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LibGUI: Move most of mouse event handling to GAbstractView
This deduplicates existing code, and also gives all the model-backed widgets selection manipulation and drag support for free :^)
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parent
fd11c96e8e
commit
d3ce7ae0e3
Notes:
sideshowbarker
2024-07-19 09:53:00 +09:00
Author: https://github.com/bugaevc
Commit: d3ce7ae0e3
Pull-request: https://github.com/SerenityOS/serenity/pull/1115
9 changed files with 197 additions and 185 deletions
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@ -24,8 +24,10 @@
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/StringBuilder.h>
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#include <Kernel/KeyCode.h>
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#include <LibGUI/GAbstractView.h>
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#include <LibGUI/GDragOperation.h>
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#include <LibGUI/GModel.h>
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#include <LibGUI/GModelEditingDelegate.h>
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#include <LibGUI/GPainter.h>
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@ -171,3 +173,151 @@ NonnullRefPtr<Font> GAbstractView::font_for_index(const GModelIndex& index) cons
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return *column_metadata.font;
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return font();
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}
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void GAbstractView::mousedown_event(GMouseEvent& event)
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{
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GScrollableWidget::mousedown_event(event);
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if (!model())
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return;
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if (event.button() == GMouseButton::Left)
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m_left_mousedown_position = event.position();
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auto index = index_at_event_position(event.position());
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m_might_drag = false;
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if (!index.is_valid()) {
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m_selection.clear();
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} else if (event.modifiers() & Mod_Ctrl) {
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m_selection.toggle(index);
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} else if (event.button() == GMouseButton::Left) {
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// We might be starting a drag, so don't throw away other selected items yet.
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m_might_drag = true;
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m_selection.add(index);
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} else {
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m_selection.set(index);
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}
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update();
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}
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void GAbstractView::mousemove_event(GMouseEvent& event)
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{
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if (!model() || !m_might_drag)
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return GScrollableWidget::mousemove_event(event);
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if (!(event.buttons() & GMouseButton::Left) || m_selection.is_empty()) {
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m_might_drag = false;
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return GScrollableWidget::mousemove_event(event);
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}
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auto diff = event.position() - m_left_mousedown_position;
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auto distance_travelled_squared = diff.x() * diff.x() + diff.y() * diff.y();
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constexpr int drag_distance_threshold = 5;
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if (distance_travelled_squared <= drag_distance_threshold)
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return GScrollableWidget::mousemove_event(event);
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dbg() << "Initiate drag!";
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auto drag_operation = GDragOperation::construct();
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RefPtr<GraphicsBitmap> bitmap;
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StringBuilder text_builder;
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StringBuilder data_builder;
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bool first = true;
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m_selection.for_each_index([&](auto& index) {
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auto text_data = m_model->data(index);
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if (!first)
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text_builder.append(", ");
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text_builder.append(text_data.to_string());
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auto drag_data = m_model->data(index, GModel::Role::DragData);
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data_builder.append(drag_data.to_string());
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data_builder.append('\n');
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first = false;
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if (!bitmap) {
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GVariant icon_data = model()->data(index, GModel::Role::Icon);
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if (icon_data.is_icon())
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bitmap = icon_data.as_icon().bitmap_for_size(32);
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}
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});
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drag_operation->set_text(text_builder.to_string());
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drag_operation->set_bitmap(bitmap);
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drag_operation->set_data("url-list", data_builder.to_string());
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auto outcome = drag_operation->exec();
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switch (outcome) {
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case GDragOperation::Outcome::Accepted:
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dbg() << "Drag was accepted!";
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break;
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case GDragOperation::Outcome::Cancelled:
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dbg() << "Drag was cancelled!";
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break;
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default:
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ASSERT_NOT_REACHED();
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break;
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}
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}
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void GAbstractView::mouseup_event(GMouseEvent& event)
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{
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GScrollableWidget::mouseup_event(event);
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if (!model())
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return;
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if (m_might_drag) {
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// We were unsure about unselecting items other than the current one
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// in mousedown_event(), because we could be seeing a start of a drag.
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// Since we're here, it was not that; so fix up the selection now.
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auto index = index_at_event_position(event.position());
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if (index.is_valid())
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m_selection.set(index);
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else
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m_selection.clear();
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m_might_drag = false;
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update();
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}
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}
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void GAbstractView::doubleclick_event(GMouseEvent& event)
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{
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if (!model())
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return;
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if (event.button() != GMouseButton::Left)
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return;
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m_might_drag = false;
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auto index = index_at_event_position(event.position());
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if (!index.is_valid())
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m_selection.clear();
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else if (!m_selection.contains(index))
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m_selection.set(index);
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activate_selected();
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}
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void GAbstractView::context_menu_event(GContextMenuEvent& event)
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{
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if (!model())
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return;
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auto index = index_at_event_position(event.position());
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if (index.is_valid())
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m_selection.add(index);
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else
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selection().clear();
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if (on_context_menu_request)
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on_context_menu_request(index, event);
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}
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