LibJS: Add builtin for Math.random()

This commit is contained in:
Andreas Kling 2025-04-03 12:01:31 +02:00 committed by Andreas Kling
parent 714e8aec8a
commit ec590ef3e6
Notes: github-actions[bot] 2025-04-03 11:57:34 +00:00
4 changed files with 22 additions and 13 deletions

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@ -12,15 +12,16 @@
namespace JS::Bytecode {
// TitleCaseName, snake_case_name, base, property, argument_count
#define JS_ENUMERATE_BUILTINS(O) \
O(MathAbs, math_abs, Math, abs, 1) \
O(MathLog, math_log, Math, log, 1) \
O(MathPow, math_pow, Math, pow, 2) \
O(MathExp, math_exp, Math, exp, 1) \
O(MathCeil, math_ceil, Math, ceil, 1) \
O(MathFloor, math_floor, Math, floor, 1) \
O(MathImul, math_imul, Math, imul, 2) \
O(MathRound, math_round, Math, round, 1) \
#define JS_ENUMERATE_BUILTINS(O) \
O(MathAbs, math_abs, Math, abs, 1) \
O(MathLog, math_log, Math, log, 1) \
O(MathPow, math_pow, Math, pow, 2) \
O(MathExp, math_exp, Math, exp, 1) \
O(MathCeil, math_ceil, Math, ceil, 1) \
O(MathFloor, math_floor, Math, floor, 1) \
O(MathImul, math_imul, Math, imul, 2) \
O(MathRandom, math_random, Math, random, 0) \
O(MathRound, math_round, Math, round, 1) \
O(MathSqrt, math_sqrt, Math, sqrt, 1)
enum class Builtin : u8 {

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@ -2599,6 +2599,8 @@ static ThrowCompletionOr<Value> dispatch_builtin_call(Bytecode::Interpreter& int
return TRY(MathObject::floor_impl(interpreter.vm(), interpreter.get(arguments[0])));
case Builtin::MathImul:
return TRY(MathObject::imul_impl(interpreter.vm(), interpreter.get(arguments[0]), interpreter.get(arguments[1])));
case Builtin::MathRandom:
return MathObject::random_impl();
case Builtin::MathRound:
return TRY(MathObject::round_impl(interpreter.vm(), interpreter.get(arguments[0])));
case Builtin::MathSqrt:

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@ -32,7 +32,7 @@ void MathObject::initialize(Realm& realm)
Base::initialize(realm);
u8 attr = Attribute::Writable | Attribute::Configurable;
define_native_function(realm, vm.names.abs, abs, 1, attr, Bytecode::Builtin::MathAbs);
define_native_function(realm, vm.names.random, random, 0, attr);
define_native_function(realm, vm.names.random, random, 0, attr, Bytecode::Builtin::MathRandom);
define_native_function(realm, vm.names.sqrt, sqrt, 1, attr, Bytecode::Builtin::MathSqrt);
define_native_function(realm, vm.names.floor, floor, 1, attr, Bytecode::Builtin::MathFloor);
define_native_function(realm, vm.names.ceil, ceil, 1, attr, Bytecode::Builtin::MathCeil);
@ -840,14 +840,19 @@ private:
u64 m_high { 0 };
};
// 21.3.2.27 Math.random ( ), https://tc39.es/ecma262/#sec-math.random
JS_DEFINE_NATIVE_FUNCTION(MathObject::random)
Value MathObject::random_impl()
{
// This function returns a Number value with positive sign, greater than or equal to +0𝔽 but strictly less than 1𝔽,
// chosen randomly or pseudo randomly with approximately uniform distribution over that range, using an
// implementation-defined algorithm or strategy.
static XorShift128PlusPlusRNG rng;
return rng.get();
return Value(rng.get());
}
// 21.3.2.27 Math.random ( ), https://tc39.es/ecma262/#sec-math.random
JS_DEFINE_NATIVE_FUNCTION(MathObject::random)
{
return random_impl();
}
// 21.3.2.28 Math.round ( x ), https://tc39.es/ecma262/#sec-math.round

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@ -28,6 +28,7 @@ public:
static ThrowCompletionOr<Value> abs_impl(VM&, Value);
static ThrowCompletionOr<Value> sum_precise_impl(VM&, Value);
static ThrowCompletionOr<Value> imul_impl(VM&, Value, Value);
static Value random_impl();
private:
explicit MathObject(Realm&);