LibGL: Implement GL_BLEND_DST and GL_BLEND_SRC

These context parameters are used to retrieve the active blend
functions.
This commit is contained in:
Jelle Raaijmakers 2023-01-04 01:18:19 +01:00 committed by Tim Flynn
parent 215d68baf6
commit d57e9b53a0
Notes: sideshowbarker 2024-07-17 06:40:21 +09:00
2 changed files with 4 additions and 0 deletions

View file

@ -22,8 +22,10 @@ Optional<ContextParameter> GLContext::get_context_parameter(GLenum name)
return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = m_alpha_test_enabled } };
case GL_BLEND:
return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = m_blend_enabled } };
case GL_BLEND_DST:
case GL_BLEND_DST_ALPHA:
return ContextParameter { .type = GL_INT, .value = { .integer_value = static_cast<GLint>(m_blend_destination_factor) } };
case GL_BLEND_SRC:
case GL_BLEND_SRC_ALPHA:
return ContextParameter { .type = GL_INT, .value = { .integer_value = static_cast<GLint>(m_blend_source_factor) } };
case GL_BLUE_BITS:

View file

@ -108,6 +108,8 @@ extern "C" {
#define GL_MATRIX_MODE 0x0BA0
#define GL_NORMALIZE 0x0BA1
#define GL_VIEWPORT 0x0BA2
#define GL_BLEND_DST 0x0BE0
#define GL_BLEND_SRC 0x0BE1
#define GL_COLOR_CLEAR_VALUE 0x0C22
#define GL_DOUBLEBUFFER 0x0C32
#define GL_TEXTURE_GEN_S 0x0C60