Everywhere: Hook up remaining debug macros to Debug.h.

This commit is contained in:
asynts 2021-01-24 15:28:26 +01:00 committed by Andreas Kling
commit eea72b9b5c
Notes: sideshowbarker 2024-07-18 22:52:39 +09:00
63 changed files with 458 additions and 287 deletions

View file

@ -24,6 +24,7 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Debug.h>
#include <AK/HashMap.h>
#include <LibGUI/Action.h>
#include <LibGUI/ActionGroup.h>
@ -68,7 +69,7 @@ void Menu::set_icon(const Gfx::Bitmap* icon)
void Menu::add_action(NonnullRefPtr<Action> action)
{
m_items.append(make<MenuItem>(m_menu_id, move(action)));
#ifdef GMENU_DEBUG
#if GMENU_DEBUG
dbgln("GUI::Menu::add_action(): MenuItem Menu ID: {}", m_menu_id);
#endif
}
@ -109,7 +110,7 @@ int Menu::realize_menu(RefPtr<Action> default_action)
unrealize_menu();
m_menu_id = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateMenu>(m_name)->menu_id();
#ifdef MENU_DEBUG
#if MENU_DEBUG
dbgln("GUI::Menu::realize_menu(): New menu ID: {}", m_menu_id);
#endif
ASSERT(m_menu_id > 0);