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LibWeb/WebGL: Move extensions into their own folder
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de77a5e3ea
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github-actions[bot]
2025-01-21 20:37:44 +00:00
Author: https://github.com/Lubrsi
Commit: de77a5e3ea
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/3239
Reviewed-by: https://github.com/awesomekling
Reviewed-by: https://github.com/kalenikaliaksandr
15 changed files with 30 additions and 26 deletions
36
Libraries/LibWeb/WebGL/Extensions/ANGLEInstancedArrays.h
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36
Libraries/LibWeb/WebGL/Extensions/ANGLEInstancedArrays.h
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/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/WebGL/Types.h>
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namespace Web::WebGL::Extensions {
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class ANGLEInstancedArrays : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(ANGLEInstancedArrays, Bindings::PlatformObject);
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GC_DECLARE_ALLOCATOR(ANGLEInstancedArrays);
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public:
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static JS::ThrowCompletionOr<GC::Ptr<ANGLEInstancedArrays>> create(JS::Realm&, GC::Ref<WebGLRenderingContext>);
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void draw_arrays_instanced_angle(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
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void draw_elements_instanced_angle(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount);
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void vertex_attrib_divisor_angle(GLuint index, GLuint divisor);
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protected:
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void initialize(JS::Realm&) override;
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void visit_edges(Visitor&) override;
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private:
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ANGLEInstancedArrays(JS::Realm&, GC::Ref<WebGLRenderingContext>);
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GC::Ref<WebGLRenderingContext> m_context;
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};
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}
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