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LibWeb: Don't play initially-paused animations
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e96338dd63
Notes:
github-actions[bot]
2025-06-18 15:18:49 +00:00
Author: https://github.com/Gingeh
Commit: e96338dd63
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/5114
Reviewed-by: https://github.com/gmta ✅
Reviewed-by: https://github.com/tcl3
11 changed files with 143 additions and 37 deletions
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@ -3967,21 +3967,34 @@ void Element::play_or_cancel_animations_after_display_property_change()
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auto has_display_none_inclusive_ancestor = this->has_inclusive_ancestor_with_display_none();
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auto play_or_cancel_depending_on_display = [&](Animations::Animation& animation) {
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auto play_or_cancel_depending_on_display = [&](Animations::Animation& animation, Optional<CSS::PseudoElement> pseudo_element) {
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if (has_display_none_inclusive_ancestor) {
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animation.cancel();
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} else {
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HTML::TemporaryExecutionContext context(realm());
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animation.play().release_value_but_fixme_should_propagate_errors();
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auto play_state { CSS::AnimationPlayState::Running };
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if (auto play_state_property = cascaded_properties(pseudo_element)->property(CSS::PropertyID::AnimationPlayState);
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play_state_property && play_state_property->is_keyword()) {
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if (auto play_state_value = keyword_to_animation_play_state(
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play_state_property->to_keyword());
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play_state_value.has_value())
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play_state = *play_state_value;
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}
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if (play_state == CSS::AnimationPlayState::Running) {
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HTML::TemporaryExecutionContext context(realm());
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animation.play().release_value_but_fixme_should_propagate_errors();
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} else if (play_state == CSS::AnimationPlayState::Paused) {
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HTML::TemporaryExecutionContext context(realm());
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animation.pause().release_value_but_fixme_should_propagate_errors();
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}
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}
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};
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if (auto animation = cached_animation_name_animation({}))
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play_or_cancel_depending_on_display(*animation);
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play_or_cancel_depending_on_display(*animation, {});
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for (auto i = 0; i < to_underlying(CSS::PseudoElement::KnownPseudoElementCount); i++) {
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auto pseudo_element = static_cast<CSS::PseudoElement>(i);
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if (auto animation = cached_animation_name_animation(pseudo_element))
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play_or_cancel_depending_on_display(*animation);
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play_or_cancel_depending_on_display(*animation, pseudo_element);
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}
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}
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