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LibWeb: Create clip and scroll frame trees separately for each navigable
While introducing clip and scroll frame trees, I made a mistake by assuming that the paintable tree includes boxes from nested navigables. Therefore, this comment in the code was incorrect, and clip/scroll frames were simply not assigned for iframes: // NOTE: We only need to refresh the scroll state for traversables // because they are responsible for tracking the state of all // nested navigables. As a result, anything with "overflow: scroll" is currently not scrollable inside an iframe This change fixes that by ensuring clip and scroll frames are assigned and refreshed for each navigable. To achieve this, I had to modify the display list building process to record a separate display list for each navigable. This is necessary because scroll frame ids are local to a navigable, making it impossible to call `DisplayList::apply_scroll_offsets()` on a display list that contains ids from multiple navigables.
This commit is contained in:
parent
1b2f35c3af
commit
ea8d0304e9
Notes:
github-actions[bot]
2024-08-10 08:40:33 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: ea8d0304e9
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/1011
15 changed files with 156 additions and 46 deletions
46
Tests/LibWeb/Ref/iframe-contains-scrollable-box.html
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46
Tests/LibWeb/Ref/iframe-contains-scrollable-box.html
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@ -0,0 +1,46 @@
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<!DOCTYPE html>
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<link rel="match" href="reference/iframe-contains-scrollable-box-ref.html" />
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<style>
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iframe {
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width: 300px;
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height: 200px;
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border: 1px solid #ccc;
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}
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</style>
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<iframe
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srcdoc="
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<!DOCTYPE html>
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<style>
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* {
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scrollbar-width: none;
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}
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body {
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margin: 0;
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}
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#scrollable-box {
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width: 300px;
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height: 200px;
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overflow-y: scroll;
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border: 1px solid #ccc;
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box-sizing: border-box;
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}
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#scroll-space-filler {
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height: 300px;
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}
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#box {
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width: 50px;
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height: 50px;
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background-color: magenta;
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}
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</style>
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<div id='scrollable-box'>
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<div id='scroll-space-filler'></div>
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<div id='box'></div>
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<div id='scroll-space-filler'></div>
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</div>
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<script>
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const scrollable = document.getElementById('scrollable-box');
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scrollable.scrollTop = 300;
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</script>
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"
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></iframe>
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@ -0,0 +1,36 @@
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<!DOCTYPE html>
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<style>
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iframe {
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width: 300px;
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height: 200px;
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border: 1px solid #ccc;
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}
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</style>
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<iframe
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srcdoc="
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<!DOCTYPE html>
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<style>
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* {
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scrollbar-width: none;
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}
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body {
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margin: 0;
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}
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#scrollable-box {
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width: 300px;
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height: 200px;
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overflow-y: scroll;
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border: 1px solid #ccc;
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box-sizing: border-box;
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}
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#box {
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width: 50px;
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height: 50px;
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background-color: magenta;
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}
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</style>
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<div id='scrollable-box'>
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<div id='box'></div>
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</div>
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"
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></iframe>
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@ -1156,12 +1156,10 @@ void Document::update_layout()
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navigable->set_needs_display();
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set_needs_to_resolve_paint_only_properties();
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if (navigable->is_traversable()) {
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// NOTE: The assignment of scroll frames only needs to occur for traversables because they take care of all
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// nested navigable documents.
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paintable()->assign_scroll_frames();
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paintable()->assign_clip_frames();
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paintable()->assign_scroll_frames();
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paintable()->assign_clip_frames();
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if (navigable->is_traversable()) {
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page().client().page_did_layout();
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}
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@ -5,6 +5,7 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/CSS/SystemColor.h>
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#include <LibWeb/Crypto/Crypto.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/DocumentLoading.h>
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@ -2082,11 +2083,18 @@ void Navigable::inform_the_navigation_api_about_aborting_navigation()
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}));
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}
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void Navigable::record_display_list(Painting::DisplayListRecorder& display_list_recorder, PaintConfig config)
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RefPtr<Painting::DisplayList> Navigable::record_display_list(PaintConfig config)
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{
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auto document = active_document();
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if (!document)
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return;
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return {};
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auto display_list = Painting::DisplayList::create();
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Painting::DisplayListRecorder display_list_recorder(display_list);
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if (config.canvas_fill_rect.has_value()) {
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display_list_recorder.fill_rect(config.canvas_fill_rect.value(), CSS::SystemColor::canvas());
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}
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auto const& page = traversable_navigable()->page();
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auto viewport_rect = page.css_to_device_rect(this->viewport_rect());
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@ -2109,27 +2117,22 @@ void Navigable::record_display_list(Painting::DisplayListRecorder& display_list_
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auto& viewport_paintable = *document->paintable();
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// NOTE: We only need to refresh the scroll state for traversables because they are responsible
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// for tracking the state of all nested navigables.
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if (is_traversable()) {
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viewport_paintable.refresh_scroll_state();
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viewport_paintable.refresh_clip_state();
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}
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viewport_paintable.refresh_scroll_state();
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viewport_paintable.refresh_clip_state();
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viewport_paintable.paint_all_phases(context);
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// FIXME: Support scrollable frames inside iframes.
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if (is_traversable()) {
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Vector<Gfx::IntPoint> scroll_offsets_by_frame_id;
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scroll_offsets_by_frame_id.resize(viewport_paintable.scroll_state.size());
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for (auto [_, scrollable_frame] : viewport_paintable.scroll_state) {
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auto scroll_offset = context.rounded_device_point(scrollable_frame->offset).to_type<int>();
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scroll_offsets_by_frame_id[scrollable_frame->id] = scroll_offset;
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}
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display_list_recorder.display_list().apply_scroll_offsets(scroll_offsets_by_frame_id);
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Vector<Gfx::IntPoint> scroll_offsets_by_frame_id;
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scroll_offsets_by_frame_id.resize(viewport_paintable.scroll_state.size());
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for (auto [_, scrollable_frame] : viewport_paintable.scroll_state) {
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auto scroll_offset = context.rounded_device_point(scrollable_frame->offset).to_type<int>();
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scroll_offsets_by_frame_id[scrollable_frame->id] = scroll_offset;
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}
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display_list_recorder.display_list().apply_scroll_offsets(scroll_offsets_by_frame_id);
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m_needs_repaint = false;
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return display_list;
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}
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// https://html.spec.whatwg.org/multipage/browsing-the-web.html#event-uni
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@ -185,8 +185,9 @@ public:
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bool paint_overlay { false };
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bool should_show_line_box_borders { false };
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bool has_focus { false };
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Optional<Gfx::IntRect> canvas_fill_rect {};
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};
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void record_display_list(Painting::DisplayListRecorder& display_list_recorder, PaintConfig);
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RefPtr<Painting::DisplayList> record_display_list(PaintConfig);
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Page& page() { return m_page; }
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Page const& page() const { return m_page; }
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@ -6,7 +6,6 @@
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#include <AK/QuickSort.h>
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#include <LibWeb/Bindings/MainThreadVM.h>
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#include <LibWeb/CSS/SystemColor.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/BrowsingContextGroup.h>
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#include <LibWeb/HTML/DocumentState.h>
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void TraversableNavigable::paint(DevicePixelRect const& content_rect, Painting::BackingStore& target, PaintOptions paint_options)
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{
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auto display_list = Painting::DisplayList::create();
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Painting::DisplayListRecorder display_list_recorder(display_list);
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Gfx::IntRect bitmap_rect { {}, content_rect.size().to_type<int>() };
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display_list_recorder.fill_rect(bitmap_rect, CSS::SystemColor::canvas());
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HTML::Navigable::PaintConfig paint_config;
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paint_config.paint_overlay = paint_options.paint_overlay == PaintOptions::PaintOverlay::Yes;
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paint_config.should_show_line_box_borders = paint_options.should_show_line_box_borders;
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paint_config.has_focus = paint_options.has_focus;
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record_display_list(display_list_recorder, paint_config);
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paint_config.canvas_fill_rect = Gfx::IntRect { {}, content_rect.size() };
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auto display_list = record_display_list(paint_config);
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if (!display_list) {
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return;
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}
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switch (page().client().display_list_player_type()) {
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case DisplayListPlayerType::SkiaGPUIfAvailable: {
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auto& iosurface_backing_store = static_cast<Painting::IOSurfaceBackingStore&>(target);
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auto texture = m_metal_context->create_texture_from_iosurface(iosurface_backing_store.iosurface_handle());
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Painting::DisplayListPlayerSkia player(*m_skia_backend_context, *texture);
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player.execute(display_list);
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player.execute(*display_list);
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return;
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}
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#endif
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#ifdef USE_VULKAN
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if (m_skia_backend_context) {
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Painting::DisplayListPlayerSkia player(*m_skia_backend_context, target.bitmap());
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player.execute(display_list);
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player.execute(*display_list);
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return;
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}
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#endif
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// Fallback to CPU backend if GPU is not available
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Painting::DisplayListPlayerSkia player(target.bitmap());
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player.execute(display_list);
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player.execute(*display_list);
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break;
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}
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case DisplayListPlayerType::SkiaCPU: {
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Painting::DisplayListPlayerSkia player(target.bitmap());
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player.execute(display_list);
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player.execute(*display_list);
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break;
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}
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default:
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}
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};
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struct PaintNestedDisplayList {
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RefPtr<DisplayList> display_list;
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Gfx::IntRect rect;
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[[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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void translate_by(Gfx::IntPoint const& offset)
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{
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rect.translate_by(offset);
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}
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};
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using Command = Variant<
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DrawGlyphRun,
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FillRect,
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DrawRect,
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DrawTriangleWave,
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AddRoundedRectClip,
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AddMask>;
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AddMask,
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PaintNestedDisplayList>;
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}
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@ -86,6 +86,7 @@ void DisplayListPlayer::execute(DisplayList& display_list)
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else HANDLE_COMMAND(DrawTriangleWave, draw_triangle_wave)
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else HANDLE_COMMAND(AddRoundedRectClip, add_rounded_rect_clip)
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else HANDLE_COMMAND(AddMask, add_mask)
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else HANDLE_COMMAND(PaintNestedDisplayList, paint_nested_display_list)
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else VERIFY_NOT_REACHED();
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// clang-format on
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}
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virtual void draw_triangle_wave(DrawTriangleWave const&) = 0;
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virtual void add_rounded_rect_clip(AddRoundedRectClip const&) = 0;
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virtual void add_mask(AddMask const&) = 0;
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virtual void paint_nested_display_list(PaintNestedDisplayList const&) = 0;
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virtual bool would_be_fully_clipped_by_painter(Gfx::IntRect) const = 0;
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};
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@ -1299,6 +1299,13 @@ void DisplayListPlayerSkia::add_mask(AddMask const& command)
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surface().canvas().clipShader(shader);
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}
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void DisplayListPlayerSkia::paint_nested_display_list(PaintNestedDisplayList const& command)
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{
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auto& canvas = surface().canvas();
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canvas.translate(command.rect.x(), command.rect.y());
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execute(*command.display_list);
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}
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bool DisplayListPlayerSkia::would_be_fully_clipped_by_painter(Gfx::IntRect rect) const
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{
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return surface().canvas().quickReject(to_skia_rect(rect));
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void draw_triangle_wave(DrawTriangleWave const&) override;
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void add_rounded_rect_clip(AddRoundedRectClip const&) override;
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void add_mask(AddMask const&) override;
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void paint_nested_display_list(PaintNestedDisplayList const&) override;
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bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override;
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@ -22,6 +22,13 @@ void DisplayListRecorder::append(Command&& command)
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m_command_list.append(move(command), state().scroll_frame_id);
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}
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void DisplayListRecorder::paint_nested_display_list(RefPtr<DisplayList> display_list, Gfx::IntRect rect)
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{
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append(PaintNestedDisplayList {
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.display_list = move(display_list),
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.rect = state().translation.map(rect) });
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}
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void DisplayListRecorder::add_rounded_rect_clip(CornerRadii corner_radii, Gfx::IntRect border_rect, CornerClip corner_clip)
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{
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append(AddRoundedRectClip {
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@ -121,6 +121,8 @@ public:
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void push_stacking_context(PushStackingContextParams params);
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void pop_stacking_context();
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void paint_nested_display_list(RefPtr<DisplayList> display_list, Gfx::IntRect rect);
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void add_rounded_rect_clip(CornerRadii corner_radii, Gfx::IntRect border_rect, CornerClip corner_clip);
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void add_mask(RefPtr<DisplayList> display_list, Gfx::IntRect rect);
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@ -40,8 +40,7 @@ void NestedBrowsingContextPaintable::paint(PaintContext& context, PaintPhase pha
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if (phase == PaintPhase::Foreground) {
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auto absolute_rect = this->absolute_rect();
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absolute_rect.translate_by(enclosing_scroll_frame_offset());
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auto clip_rect = context.rounded_device_rect(absolute_rect);
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auto clip_rect = context.rounded_device_rect(absolute_rect.translated(enclosing_scroll_frame_offset()));
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ScopedCornerRadiusClip corner_clip { context, clip_rect, normalized_border_radii_data(ShrinkRadiiForBorders::Yes) };
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auto const* hosted_document = layout_box().dom_node().content_document_without_origin_check();
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context.display_list_recorder().save();
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context.display_list_recorder().add_clip_rect(clip_rect.to_type<int>());
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auto absolute_device_rect = context.enclosing_device_rect(absolute_rect);
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context.display_list_recorder().translate(absolute_device_rect.x().value(), absolute_device_rect.y().value());
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HTML::Navigable::PaintConfig paint_config;
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paint_config.paint_overlay = context.should_paint_overlay();
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paint_config.should_show_line_box_borders = context.should_show_line_box_borders();
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paint_config.has_focus = context.has_focus();
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const_cast<DOM::Document*>(hosted_document)->navigable()->record_display_list(context.display_list_recorder(), paint_config);
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auto display_list = const_cast<DOM::Document*>(hosted_document)->navigable()->record_display_list(paint_config);
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context.display_list_recorder().paint_nested_display_list(display_list, context.enclosing_device_rect(absolute_rect).to_type<int>());
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context.display_list_recorder().restore();
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@ -92,17 +92,16 @@ RefPtr<Gfx::Bitmap> SVGDecodedImageData::render(Gfx::IntSize size) const
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m_document->navigable()->set_viewport_size(size.to_type<CSSPixels>());
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m_document->update_layout();
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auto display_list = Painting::DisplayList::create();
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Painting::DisplayListRecorder display_list_recorder(display_list);
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m_document->navigable()->record_display_list(display_list_recorder, {});
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auto display_list = m_document->navigable()->record_display_list({});
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if (!display_list)
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return {};
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auto painting_command_executor_type = m_page_client->display_list_player_type();
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switch (painting_command_executor_type) {
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case DisplayListPlayerType::SkiaGPUIfAvailable:
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case DisplayListPlayerType::SkiaCPU: {
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Painting::DisplayListPlayerSkia display_list_player { *bitmap };
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display_list_player.execute(display_list);
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display_list_player.execute(*display_list);
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break;
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}
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default:
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