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LibJS: Pass Realm to define_native_{accessor,function}()
This is needed so that the allocated NativeFunction receives the correct realm, usually forwarded from the Object's initialize() function, rather than using the current realm.
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sideshowbarker
2024-07-17 07:52:52 +09:00
Author: https://github.com/linusg
Commit: e3895e6c80
Pull-request: https://github.com/SerenityOS/serenity/pull/14973
Reviewed-by: https://github.com/davidot ✅
116 changed files with 893 additions and 890 deletions
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@ -157,8 +157,8 @@ public:
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void define_direct_property(PropertyKey const& property_key, Value value, PropertyAttributes attributes) { storage_set(property_key, { value, attributes }); };
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void define_direct_accessor(PropertyKey const&, FunctionObject* getter, FunctionObject* setter, PropertyAttributes attributes);
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void define_native_function(PropertyKey const&, Function<ThrowCompletionOr<Value>(VM&)>, i32 length, PropertyAttributes attributes);
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void define_native_accessor(PropertyKey const&, Function<ThrowCompletionOr<Value>(VM&)> getter, Function<ThrowCompletionOr<Value>(VM&)> setter, PropertyAttributes attributes);
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void define_native_function(Realm&, PropertyKey const&, Function<ThrowCompletionOr<Value>(VM&)>, i32 length, PropertyAttributes attributes);
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void define_native_accessor(Realm&, PropertyKey const&, Function<ThrowCompletionOr<Value>(VM&)> getter, Function<ThrowCompletionOr<Value>(VM&)> setter, PropertyAttributes attributes);
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virtual bool is_function() const { return false; }
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virtual bool is_typed_array() const { return false; }
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