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LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global object via `Realm::global_object()`. This is in preparation of moving the intrinsics to the realm and no longer having to pass a global object when allocating any object. In a few (now, and many more in subsequent commits) places we get a realm using `GlobalObject::associated_realm()`, this is intended to be temporary. For example, create() functions will later receive the same treatment and are passed a realm instead of a global object.
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Notes:
sideshowbarker
2024-07-18 00:34:07 +09:00
Author: https://github.com/linusg
Commit: ecd163bdf1
Pull-request: https://github.com/SerenityOS/serenity/pull/14973
Reviewed-by: https://github.com/davidot ✅
315 changed files with 592 additions and 554 deletions
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@ -9,8 +9,8 @@
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namespace Web::Bindings {
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WebAssemblyModuleObject::WebAssemblyModuleObject(JS::GlobalObject& global_object, size_t index)
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: Object(static_cast<WindowObject&>(global_object).ensure_web_prototype<WebAssemblyModulePrototype>("WebAssemblyModulePrototype"))
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WebAssemblyModuleObject::WebAssemblyModuleObject(JS::Realm& realm, size_t index)
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: Object(static_cast<WindowObject&>(realm.global_object()).ensure_web_prototype<WebAssemblyModulePrototype>("WebAssemblyModulePrototype"))
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, m_index(index)
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{
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}
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