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LibGL: Implement GL_BLEND_DST
and GL_BLEND_SRC
These context parameters are used to retrieve the active blend functions.
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parent
215d68baf6
commit
d57e9b53a0
Notes:
sideshowbarker
2024-07-17 06:40:21 +09:00
Author: https://github.com/gmta Commit: https://github.com/SerenityOS/serenity/commit/d57e9b53a0 Pull-request: https://github.com/SerenityOS/serenity/pull/16810
2 changed files with 4 additions and 0 deletions
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@ -22,8 +22,10 @@ Optional<ContextParameter> GLContext::get_context_parameter(GLenum name)
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return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = m_alpha_test_enabled } };
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case GL_BLEND:
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return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = m_blend_enabled } };
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case GL_BLEND_DST:
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case GL_BLEND_DST_ALPHA:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = static_cast<GLint>(m_blend_destination_factor) } };
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case GL_BLEND_SRC:
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case GL_BLEND_SRC_ALPHA:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = static_cast<GLint>(m_blend_source_factor) } };
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case GL_BLUE_BITS:
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@ -108,6 +108,8 @@ extern "C" {
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#define GL_MATRIX_MODE 0x0BA0
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#define GL_NORMALIZE 0x0BA1
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#define GL_VIEWPORT 0x0BA2
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#define GL_BLEND_DST 0x0BE0
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#define GL_BLEND_SRC 0x0BE1
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#define GL_COLOR_CLEAR_VALUE 0x0C22
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#define GL_DOUBLEBUFFER 0x0C32
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#define GL_TEXTURE_GEN_S 0x0C60
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