LibWeb: Change HTML::Script to hold a realm instead of settings object

This is part of a refactor needed for introduction of the shadow realm
proposal in the web platform.
This commit is contained in:
Shannon Booth 2024-10-25 16:27:26 +13:00 committed by Andrew Kaster
parent 0382933a0a
commit da18551f10
Notes: github-actions[bot] 2024-11-02 00:56:21 +00:00
17 changed files with 164 additions and 155 deletions

View file

@ -11,15 +11,22 @@ namespace Web::HTML {
JS_DEFINE_ALLOCATOR(Script);
Script::Script(URL::URL base_url, ByteString filename, EnvironmentSettingsObject& environment_settings_object)
Script::Script(URL::URL base_url, ByteString filename, JS::Realm& realm)
: m_base_url(move(base_url))
, m_filename(move(filename))
, m_settings_object(environment_settings_object)
, m_realm(realm)
{
}
Script::~Script() = default;
// https://whatpr.org/html/9893/webappapis.html#settings-object
EnvironmentSettingsObject& Script::settings_object()
{
// The settings object of a script is the settings object of the principal realm of the script's realm.
return principal_realm_settings_object(principal_realm(realm()));
}
void Script::visit_host_defined_self(JS::Cell::Visitor& visitor)
{
visitor.visit(*this);
@ -28,7 +35,7 @@ void Script::visit_host_defined_self(JS::Cell::Visitor& visitor)
void Script::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_settings_object);
visitor.visit(m_realm);
visitor.visit(m_parse_error);
visitor.visit(m_error_to_rethrow);
}