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LibWeb: Implement clean_up_after_running_script on a Realm
Taking further steps towards implementing the shadow realm spec :^)
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d6fdaf6b26
Notes:
github-actions[bot]
2024-11-01 19:16:25 +00:00
Author: https://github.com/shannonbooth
Commit: d6fdaf6b26
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/1932
Reviewed-by: https://github.com/ADKaster ✅
10 changed files with 35 additions and 31 deletions
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@ -112,8 +112,8 @@ JS::Completion ClassicScript::run(RethrowErrors rethrow_errors)
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if (evaluation_status.is_abrupt()) {
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// 1. If rethrow errors is true and script's muted errors is false, then:
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if (rethrow_errors == RethrowErrors::Yes && m_muted_errors == MutedErrors::No) {
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// 1. Clean up after running script with settings.
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settings.clean_up_after_running_script();
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// 1. Clean up after running script with realm.
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clean_up_after_running_script(realm);
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// 2. Rethrow evaluationStatus.[[Value]].
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return JS::throw_completion(*evaluation_status.value());
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@ -121,8 +121,8 @@ JS::Completion ClassicScript::run(RethrowErrors rethrow_errors)
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// 2. If rethrow errors is true and script's muted errors is true, then:
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if (rethrow_errors == RethrowErrors::Yes && m_muted_errors == MutedErrors::Yes) {
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// 1. Clean up after running script with settings.
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settings.clean_up_after_running_script();
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// 1. Clean up after running script with realm.
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clean_up_after_running_script(realm);
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// 2. Throw a "NetworkError" DOMException.
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return throw_completion(WebIDL::NetworkError::create(realm, "Script error."_string));
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@ -136,15 +136,15 @@ JS::Completion ClassicScript::run(RethrowErrors rethrow_errors)
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VERIFY(window_or_worker);
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window_or_worker->report_an_exception(*evaluation_status.value());
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// 2. Clean up after running script with settings.
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settings.clean_up_after_running_script();
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// 2. Clean up after running script with realm.
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clean_up_after_running_script(realm);
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// 3. Return evaluationStatus.
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return evaluation_status;
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}
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// 8. Clean up after running script with settings.
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settings.clean_up_after_running_script();
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// 8. Clean up after running script with realm.
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clean_up_after_running_script(realm);
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// 9. If evaluationStatus is a normal completion, then return evaluationStatus.
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VERIFY(!evaluation_status.is_abrupt());
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