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LibWeb/WebGL2: Implement invalidateFramebuffer
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e26b524721
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github-actions[bot]
2025-01-08 15:00:35 +00:00
Author: https://github.com/Lubrsi
Commit: e26b524721
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2943
Reviewed-by: https://github.com/kalenikaliaksandr
2 changed files with 14 additions and 2 deletions
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@ -29,7 +29,11 @@ static bool is_webgl_object_type(StringView type_name)
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static bool gl_function_modifies_framebuffer(StringView function_name)
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{
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return function_name == "clearColor"sv || function_name == "drawArrays"sv || function_name == "drawElements"sv;
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return function_name == "clearColor"sv
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|| function_name == "drawArrays"sv
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|| function_name == "drawElements"sv
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|| function_name == "blitFramebuffer"sv
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|| function_name == "invalidateFramebuffer"sv;
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}
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static ByteString to_cpp_type(const IDL::Type& type, const IDL::Interface& interface)
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@ -576,6 +580,14 @@ public:
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continue;
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}
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if (function.name == "invalidateFramebuffer"sv) {
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function_impl_generator.append(R"~~~(
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glInvalidateFramebuffer(target, attachments.size(), attachments.data());
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needs_to_present();
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)~~~");
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continue;
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}
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if (function.name == "createVertexArray"sv) {
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function_impl_generator.append(R"~~~(
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GLuint handle = 0;
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