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LibWeb: Enable in Windows CI
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parent
c14173f651
commit
dbba6c0df9
Notes:
github-actions[bot]
2025-06-30 16:51:45 +00:00
Author: https://github.com/ayeteadoe
Commit: dbba6c0df9
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/5215
Reviewed-by: https://github.com/ADKaster ✅
6 changed files with 19 additions and 4 deletions
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@ -23,6 +23,7 @@ add_subdirectory(LibXML)
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if (ENABLE_GUI_TARGETS)
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if (ENABLE_GUI_TARGETS)
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add_subdirectory(LibGfx)
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add_subdirectory(LibGfx)
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add_subdirectory(LibMedia)
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add_subdirectory(LibMedia)
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add_subdirectory(LibWeb)
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endif()
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endif()
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# FIXME: Increase support for building targets on Windows
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# FIXME: Increase support for building targets on Windows
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@ -33,8 +34,8 @@ endif()
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add_subdirectory(LibLine)
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add_subdirectory(LibLine)
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if (ENABLE_GUI_TARGETS)
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if (ENABLE_GUI_TARGETS)
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# FIXME: TCPServer still needs to be implemented on Windows
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add_subdirectory(LibDevTools)
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add_subdirectory(LibDevTools)
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add_subdirectory(LibImageDecoderClient)
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add_subdirectory(LibImageDecoderClient)
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add_subdirectory(LibWeb)
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add_subdirectory(LibWebView)
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add_subdirectory(LibWebView)
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endif()
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endif()
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@ -39,6 +39,11 @@ void TransportSocketWindows::close()
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m_socket->close();
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m_socket->close();
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}
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}
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void TransportSocketWindows::close_after_sending_all_pending_messages()
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{
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close();
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}
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void TransportSocketWindows::wait_until_readable()
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void TransportSocketWindows::wait_until_readable()
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{
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{
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auto readable = MUST(m_socket->can_read_without_blocking(-1));
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auto readable = MUST(m_socket->can_read_without_blocking(-1));
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@ -24,6 +24,7 @@ public:
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void set_up_read_hook(Function<void()>);
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void set_up_read_hook(Function<void()>);
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bool is_open() const;
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bool is_open() const;
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void close();
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void close();
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void close_after_sending_all_pending_messages();
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void wait_until_readable();
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void wait_until_readable();
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@ -8,7 +8,11 @@
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namespace Audio {
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namespace Audio {
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#if !defined(AK_OS_WINDOWS)
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ErrorOr<NonnullRefPtr<PlaybackStream>> __attribute__((weak)) PlaybackStream::create(OutputState, u32, u8, u32, AudioDataRequestCallback&&)
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ErrorOr<NonnullRefPtr<PlaybackStream>> __attribute__((weak)) PlaybackStream::create(OutputState, u32, u8, u32, AudioDataRequestCallback&&)
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#else
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ErrorOr<NonnullRefPtr<PlaybackStream>> PlaybackStream::create(OutputState, u32, u8, u32, AudioDataRequestCallback&&)
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#endif
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{
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{
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return Error::from_string_literal("Audio output is not available for this platform");
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return Error::from_string_literal("Audio output is not available for this platform");
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}
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}
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@ -313,7 +313,7 @@ void MessagePort::read_from_transport()
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}));
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}));
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});
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});
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if (schedule_shutdown == IPC::TransportSocket::ShouldShutdown::Yes) {
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if (schedule_shutdown == IPC::Transport::ShouldShutdown::Yes) {
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queue_global_task(Task::Source::PostedMessage, relevant_global_object(*this), GC::create_function(heap(), [this] {
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queue_global_task(Task::Source::PostedMessage, relevant_global_object(*this), GC::create_function(heap(), [this] {
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this->close();
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this->close();
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}));
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}));
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@ -414,7 +414,7 @@ static NamedCharacterReferenceCodepoints g_named_character_reference_codepoints_
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generator.append(R"~~~(};
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generator.append(R"~~~(};
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struct DafsaNode {
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struct __attribute__((packed)) DafsaNode {
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// The actual alphabet of characters used in the list of named character references only
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// The actual alphabet of characters used in the list of named character references only
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// includes 61 unique characters ('1'...'8', ';', 'a'...'z', 'A'...'Z'), but we have
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// includes 61 unique characters ('1'...'8', ';', 'a'...'z', 'A'...'Z'), but we have
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// bits to spare and encoding this as a `u8` allows us to avoid the need for converting
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// bits to spare and encoding this as a `u8` allows us to avoid the need for converting
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@ -441,7 +441,11 @@ struct DafsaNode {
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// There are 3872 nodes in our DAFSA, so all indexes could fit in a u12.
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// There are 3872 nodes in our DAFSA, so all indexes could fit in a u12.
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u16 child_index : 14;
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u16 child_index : 14;
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};
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};
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static_assert(sizeof(DafsaNode) == 4);
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#if !defined(AK_OS_WINDOWS)
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static_assert(sizeof(DafsaNode) == 4);
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#else
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static_assert(sizeof(DafsaNode) == 5);
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#endif
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static DafsaNode g_named_character_reference_dafsa[] = {
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static DafsaNode g_named_character_reference_dafsa[] = {
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{ 0, 0, false, true, 1 },
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{ 0, 0, false, true, 1 },
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