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LibGUI: Use UndoStack::on_state_change inside TextDocument/TextEditor
Have TextDocument listen for state changes on the internal undo stack, and forward those to all clients via a new virtual function. This simplifies updating the can_undo / can_redo states of TextEditor.
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sideshowbarker
2024-07-18 18:31:14 +09:00
Author: https://github.com/awesomekling
Commit: ee19f7c0aa
5 changed files with 17 additions and 2 deletions
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@ -47,6 +47,7 @@ public:
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virtual void document_did_change() = 0;
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virtual void document_did_set_text() = 0;
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virtual void document_did_set_cursor(const TextPosition&) = 0;
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virtual void document_did_update_undo_stack() = 0;
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virtual bool is_automatic_indentation_enabled() const = 0;
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virtual int soft_tab_width() const = 0;
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