, y, and z attributes must, on setting to a new value val, rectify a numberish value from val and set the
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// corresponding internal slot to the result of that.
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// AD-HOC: WPT expects this to throw for invalid values. https://github.com/w3c/css-houdini-drafts/issues/1153
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auto rectified_z = rectify_a_numberish_value(realm(), value);
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if (!rectified_z->type().matches_number({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate z component doesn't match <number>"sv };
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m_z = rectified_z;
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return {};
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}
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WebIDL::ExceptionOr<void> CSSRotate::set_angle(GC::Ref<CSSNumericValue> value)
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{
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// AD-HOC: Not specced. WPT expects this to throw for invalid values. https://github.com/w3c/css-houdini-drafts/issues/1153
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if (!value->type().matches_angle({}))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "CSSRotate angle component doesn't match <angle>"sv };
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m_angle = value;
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return {};
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}
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}
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