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LibWeb: Pass whole command by reference into painting command executor
Now after making a change in a painting command we could avoid updating method's parameters list across 3 classes.
This commit is contained in:
parent
2aab56bf71
commit
eff9bbf4c8
Notes:
sideshowbarker
2024-07-17 01:23:08 +09:00
Author: https://github.com/kalenikaliaksandr
Commit: eff9bbf4c8
Pull-request: https://github.com/SerenityOS/serenity/pull/24460
6 changed files with 318 additions and 345 deletions
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@ -24,18 +24,19 @@ CommandExecutorCPU::CommandExecutorCPU(Gfx::Bitmap& bitmap)
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.scaling_mode = {} });
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}
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CommandResult CommandExecutorCPU::draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> const& glyph_run, Color const& color, Gfx::FloatPoint translation, double scale)
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CommandResult CommandExecutorCPU::draw_glyph_run(DrawGlyphRun const& command)
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{
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auto& painter = this->painter();
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for (auto& glyph_or_emoji : glyph_run) {
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auto const& glyphs = command.glyph_run->glyphs();
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for (auto& glyph_or_emoji : glyphs) {
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auto transformed_glyph = glyph_or_emoji;
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transformed_glyph.visit([&](auto& glyph) {
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glyph.position = glyph.position.scaled(scale).translated(translation);
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glyph.font = glyph.font->with_size(glyph.font->point_size() * static_cast<float>(scale));
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glyph.position = glyph.position.scaled(command.scale).translated(command.translation);
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glyph.font = glyph.font->with_size(glyph.font->point_size() * static_cast<float>(command.scale));
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});
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if (glyph_or_emoji.has<Gfx::DrawGlyph>()) {
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auto& glyph = transformed_glyph.get<Gfx::DrawGlyph>();
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painter.draw_glyph(glyph.position, glyph.code_point, *glyph.font, color);
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painter.draw_glyph(glyph.position, glyph.code_point, *glyph.font, command.color);
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} else {
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auto& emoji = transformed_glyph.get<Gfx::DrawEmoji>();
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painter.draw_emoji(emoji.position.to_type<int>(), *emoji.emoji, *emoji.font);
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@ -44,13 +45,13 @@ CommandResult CommandExecutorCPU::draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> c
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::draw_text(Gfx::IntRect const& rect, String const& raw_text, Gfx::TextAlignment alignment, Color const& color, Gfx::TextElision elision, Gfx::TextWrapping wrapping, Optional<NonnullRefPtr<Gfx::Font>> const& font)
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CommandResult CommandExecutorCPU::draw_text(DrawText const& command)
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{
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auto& painter = this->painter();
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if (font.has_value()) {
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painter.draw_text(rect, raw_text, *font, alignment, color, elision, wrapping);
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if (command.font.has_value()) {
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painter.draw_text(command.rect, command.raw_text, *command.font, command.alignment, command.color, command.elision, command.wrapping);
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} else {
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painter.draw_text(rect, raw_text, alignment, color, elision, wrapping);
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painter.draw_text(command.rect, command.raw_text, command.alignment, command.color, command.elision, command.wrapping);
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}
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return CommandResult::Continue;
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}
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@ -77,85 +78,83 @@ void apply_clip_paths_to_painter(Gfx::IntRect const& rect, Callback callback, Ve
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}
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}
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CommandResult CommandExecutorCPU::fill_rect(Gfx::IntRect const& rect, Color const& color, Vector<Gfx::Path> const& clip_paths)
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CommandResult CommandExecutorCPU::fill_rect(FillRect const& command)
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{
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auto paint_op = [&](Gfx::Painter& painter) {
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painter.fill_rect(rect, color);
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painter.fill_rect(command.rect, command.color);
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};
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if (clip_paths.is_empty()) {
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if (command.clip_paths.is_empty()) {
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paint_op(painter());
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} else {
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apply_clip_paths_to_painter(rect, paint_op, clip_paths, painter());
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apply_clip_paths_to_painter(command.rect, paint_op, command.clip_paths, painter());
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}
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
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CommandResult CommandExecutorCPU::draw_scaled_bitmap(DrawScaledBitmap const& command)
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{
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auto& painter = this->painter();
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painter.draw_scaled_bitmap(dst_rect, bitmap, src_rect, 1, scaling_mode);
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painter.draw_scaled_bitmap(command.dst_rect, command.bitmap, command.src_rect, 1, command.scaling_mode);
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const& immutable_bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode, Vector<Gfx::Path> const& clip_paths)
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CommandResult CommandExecutorCPU::draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const& command)
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{
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auto paint_op = [&](Gfx::Painter& painter) {
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painter.draw_scaled_bitmap(dst_rect, immutable_bitmap.bitmap(), src_rect, 1, scaling_mode);
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painter.draw_scaled_bitmap(command.dst_rect, command.bitmap->bitmap(), command.src_rect, 1, command.scaling_mode);
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};
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if (clip_paths.is_empty()) {
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if (command.clip_paths.is_empty()) {
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paint_op(painter());
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} else {
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apply_clip_paths_to_painter(dst_rect, paint_op, clip_paths, painter());
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apply_clip_paths_to_painter(command.dst_rect, paint_op, command.clip_paths, painter());
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}
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::set_clip_rect(Gfx::IntRect const& rect)
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CommandResult CommandExecutorCPU::set_clip_rect(SetClipRect const& command)
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{
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auto& painter = this->painter();
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painter.clear_clip_rect();
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painter.add_clip_rect(rect);
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painter.add_clip_rect(command.rect);
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::clear_clip_rect()
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CommandResult CommandExecutorCPU::clear_clip_rect(ClearClipRect const&)
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{
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painter().clear_clip_rect();
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::push_stacking_context(
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float opacity, bool is_fixed_position, Gfx::IntRect const& source_paintable_rect, Gfx::IntPoint post_transform_translation,
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CSS::ImageRendering image_rendering, StackingContextTransform transform, Optional<StackingContextMask> mask)
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CommandResult CommandExecutorCPU::push_stacking_context(PushStackingContext const& command)
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{
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painter().save();
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if (is_fixed_position)
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if (command.is_fixed_position)
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painter().translate(-painter().translation());
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if (mask.has_value()) {
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if (command.mask.has_value()) {
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// TODO: Support masks and other stacking context features at the same time.
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// Note: Currently only SVG masking is implemented (which does not use CSS transforms anyway).
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auto bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, mask->mask_bitmap->size());
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auto bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, command.mask->mask_bitmap->size());
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if (bitmap_or_error.is_error())
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return CommandResult::Continue;
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auto bitmap = bitmap_or_error.release_value();
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stacking_contexts.append(StackingContext {
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.painter = AK::make<Gfx::Painter>(bitmap),
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.opacity = 1,
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.destination = source_paintable_rect.translated(post_transform_translation),
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.destination = command.source_paintable_rect.translated(command.post_transform_translation),
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.scaling_mode = Gfx::Painter::ScalingMode::None,
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.mask = mask });
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painter().translate(-source_paintable_rect.location());
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.mask = command.mask });
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painter().translate(-command.source_paintable_rect.location());
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return CommandResult::Continue;
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}
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// FIXME: This extracts the affine 2D part of the full transformation matrix.
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// Use the whole matrix when we get better transformation support in LibGfx or use LibGL for drawing the bitmap
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auto affine_transform = Gfx::extract_2d_affine_transform(transform.matrix);
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auto affine_transform = Gfx::extract_2d_affine_transform(command.transform.matrix);
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if (opacity == 1.0f && affine_transform.is_identity_or_translation()) {
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if (command.opacity == 1.0f && affine_transform.is_identity_or_translation()) {
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// OPTIMIZATION: This is a simple translation use previous stacking context's painter.
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painter().translate(affine_transform.translation().to_rounded<int>() + post_transform_translation);
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painter().translate(affine_transform.translation().to_rounded<int>() + command.post_transform_translation);
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stacking_contexts.append(StackingContext {
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.painter = MaybeOwned(painter()),
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.opacity = 1,
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@ -165,8 +164,8 @@ CommandResult CommandExecutorCPU::push_stacking_context(
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}
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auto& current_painter = this->painter();
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auto source_rect = source_paintable_rect.to_type<float>().translated(-transform.origin);
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auto transformed_destination_rect = affine_transform.map(source_rect).translated(transform.origin);
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auto source_rect = command.source_paintable_rect.to_type<float>().translated(-command.transform.origin);
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auto transformed_destination_rect = affine_transform.map(source_rect).translated(command.transform.origin);
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auto destination_rect = transformed_destination_rect.to_rounded<int>();
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// FIXME: We should find a way to scale the paintable, rather than paint into a separate bitmap,
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@ -205,15 +204,15 @@ CommandResult CommandExecutorCPU::push_stacking_context(
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auto bitmap = bitmap_or_error.release_value();
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stacking_contexts.append(StackingContext {
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.painter = AK::make<Gfx::Painter>(bitmap),
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.opacity = opacity,
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.destination = destination_rect.translated(post_transform_translation),
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.scaling_mode = CSS::to_gfx_scaling_mode(image_rendering, destination_rect, destination_rect) });
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painter().translate(-source_paintable_rect.location() + destination_clipped_fixup.to_type<int>());
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.opacity = command.opacity,
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.destination = destination_rect.translated(command.post_transform_translation),
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.scaling_mode = CSS::to_gfx_scaling_mode(command.image_rendering, destination_rect, destination_rect) });
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painter().translate(-command.source_paintable_rect.location() + destination_clipped_fixup.to_type<int>());
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::pop_stacking_context()
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CommandResult CommandExecutorCPU::pop_stacking_context(PopStackingContext const&)
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{
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ScopeGuard restore_painter = [&] {
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painter().restore();
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@ -234,53 +233,54 @@ CommandResult CommandExecutorCPU::pop_stacking_context()
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::paint_linear_gradient(Gfx::IntRect const& gradient_rect, Web::Painting::LinearGradientData const& linear_gradient_data, Vector<Gfx::Path> const& clip_paths)
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CommandResult CommandExecutorCPU::paint_linear_gradient(PaintLinearGradient const& command)
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{
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auto const& linear_gradient_data = command.linear_gradient_data;
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auto paint_op = [&](Gfx::Painter& painter) {
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painter.fill_rect_with_linear_gradient(
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gradient_rect, linear_gradient_data.color_stops.list,
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command.gradient_rect, linear_gradient_data.color_stops.list,
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linear_gradient_data.gradient_angle, linear_gradient_data.color_stops.repeat_length);
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};
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if (clip_paths.is_empty()) {
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if (command.clip_paths.is_empty()) {
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paint_op(painter());
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} else {
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apply_clip_paths_to_painter(gradient_rect, paint_op, clip_paths, painter());
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apply_clip_paths_to_painter(command.gradient_rect, paint_op, command.clip_paths, painter());
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}
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::paint_outer_box_shadow(PaintOuterBoxShadowParams const& outer_box_shadow_params)
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CommandResult CommandExecutorCPU::paint_outer_box_shadow(PaintOuterBoxShadow const& command)
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{
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auto& painter = this->painter();
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Web::Painting::paint_outer_box_shadow(painter, outer_box_shadow_params);
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Web::Painting::paint_outer_box_shadow(painter, command.outer_box_shadow_params);
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::paint_inner_box_shadow(PaintOuterBoxShadowParams const& outer_box_shadow_params)
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CommandResult CommandExecutorCPU::paint_inner_box_shadow(PaintInnerBoxShadow const& command)
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{
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auto& painter = this->painter();
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Web::Painting::paint_inner_box_shadow(painter, outer_box_shadow_params);
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Web::Painting::paint_inner_box_shadow(painter, command.outer_box_shadow_params);
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::paint_text_shadow(int blur_radius, Gfx::IntRect const& shadow_bounding_rect, Gfx::IntRect const& text_rect, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color const& color, int fragment_baseline, Gfx::IntPoint const& draw_location)
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CommandResult CommandExecutorCPU::paint_text_shadow(PaintTextShadow const& command)
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{
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// FIXME: Figure out the maximum bitmap size for all shadows and then allocate it once and reuse it?
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auto maybe_shadow_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, shadow_bounding_rect.size());
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auto maybe_shadow_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, command.shadow_bounding_rect.size());
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if (maybe_shadow_bitmap.is_error()) {
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dbgln("Unable to allocate temporary bitmap {} for text-shadow rendering: {}", shadow_bounding_rect.size(), maybe_shadow_bitmap.error());
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dbgln("Unable to allocate temporary bitmap {} for text-shadow rendering: {}", command.shadow_bounding_rect.size(), maybe_shadow_bitmap.error());
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return CommandResult::Continue;
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}
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auto shadow_bitmap = maybe_shadow_bitmap.release_value();
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Gfx::Painter shadow_painter { *shadow_bitmap };
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// FIXME: "Spread" the shadow somehow.
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Gfx::IntPoint const baseline_start(text_rect.x(), text_rect.y() + fragment_baseline);
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Gfx::IntPoint const baseline_start(command.text_rect.x(), command.text_rect.y() + command.fragment_baseline);
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shadow_painter.translate(baseline_start);
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for (auto const& glyph_or_emoji : glyph_run) {
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for (auto const& glyph_or_emoji : command.glyph_run) {
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if (glyph_or_emoji.has<Gfx::DrawGlyph>()) {
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auto const& glyph = glyph_or_emoji.get<Gfx::DrawGlyph>();
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shadow_painter.draw_glyph(glyph.position, glyph.code_point, *glyph.font, color);
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shadow_painter.draw_glyph(glyph.position, glyph.code_point, *glyph.font, command.color);
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} else {
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auto const& emoji = glyph_or_emoji.get<Gfx::DrawEmoji>();
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shadow_painter.draw_emoji(emoji.position.to_type<int>(), *emoji.emoji, *emoji.font);
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@ -289,96 +289,96 @@ CommandResult CommandExecutorCPU::paint_text_shadow(int blur_radius, Gfx::IntRec
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// Blur
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Gfx::StackBlurFilter filter(*shadow_bitmap);
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filter.process_rgba(blur_radius, color);
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filter.process_rgba(command.blur_radius, command.color);
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painter().blit(draw_location, *shadow_bitmap, shadow_bounding_rect);
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painter().blit(command.draw_location, *shadow_bitmap, command.shadow_bounding_rect);
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color const& color, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius, Vector<Gfx::Path> const& clip_paths)
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CommandResult CommandExecutorCPU::fill_rect_with_rounded_corners(FillRectWithRoundedCorners const& command)
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{
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auto paint_op = [&](Gfx::Painter& painter) {
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Gfx::AntiAliasingPainter aa_painter(painter);
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aa_painter.fill_rect_with_rounded_corners(
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rect,
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color,
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top_left_radius,
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top_right_radius,
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bottom_right_radius,
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bottom_left_radius);
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command.rect,
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command.color,
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command.top_left_radius,
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command.top_right_radius,
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command.bottom_right_radius,
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command.bottom_left_radius);
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};
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if (clip_paths.is_empty()) {
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if (command.clip_paths.is_empty()) {
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paint_op(painter());
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} else {
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apply_clip_paths_to_painter(rect, paint_op, clip_paths, painter());
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apply_clip_paths_to_painter(command.rect, paint_op, command.clip_paths, painter());
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}
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::fill_path_using_color(Gfx::Path const& path, Color const& color, Gfx::Painter::WindingRule winding_rule, Gfx::FloatPoint const& aa_translation)
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CommandResult CommandExecutorCPU::fill_path_using_color(FillPathUsingColor const& command)
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{
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Gfx::AntiAliasingPainter aa_painter(painter());
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aa_painter.translate(aa_translation);
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aa_painter.fill_path(path, color, winding_rule);
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aa_painter.translate(command.aa_translation);
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aa_painter.fill_path(command.path, command.color, command.winding_rule);
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::fill_path_using_paint_style(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, Gfx::Painter::WindingRule winding_rule, float opacity, Gfx::FloatPoint const& aa_translation)
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CommandResult CommandExecutorCPU::fill_path_using_paint_style(FillPathUsingPaintStyle const& command)
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{
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Gfx::AntiAliasingPainter aa_painter(painter());
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aa_painter.translate(aa_translation);
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aa_painter.fill_path(path, paint_style, opacity, winding_rule);
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aa_painter.translate(command.aa_translation);
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aa_painter.fill_path(command.path, command.paint_style, command.opacity, command.winding_rule);
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::stroke_path_using_color(Gfx::Path const& path, Color const& color, float thickness, Gfx::FloatPoint const& aa_translation)
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CommandResult CommandExecutorCPU::stroke_path_using_color(StrokePathUsingColor const& command)
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{
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Gfx::AntiAliasingPainter aa_painter(painter());
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aa_painter.translate(aa_translation);
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aa_painter.stroke_path(path, color, thickness);
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aa_painter.translate(command.aa_translation);
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aa_painter.stroke_path(command.path, command.color, command.thickness);
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorCPU::stroke_path_using_paint_style(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, float thickness, float opacity, Gfx::FloatPoint const& aa_translation)
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CommandResult CommandExecutorCPU::stroke_path_using_paint_style(StrokePathUsingPaintStyle const& command)
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{
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Gfx::AntiAliasingPainter aa_painter(painter());
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aa_painter.translate(aa_translation);
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aa_painter.stroke_path(path, paint_style, thickness, opacity);
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aa_painter.translate(command.aa_translation);
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aa_painter.stroke_path(command.path, command.paint_style, command.thickness, command.opacity);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::draw_ellipse(Gfx::IntRect const& rect, Color const& color, int thickness)
|
||||
CommandResult CommandExecutorCPU::draw_ellipse(DrawEllipse const& command)
|
||||
{
|
||||
Gfx::AntiAliasingPainter aa_painter(painter());
|
||||
aa_painter.draw_ellipse(rect, color, thickness);
|
||||
aa_painter.draw_ellipse(command.rect, command.color, command.thickness);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::fill_ellipse(Gfx::IntRect const& rect, Color const& color)
|
||||
CommandResult CommandExecutorCPU::fill_ellipse(FillEllipse const& command)
|
||||
{
|
||||
Gfx::AntiAliasingPainter aa_painter(painter());
|
||||
aa_painter.fill_ellipse(rect, color);
|
||||
aa_painter.fill_ellipse(command.rect, command.color);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::draw_line(Color const& color, Gfx::IntPoint const& from, Gfx::IntPoint const& to, int thickness, Gfx::Painter::LineStyle style, Color const& alternate_color)
|
||||
CommandResult CommandExecutorCPU::draw_line(DrawLine const& command)
|
||||
{
|
||||
if (style == Gfx::Painter::LineStyle::Dotted) {
|
||||
if (command.style == Gfx::Painter::LineStyle::Dotted) {
|
||||
Gfx::AntiAliasingPainter aa_painter(painter());
|
||||
aa_painter.draw_line(from, to, color, thickness, style, alternate_color);
|
||||
aa_painter.draw_line(command.from, command.to, command.color, command.thickness, command.style, command.alternate_color);
|
||||
} else {
|
||||
painter().draw_line(from, to, color, thickness, style, alternate_color);
|
||||
painter().draw_line(command.from, command.to, command.color, command.thickness, command.style, command.alternate_color);
|
||||
}
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::draw_signed_distance_field(Gfx::IntRect const& rect, Color const& color, Gfx::GrayscaleBitmap const& sdf, float smoothing)
|
||||
CommandResult CommandExecutorCPU::draw_signed_distance_field(DrawSignedDistanceField const& command)
|
||||
{
|
||||
painter().draw_signed_distance_field(rect, color, sdf, smoothing);
|
||||
painter().draw_signed_distance_field(command.rect, command.color, command.sdf, command.smoothing);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::apply_backdrop_filter(Gfx::IntRect const& backdrop_region, Web::CSS::ResolvedBackdropFilter const& backdrop_filter)
|
||||
CommandResult CommandExecutorCPU::apply_backdrop_filter(ApplyBackdropFilter const& command)
|
||||
{
|
||||
auto& painter = this->painter();
|
||||
|
||||
|
@ -392,7 +392,7 @@ CommandResult CommandExecutorCPU::apply_backdrop_filter(Gfx::IntRect const& back
|
|||
|
||||
// 1. Copy the Backdrop Root Image into a temporary buffer, such as a raster image. Call this buffer T’.
|
||||
Gfx::IntRect actual_region {};
|
||||
auto maybe_backdrop_bitmap = painter.get_region_bitmap(backdrop_region, Gfx::BitmapFormat::BGRA8888, actual_region);
|
||||
auto maybe_backdrop_bitmap = painter.get_region_bitmap(command.backdrop_region, Gfx::BitmapFormat::BGRA8888, actual_region);
|
||||
if (actual_region.is_empty())
|
||||
return CommandResult::Continue;
|
||||
if (maybe_backdrop_bitmap.is_error()) {
|
||||
|
@ -402,7 +402,7 @@ CommandResult CommandExecutorCPU::apply_backdrop_filter(Gfx::IntRect const& back
|
|||
auto backdrop_bitmap = maybe_backdrop_bitmap.release_value();
|
||||
|
||||
// 2. Apply the backdrop-filter’s filter operations to the entire contents of T'.
|
||||
apply_filter_list(*backdrop_bitmap, backdrop_filter.filters);
|
||||
apply_filter_list(*backdrop_bitmap, command.backdrop_filter.filters);
|
||||
|
||||
// FIXME: 3. If element B has any transforms (between B and the Backdrop Root), apply the inverse of those transforms to the contents of T’.
|
||||
|
||||
|
@ -415,41 +415,41 @@ CommandResult CommandExecutorCPU::apply_backdrop_filter(Gfx::IntRect const& back
|
|||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::draw_rect(Gfx::IntRect const& rect, Color const& color, bool rough)
|
||||
CommandResult CommandExecutorCPU::draw_rect(DrawRect const& command)
|
||||
{
|
||||
painter().draw_rect(rect, color, rough);
|
||||
painter().draw_rect(command.rect, command.color, command.rough);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::paint_radial_gradient(Gfx::IntRect const& rect, Web::Painting::RadialGradientData const& radial_gradient_data, Gfx::IntPoint const& center, Gfx::IntSize const& size, Vector<Gfx::Path> const& clip_paths)
|
||||
CommandResult CommandExecutorCPU::paint_radial_gradient(PaintRadialGradient const& command)
|
||||
{
|
||||
auto paint_op = [&](Gfx::Painter& painter) {
|
||||
painter.fill_rect_with_radial_gradient(rect, radial_gradient_data.color_stops.list, center, size, radial_gradient_data.color_stops.repeat_length);
|
||||
painter.fill_rect_with_radial_gradient(command.rect, command.radial_gradient_data.color_stops.list, command.center, command.size, command.radial_gradient_data.color_stops.repeat_length);
|
||||
};
|
||||
if (clip_paths.is_empty()) {
|
||||
if (command.clip_paths.is_empty()) {
|
||||
paint_op(painter());
|
||||
} else {
|
||||
apply_clip_paths_to_painter(rect, paint_op, clip_paths, painter());
|
||||
apply_clip_paths_to_painter(command.rect, paint_op, command.clip_paths, painter());
|
||||
}
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::paint_conic_gradient(Gfx::IntRect const& rect, Web::Painting::ConicGradientData const& conic_gradient_data, Gfx::IntPoint const& position, Vector<Gfx::Path> const& clip_paths)
|
||||
CommandResult CommandExecutorCPU::paint_conic_gradient(PaintConicGradient const& command)
|
||||
{
|
||||
auto paint_op = [&](Gfx::Painter& painter) {
|
||||
painter.fill_rect_with_conic_gradient(rect, conic_gradient_data.color_stops.list, position, conic_gradient_data.start_angle, conic_gradient_data.color_stops.repeat_length);
|
||||
painter.fill_rect_with_conic_gradient(command.rect, command.conic_gradient_data.color_stops.list, command.position, command.conic_gradient_data.start_angle, command.conic_gradient_data.color_stops.repeat_length);
|
||||
};
|
||||
if (clip_paths.is_empty()) {
|
||||
if (command.clip_paths.is_empty()) {
|
||||
paint_op(painter());
|
||||
} else {
|
||||
apply_clip_paths_to_painter(rect, paint_op, clip_paths, painter());
|
||||
apply_clip_paths_to_painter(command.rect, paint_op, command.clip_paths, painter());
|
||||
}
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::draw_triangle_wave(Gfx::IntPoint const& p1, Gfx::IntPoint const& p2, Color const& color, int amplitude, int thickness)
|
||||
CommandResult CommandExecutorCPU::draw_triangle_wave(DrawTriangleWave const& command)
|
||||
{
|
||||
painter().draw_triangle_wave(p1, p2, color, amplitude, thickness);
|
||||
painter().draw_triangle_wave(command.p1, command.p2, command.color, command.amplitude, command.thickness);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
|
@ -458,24 +458,24 @@ void CommandExecutorCPU::prepare_to_execute(size_t corner_clip_max_depth)
|
|||
m_corner_clippers_stack.ensure_capacity(corner_clip_max_depth);
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::sample_under_corners([[maybe_unused]] u32 id, CornerRadii const& corner_radii, Gfx::IntRect const& border_rect, CornerClip corner_clip)
|
||||
CommandResult CommandExecutorCPU::sample_under_corners(SampleUnderCorners const& command)
|
||||
{
|
||||
auto clipper = BorderRadiusCornerClipper::create(corner_radii, border_rect.to_type<DevicePixels>(), corner_clip).release_value();
|
||||
auto clipper = BorderRadiusCornerClipper::create(command.corner_radii, command.border_rect.to_type<DevicePixels>(), command.corner_clip).release_value();
|
||||
clipper->sample_under_corners(painter());
|
||||
m_corner_clippers_stack.append(clipper);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::blit_corner_clipping([[maybe_unused]] u32 id)
|
||||
CommandResult CommandExecutorCPU::blit_corner_clipping(BlitCornerClipping const&)
|
||||
{
|
||||
auto clipper = m_corner_clippers_stack.take_last();
|
||||
clipper->blit_corner_clipping(painter());
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorCPU::paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data)
|
||||
CommandResult CommandExecutorCPU::paint_borders(PaintBorders const& command)
|
||||
{
|
||||
paint_all_borders(painter(), border_rect, corner_radii, borders_data);
|
||||
paint_all_borders(painter(), command.border_rect, command.corner_radii, command.borders_data);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -13,36 +13,36 @@ namespace Web::Painting {
|
|||
|
||||
class CommandExecutorCPU : public CommandExecutor {
|
||||
public:
|
||||
CommandResult draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> const& glyph_run, Color const&, Gfx::FloatPoint translation, double scale) override;
|
||||
CommandResult draw_text(Gfx::IntRect const& rect, String const& raw_text, Gfx::TextAlignment alignment, Color const&, Gfx::TextElision, Gfx::TextWrapping, Optional<NonnullRefPtr<Gfx::Font>> const&) override;
|
||||
CommandResult fill_rect(Gfx::IntRect const& rect, Color const&, Vector<Gfx::Path> const& clip_paths) override;
|
||||
CommandResult draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode) override;
|
||||
CommandResult draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const&, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode, Vector<Gfx::Path> const& clip_paths = {}) override;
|
||||
CommandResult set_clip_rect(Gfx::IntRect const& rect) override;
|
||||
CommandResult clear_clip_rect() override;
|
||||
CommandResult push_stacking_context(float opacity, bool is_fixed_position, Gfx::IntRect const& source_paintable_rect, Gfx::IntPoint post_transform_translation, CSS::ImageRendering image_rendering, StackingContextTransform transform, Optional<StackingContextMask> mask) override;
|
||||
CommandResult pop_stacking_context() override;
|
||||
CommandResult paint_linear_gradient(Gfx::IntRect const&, Web::Painting::LinearGradientData const&, Vector<Gfx::Path> const& clip_paths = {}) override;
|
||||
CommandResult paint_outer_box_shadow(PaintOuterBoxShadowParams const&) override;
|
||||
CommandResult paint_inner_box_shadow(PaintOuterBoxShadowParams const&) override;
|
||||
CommandResult paint_text_shadow(int blur_radius, Gfx::IntRect const& shadow_bounding_rect, Gfx::IntRect const& text_rect, Span<Gfx::DrawGlyphOrEmoji const>, Color const&, int fragment_baseline, Gfx::IntPoint const& draw_location) override;
|
||||
CommandResult fill_rect_with_rounded_corners(Gfx::IntRect const&, Color const&, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius, Vector<Gfx::Path> const& clip_paths) override;
|
||||
CommandResult fill_path_using_color(Gfx::Path const&, Color const&, Gfx::Painter::WindingRule winding_rule, Gfx::FloatPoint const& aa_translation) override;
|
||||
CommandResult fill_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const& paint_style, Gfx::Painter::WindingRule winding_rule, float opacity, Gfx::FloatPoint const& aa_translation) override;
|
||||
CommandResult stroke_path_using_color(Gfx::Path const&, Color const& color, float thickness, Gfx::FloatPoint const& aa_translation) override;
|
||||
CommandResult stroke_path_using_paint_style(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, float thickness, float opacity, Gfx::FloatPoint const& aa_translation) override;
|
||||
CommandResult draw_ellipse(Gfx::IntRect const& rect, Color const& color, int thickness) override;
|
||||
CommandResult fill_ellipse(Gfx::IntRect const& rect, Color const& color) override;
|
||||
CommandResult draw_line(Color const&, Gfx::IntPoint const& from, Gfx::IntPoint const& to, int thickness, Gfx::Painter::LineStyle style, Color const& alternate_color) override;
|
||||
CommandResult draw_signed_distance_field(Gfx::IntRect const& rect, Color const&, Gfx::GrayscaleBitmap const& sdf, float smoothing) override;
|
||||
CommandResult apply_backdrop_filter(Gfx::IntRect const& backdrop_region, Web::CSS::ResolvedBackdropFilter const& backdrop_filter) override;
|
||||
CommandResult draw_rect(Gfx::IntRect const& rect, Color const&, bool rough) override;
|
||||
CommandResult paint_radial_gradient(Gfx::IntRect const& rect, Web::Painting::RadialGradientData const& radial_gradient_data, Gfx::IntPoint const& center, Gfx::IntSize const& size, Vector<Gfx::Path> const& clip_paths = {}) override;
|
||||
CommandResult paint_conic_gradient(Gfx::IntRect const& rect, Web::Painting::ConicGradientData const& conic_gradient_data, Gfx::IntPoint const& position, Vector<Gfx::Path> const& clip_paths = {}) override;
|
||||
CommandResult draw_triangle_wave(Gfx::IntPoint const& p1, Gfx::IntPoint const& p2, Color const&, int amplitude, int thickness) override;
|
||||
CommandResult sample_under_corners(u32 id, CornerRadii const&, Gfx::IntRect const&, CornerClip) override;
|
||||
CommandResult blit_corner_clipping(u32 id) override;
|
||||
CommandResult paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data) override;
|
||||
CommandResult draw_glyph_run(DrawGlyphRun const&) override;
|
||||
CommandResult draw_text(DrawText const&) override;
|
||||
CommandResult fill_rect(FillRect const&) override;
|
||||
CommandResult draw_scaled_bitmap(DrawScaledBitmap const&) override;
|
||||
CommandResult draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const&) override;
|
||||
CommandResult set_clip_rect(SetClipRect const&) override;
|
||||
CommandResult clear_clip_rect(ClearClipRect const&) override;
|
||||
CommandResult push_stacking_context(PushStackingContext const&) override;
|
||||
CommandResult pop_stacking_context(PopStackingContext const&) override;
|
||||
CommandResult paint_linear_gradient(PaintLinearGradient const&) override;
|
||||
CommandResult paint_outer_box_shadow(PaintOuterBoxShadow const&) override;
|
||||
CommandResult paint_inner_box_shadow(PaintInnerBoxShadow const&) override;
|
||||
CommandResult paint_text_shadow(PaintTextShadow const&) override;
|
||||
CommandResult fill_rect_with_rounded_corners(FillRectWithRoundedCorners const&) override;
|
||||
CommandResult fill_path_using_color(FillPathUsingColor const&) override;
|
||||
CommandResult fill_path_using_paint_style(FillPathUsingPaintStyle const&) override;
|
||||
CommandResult stroke_path_using_color(StrokePathUsingColor const&) override;
|
||||
CommandResult stroke_path_using_paint_style(StrokePathUsingPaintStyle const&) override;
|
||||
CommandResult draw_ellipse(DrawEllipse const&) override;
|
||||
CommandResult fill_ellipse(FillEllipse const&) override;
|
||||
CommandResult draw_line(DrawLine const&) override;
|
||||
CommandResult draw_signed_distance_field(DrawSignedDistanceField const&) override;
|
||||
CommandResult apply_backdrop_filter(ApplyBackdropFilter const&) override;
|
||||
CommandResult draw_rect(DrawRect const&) override;
|
||||
CommandResult paint_radial_gradient(PaintRadialGradient const&) override;
|
||||
CommandResult paint_conic_gradient(PaintConicGradient const&) override;
|
||||
CommandResult draw_triangle_wave(DrawTriangleWave const&) override;
|
||||
CommandResult sample_under_corners(SampleUnderCorners const&) override;
|
||||
CommandResult blit_corner_clipping(BlitCornerClipping const&) override;
|
||||
CommandResult paint_borders(PaintBorders const&) override;
|
||||
|
||||
bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override;
|
||||
|
||||
|
|
|
@ -31,32 +31,33 @@ CommandExecutorGPU::~CommandExecutorGPU()
|
|||
painter().flush(m_target_bitmap);
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> const& glyph_run, Color const& color, Gfx::FloatPoint translation, double scale)
|
||||
CommandResult CommandExecutorGPU::draw_glyph_run(DrawGlyphRun const& command)
|
||||
{
|
||||
Vector<Gfx::DrawGlyphOrEmoji> transformed_glyph_run;
|
||||
transformed_glyph_run.ensure_capacity(glyph_run.size());
|
||||
for (auto& glyph : glyph_run) {
|
||||
auto const& glyphs = command.glyph_run->glyphs();
|
||||
transformed_glyph_run.ensure_capacity(glyphs.size());
|
||||
for (auto& glyph : glyphs) {
|
||||
auto transformed_glyph = glyph;
|
||||
transformed_glyph.visit([&](auto& glyph) {
|
||||
glyph.position = glyph.position.scaled(scale).translated(translation);
|
||||
glyph.font = glyph.font->with_size(glyph.font->point_size() * static_cast<float>(scale));
|
||||
glyph.position = glyph.position.scaled(command.scale).translated(command.translation);
|
||||
glyph.font = glyph.font->with_size(glyph.font->point_size() * static_cast<float>(command.scale));
|
||||
});
|
||||
transformed_glyph_run.append(transformed_glyph);
|
||||
}
|
||||
painter().draw_glyph_run(transformed_glyph_run, color);
|
||||
painter().draw_glyph_run(transformed_glyph_run, command.color);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_text(Gfx::IntRect const&, String const&, Gfx::TextAlignment, Color const&, Gfx::TextElision, Gfx::TextWrapping, Optional<NonnullRefPtr<Gfx::Font>> const&)
|
||||
CommandResult CommandExecutorGPU::draw_text(DrawText const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::fill_rect(Gfx::IntRect const& rect, Color const& color, Vector<Gfx::Path> const&)
|
||||
CommandResult CommandExecutorGPU::fill_rect(FillRect const& command)
|
||||
{
|
||||
// FIXME: Support clip paths
|
||||
painter().fill_rect(rect, color);
|
||||
painter().fill_rect(command.rect, command.color);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
|
@ -75,82 +76,82 @@ static AccelGfx::Painter::ScalingMode to_accelgfx_scaling_mode(Gfx::Painter::Sca
|
|||
}
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
|
||||
CommandResult CommandExecutorGPU::draw_scaled_bitmap(DrawScaledBitmap const& command)
|
||||
{
|
||||
painter().draw_scaled_bitmap(dst_rect, bitmap, src_rect, to_accelgfx_scaling_mode(scaling_mode));
|
||||
painter().draw_scaled_bitmap(command.dst_rect, command.bitmap, command.src_rect, to_accelgfx_scaling_mode(command.scaling_mode));
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const& immutable_bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode, Vector<Gfx::Path> const&)
|
||||
CommandResult CommandExecutorGPU::draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const& command)
|
||||
{
|
||||
// TODO: Support clip paths
|
||||
painter().draw_scaled_immutable_bitmap(dst_rect, immutable_bitmap, src_rect, to_accelgfx_scaling_mode(scaling_mode));
|
||||
painter().draw_scaled_immutable_bitmap(command.dst_rect, command.bitmap, command.src_rect, to_accelgfx_scaling_mode(command.scaling_mode));
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::set_clip_rect(Gfx::IntRect const& rect)
|
||||
CommandResult CommandExecutorGPU::set_clip_rect(SetClipRect const& command)
|
||||
{
|
||||
painter().set_clip_rect(rect);
|
||||
painter().set_clip_rect(command.rect);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::clear_clip_rect()
|
||||
CommandResult CommandExecutorGPU::clear_clip_rect(ClearClipRect const&)
|
||||
{
|
||||
painter().clear_clip_rect();
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::push_stacking_context(float opacity, bool is_fixed_position, Gfx::IntRect const& source_paintable_rect, Gfx::IntPoint post_transform_translation, CSS::ImageRendering, StackingContextTransform transform, Optional<StackingContextMask>)
|
||||
CommandResult CommandExecutorGPU::push_stacking_context(PushStackingContext const& command)
|
||||
{
|
||||
if (source_paintable_rect.is_empty())
|
||||
if (command.source_paintable_rect.is_empty())
|
||||
return CommandResult::SkipStackingContext;
|
||||
|
||||
m_stacking_contexts.last().stacking_context_depth++;
|
||||
painter().save();
|
||||
if (is_fixed_position) {
|
||||
if (command.is_fixed_position) {
|
||||
auto const& translation = painter().transform().translation();
|
||||
painter().translate(-translation);
|
||||
}
|
||||
|
||||
auto stacking_context_transform = Gfx::extract_2d_affine_transform(transform.matrix);
|
||||
auto stacking_context_transform = Gfx::extract_2d_affine_transform(command.transform.matrix);
|
||||
|
||||
Gfx::AffineTransform inverse_origin_translation;
|
||||
inverse_origin_translation.translate(-transform.origin);
|
||||
inverse_origin_translation.translate(-command.transform.origin);
|
||||
Gfx::AffineTransform origin_translation;
|
||||
origin_translation.translate(transform.origin);
|
||||
origin_translation.translate(command.transform.origin);
|
||||
|
||||
Gfx::AffineTransform final_transform = origin_translation;
|
||||
final_transform.multiply(stacking_context_transform);
|
||||
final_transform.multiply(inverse_origin_translation);
|
||||
if (opacity < 1 || !stacking_context_transform.is_identity_or_translation()) {
|
||||
if (command.opacity < 1 || !stacking_context_transform.is_identity_or_translation()) {
|
||||
// If, due to layout mistakes, we encounter an excessively large rectangle here, it must be skipped to prevent
|
||||
// framebuffer allocation failure.
|
||||
if (source_paintable_rect.width() > 10000 || source_paintable_rect.height() > 10000) {
|
||||
dbgln("FIXME: Skipping stacking context with excessively large paintable rect: {}", source_paintable_rect);
|
||||
if (command.source_paintable_rect.width() > 10000 || command.source_paintable_rect.height() > 10000) {
|
||||
dbgln("FIXME: Skipping stacking context with excessively large paintable rect: {}", command.source_paintable_rect);
|
||||
return CommandResult::SkipStackingContext;
|
||||
}
|
||||
|
||||
auto canvas = AccelGfx::Canvas::create(source_paintable_rect.size());
|
||||
auto canvas = AccelGfx::Canvas::create(command.source_paintable_rect.size());
|
||||
auto painter = AccelGfx::Painter::create(m_context, canvas);
|
||||
painter->translate(-source_paintable_rect.location().to_type<float>());
|
||||
painter->translate(-command.source_paintable_rect.location().to_type<float>());
|
||||
painter->clear(Color::Transparent);
|
||||
m_stacking_contexts.append({ .canvas = canvas,
|
||||
.painter = move(painter),
|
||||
.opacity = opacity,
|
||||
.destination = source_paintable_rect,
|
||||
.opacity = command.opacity,
|
||||
.destination = command.source_paintable_rect,
|
||||
.transform = final_transform });
|
||||
} else {
|
||||
painter().translate(stacking_context_transform.translation() + post_transform_translation.to_type<float>());
|
||||
painter().translate(stacking_context_transform.translation() + command.post_transform_translation.to_type<float>());
|
||||
m_stacking_contexts.append({ .canvas = {},
|
||||
.painter = MaybeOwned(painter()),
|
||||
.opacity = opacity,
|
||||
.opacity = command.opacity,
|
||||
.destination = {},
|
||||
.transform = final_transform });
|
||||
}
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::pop_stacking_context()
|
||||
CommandResult CommandExecutorGPU::pop_stacking_context(PopStackingContext const&)
|
||||
{
|
||||
auto stacking_context = m_stacking_contexts.take_last();
|
||||
VERIFY(stacking_context.stacking_context_depth == 0);
|
||||
|
@ -162,96 +163,97 @@ CommandResult CommandExecutorGPU::pop_stacking_context()
|
|||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::paint_linear_gradient(Gfx::IntRect const& rect, Web::Painting::LinearGradientData const& data, Vector<Gfx::Path> const&)
|
||||
CommandResult CommandExecutorGPU::paint_linear_gradient(PaintLinearGradient const& command)
|
||||
{
|
||||
// FIXME: Support clip paths
|
||||
painter().fill_rect_with_linear_gradient(rect, data.color_stops.list, data.gradient_angle, data.color_stops.repeat_length);
|
||||
auto const& linear_gradient_data = command.linear_gradient_data;
|
||||
painter().fill_rect_with_linear_gradient(command.gradient_rect, linear_gradient_data.color_stops.list, linear_gradient_data.gradient_angle, linear_gradient_data.color_stops.repeat_length);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::paint_outer_box_shadow(PaintOuterBoxShadowParams const&)
|
||||
CommandResult CommandExecutorGPU::paint_outer_box_shadow(PaintOuterBoxShadow const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::paint_inner_box_shadow(PaintOuterBoxShadowParams const&)
|
||||
CommandResult CommandExecutorGPU::paint_inner_box_shadow(PaintInnerBoxShadow const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::paint_text_shadow(int blur_radius, Gfx::IntRect const& shadow_bounding_rect, Gfx::IntRect const& text_rect, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color const& color, int fragment_baseline, Gfx::IntPoint const& draw_location)
|
||||
CommandResult CommandExecutorGPU::paint_text_shadow(PaintTextShadow const& command)
|
||||
{
|
||||
auto text_shadow_canvas = AccelGfx::Canvas::create(shadow_bounding_rect.size());
|
||||
auto text_shadow_canvas = AccelGfx::Canvas::create(command.shadow_bounding_rect.size());
|
||||
auto text_shadow_painter = AccelGfx::Painter::create(m_context, text_shadow_canvas);
|
||||
text_shadow_painter->clear(color.with_alpha(0));
|
||||
text_shadow_painter->clear(command.color.with_alpha(0));
|
||||
|
||||
Gfx::FloatRect const shadow_location { draw_location, shadow_bounding_rect.size() };
|
||||
Gfx::IntPoint const baseline_start(text_rect.x(), text_rect.y() + fragment_baseline);
|
||||
Gfx::FloatRect const shadow_location { command.draw_location, command.shadow_bounding_rect.size() };
|
||||
Gfx::IntPoint const baseline_start(command.text_rect.x(), command.text_rect.y() + command.fragment_baseline);
|
||||
text_shadow_painter->translate(baseline_start.to_type<float>());
|
||||
text_shadow_painter->draw_glyph_run(glyph_run, color);
|
||||
if (blur_radius == 0) {
|
||||
text_shadow_painter->draw_glyph_run(command.glyph_run, command.color);
|
||||
if (command.blur_radius == 0) {
|
||||
painter().blit_canvas(shadow_location, *text_shadow_canvas);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
auto horizontal_blur_canvas = AccelGfx::Canvas::create(shadow_bounding_rect.size());
|
||||
auto horizontal_blur_canvas = AccelGfx::Canvas::create(command.shadow_bounding_rect.size());
|
||||
auto horizontal_blur_painter = AccelGfx::Painter::create(m_context, horizontal_blur_canvas);
|
||||
horizontal_blur_painter->clear(color.with_alpha(0));
|
||||
horizontal_blur_painter->blit_blurred_canvas(shadow_bounding_rect.to_type<float>(), *text_shadow_canvas, blur_radius, AccelGfx::Painter::BlurDirection::Horizontal);
|
||||
painter().blit_blurred_canvas(shadow_location, *horizontal_blur_canvas, blur_radius, AccelGfx::Painter::BlurDirection::Vertical);
|
||||
horizontal_blur_painter->clear(command.color.with_alpha(0));
|
||||
horizontal_blur_painter->blit_blurred_canvas(command.shadow_bounding_rect.to_type<float>(), *text_shadow_canvas, command.blur_radius, AccelGfx::Painter::BlurDirection::Horizontal);
|
||||
painter().blit_blurred_canvas(shadow_location, *horizontal_blur_canvas, command.blur_radius, AccelGfx::Painter::BlurDirection::Vertical);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color const& color, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius, Vector<Gfx::Path> const&)
|
||||
CommandResult CommandExecutorGPU::fill_rect_with_rounded_corners(FillRectWithRoundedCorners const& command)
|
||||
{
|
||||
// FIXME: Support clip paths
|
||||
painter().fill_rect_with_rounded_corners(
|
||||
rect, color,
|
||||
{ static_cast<float>(top_left_radius.horizontal_radius), static_cast<float>(top_left_radius.vertical_radius) },
|
||||
{ static_cast<float>(top_right_radius.horizontal_radius), static_cast<float>(top_right_radius.vertical_radius) },
|
||||
{ static_cast<float>(bottom_left_radius.horizontal_radius), static_cast<float>(bottom_left_radius.vertical_radius) },
|
||||
{ static_cast<float>(bottom_right_radius.horizontal_radius), static_cast<float>(bottom_right_radius.vertical_radius) });
|
||||
command.rect, command.color,
|
||||
{ static_cast<float>(command.top_left_radius.horizontal_radius), static_cast<float>(command.top_left_radius.vertical_radius) },
|
||||
{ static_cast<float>(command.top_right_radius.horizontal_radius), static_cast<float>(command.top_right_radius.vertical_radius) },
|
||||
{ static_cast<float>(command.bottom_left_radius.horizontal_radius), static_cast<float>(command.bottom_left_radius.vertical_radius) },
|
||||
{ static_cast<float>(command.bottom_right_radius.horizontal_radius), static_cast<float>(command.bottom_right_radius.vertical_radius) });
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::fill_path_using_color(Gfx::Path const&, Color const&, Gfx::Painter::WindingRule, Gfx::FloatPoint const&)
|
||||
CommandResult CommandExecutorGPU::fill_path_using_color(FillPathUsingColor const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::fill_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const&, Gfx::Painter::WindingRule, float, Gfx::FloatPoint const&)
|
||||
CommandResult CommandExecutorGPU::fill_path_using_paint_style(FillPathUsingPaintStyle const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::stroke_path_using_color(Gfx::Path const&, Color const&, float, Gfx::FloatPoint const&)
|
||||
CommandResult CommandExecutorGPU::stroke_path_using_color(StrokePathUsingColor const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::stroke_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const&, float, float, Gfx::FloatPoint const&)
|
||||
CommandResult CommandExecutorGPU::stroke_path_using_paint_style(StrokePathUsingPaintStyle const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_ellipse(Gfx::IntRect const&, Color const&, int)
|
||||
CommandResult CommandExecutorGPU::draw_ellipse(DrawEllipse const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::fill_ellipse(Gfx::IntRect const& rect, Color const& color)
|
||||
CommandResult CommandExecutorGPU::fill_ellipse(FillEllipse const& command)
|
||||
{
|
||||
auto horizontal_radius = static_cast<float>(rect.width() / 2);
|
||||
auto vertical_radius = static_cast<float>(rect.height() / 2);
|
||||
auto horizontal_radius = static_cast<float>(command.rect.width() / 2);
|
||||
auto vertical_radius = static_cast<float>(command.rect.height() / 2);
|
||||
painter().fill_rect_with_rounded_corners(
|
||||
rect, color,
|
||||
command.rect, command.color,
|
||||
{ horizontal_radius, vertical_radius },
|
||||
{ horizontal_radius, vertical_radius },
|
||||
{ horizontal_radius, vertical_radius },
|
||||
|
@ -259,61 +261,61 @@ CommandResult CommandExecutorGPU::fill_ellipse(Gfx::IntRect const& rect, Color c
|
|||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_line(Color const& color, Gfx::IntPoint const& a, Gfx::IntPoint const& b, int thickness, Gfx::Painter::LineStyle, Color const&)
|
||||
CommandResult CommandExecutorGPU::draw_line(DrawLine const& command)
|
||||
{
|
||||
// FIXME: Pass line style and alternate color once AccelGfx::Painter supports it
|
||||
painter().draw_line(a, b, thickness, color);
|
||||
painter().draw_line(command.from, command.to, command.thickness, command.color);
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_signed_distance_field(Gfx::IntRect const&, Color const&, Gfx::GrayscaleBitmap const&, float)
|
||||
CommandResult CommandExecutorGPU::draw_signed_distance_field(DrawSignedDistanceField const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::apply_backdrop_filter(Gfx::IntRect const&, Web::CSS::ResolvedBackdropFilter const&)
|
||||
CommandResult CommandExecutorGPU::apply_backdrop_filter(ApplyBackdropFilter const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_rect(Gfx::IntRect const&, Color const&, bool)
|
||||
CommandResult CommandExecutorGPU::draw_rect(DrawRect const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::paint_radial_gradient(Gfx::IntRect const&, Web::Painting::RadialGradientData const&, Gfx::IntPoint const&, Gfx::IntSize const&, Vector<Gfx::Path> const&)
|
||||
CommandResult CommandExecutorGPU::paint_radial_gradient(PaintRadialGradient const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::paint_conic_gradient(Gfx::IntRect const&, Web::Painting::ConicGradientData const&, Gfx::IntPoint const&, Vector<Gfx::Path> const&)
|
||||
CommandResult CommandExecutorGPU::paint_conic_gradient(PaintConicGradient const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::draw_triangle_wave(Gfx::IntPoint const&, Gfx::IntPoint const&, Color const&, int, int)
|
||||
CommandResult CommandExecutorGPU::draw_triangle_wave(DrawTriangleWave const&)
|
||||
{
|
||||
// FIXME
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::sample_under_corners(u32 id, CornerRadii const& corner_radii, Gfx::IntRect const& border_rect, CornerClip)
|
||||
CommandResult CommandExecutorGPU::sample_under_corners(SampleUnderCorners const& command)
|
||||
{
|
||||
m_corner_clippers.resize(id + 1);
|
||||
m_corner_clippers[id] = make<BorderRadiusCornerClipper>();
|
||||
auto& corner_clipper = *m_corner_clippers[id];
|
||||
m_corner_clippers.resize(command.id + 1);
|
||||
m_corner_clippers[command.id] = make<BorderRadiusCornerClipper>();
|
||||
auto& corner_clipper = *m_corner_clippers[command.id];
|
||||
|
||||
auto const& top_left = corner_radii.top_left;
|
||||
auto const& top_right = corner_radii.top_right;
|
||||
auto const& bottom_right = corner_radii.bottom_right;
|
||||
auto const& bottom_left = corner_radii.bottom_left;
|
||||
auto const& top_left = command.corner_radii.top_left;
|
||||
auto const& top_right = command.corner_radii.top_right;
|
||||
auto const& bottom_right = command.corner_radii.bottom_right;
|
||||
auto const& bottom_left = command.corner_radii.bottom_left;
|
||||
|
||||
auto sampling_config = calculate_border_radius_sampling_config(corner_radii, border_rect);
|
||||
auto sampling_config = calculate_border_radius_sampling_config(command.corner_radii, command.border_rect);
|
||||
auto const& page_locations = sampling_config.page_locations;
|
||||
auto const& bitmap_locations = sampling_config.bitmap_locations;
|
||||
|
||||
|
@ -358,9 +360,9 @@ CommandResult CommandExecutorGPU::sample_under_corners(u32 id, CornerRadii const
|
|||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::blit_corner_clipping(u32 id)
|
||||
CommandResult CommandExecutorGPU::blit_corner_clipping(BlitCornerClipping const& command)
|
||||
{
|
||||
auto const& corner_clipper = *m_corner_clippers[id];
|
||||
auto const& corner_clipper = *m_corner_clippers[command.id];
|
||||
auto const& corner_sample_canvas = *corner_clipper.corners_sample_canvas;
|
||||
if (!corner_clipper.sample_canvas_top_left_rect.is_empty())
|
||||
painter().blit_canvas(corner_clipper.page_top_left_rect, corner_sample_canvas, corner_clipper.sample_canvas_top_left_rect);
|
||||
|
@ -371,15 +373,17 @@ CommandResult CommandExecutorGPU::blit_corner_clipping(u32 id)
|
|||
if (!corner_clipper.sample_canvas_bottom_left_rect.is_empty())
|
||||
painter().blit_canvas(corner_clipper.page_bottom_left_rect, corner_sample_canvas, corner_clipper.sample_canvas_bottom_left_rect);
|
||||
|
||||
m_corner_clippers[id].clear();
|
||||
m_corner_clippers[command.id].clear();
|
||||
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
|
||||
CommandResult CommandExecutorGPU::paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data)
|
||||
CommandResult CommandExecutorGPU::paint_borders(PaintBorders const& command)
|
||||
{
|
||||
// FIXME: Add support for corner radiuses
|
||||
(void)corner_radii;
|
||||
|
||||
auto const& border_rect = command.border_rect;
|
||||
auto const& borders_data = command.borders_data;
|
||||
|
||||
Gfx::IntRect top_border_rect = {
|
||||
border_rect.x(),
|
||||
|
|
|
@ -14,36 +14,36 @@ namespace Web::Painting {
|
|||
|
||||
class CommandExecutorGPU : public CommandExecutor {
|
||||
public:
|
||||
CommandResult draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> const& glyph_run, Color const&, Gfx::FloatPoint translation, double scale) override;
|
||||
CommandResult draw_text(Gfx::IntRect const& rect, String const& raw_text, Gfx::TextAlignment alignment, Color const&, Gfx::TextElision, Gfx::TextWrapping, Optional<NonnullRefPtr<Gfx::Font>> const&) override;
|
||||
CommandResult fill_rect(Gfx::IntRect const& rect, Color const&, Vector<Gfx::Path> const& clip_paths) override;
|
||||
CommandResult draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode) override;
|
||||
CommandResult draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const&, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode, Vector<Gfx::Path> const& clip_paths = {}) override;
|
||||
CommandResult set_clip_rect(Gfx::IntRect const& rect) override;
|
||||
CommandResult clear_clip_rect() override;
|
||||
CommandResult push_stacking_context(float opacity, bool, Gfx::IntRect const& source_paintable_rect, Gfx::IntPoint post_transform_translation, CSS::ImageRendering image_rendering, StackingContextTransform transform, Optional<StackingContextMask> mask) override;
|
||||
CommandResult pop_stacking_context() override;
|
||||
CommandResult paint_linear_gradient(Gfx::IntRect const&, Web::Painting::LinearGradientData const&, Vector<Gfx::Path> const& clip_paths = {}) override;
|
||||
CommandResult paint_outer_box_shadow(PaintOuterBoxShadowParams const&) override;
|
||||
CommandResult paint_inner_box_shadow(PaintOuterBoxShadowParams const&) override;
|
||||
CommandResult paint_text_shadow(int blur_radius, Gfx::IntRect const& shadow_bounding_rect, Gfx::IntRect const& text_rect, Span<Gfx::DrawGlyphOrEmoji const>, Color const&, int fragment_baseline, Gfx::IntPoint const& draw_location) override;
|
||||
CommandResult fill_rect_with_rounded_corners(Gfx::IntRect const&, Color const&, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius, Vector<Gfx::Path> const& clip_paths) override;
|
||||
CommandResult fill_path_using_color(Gfx::Path const&, Color const&, Gfx::Painter::WindingRule winding_rule, Gfx::FloatPoint const& aa_translation) override;
|
||||
CommandResult fill_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const& paint_style, Gfx::Painter::WindingRule winding_rule, float opacity, Gfx::FloatPoint const& aa_translation) override;
|
||||
CommandResult stroke_path_using_color(Gfx::Path const&, Color const& color, float thickness, Gfx::FloatPoint const& aa_translation) override;
|
||||
CommandResult stroke_path_using_paint_style(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, float thickness, float opacity, Gfx::FloatPoint const& aa_translation) override;
|
||||
CommandResult draw_ellipse(Gfx::IntRect const& rect, Color const& color, int thickness) override;
|
||||
CommandResult fill_ellipse(Gfx::IntRect const& rect, Color const& color) override;
|
||||
CommandResult draw_line(Color const&, Gfx::IntPoint const& from, Gfx::IntPoint const& to, int thickness, Gfx::Painter::LineStyle style, Color const& alternate_color) override;
|
||||
CommandResult draw_signed_distance_field(Gfx::IntRect const& rect, Color const&, Gfx::GrayscaleBitmap const& sdf, float smoothing) override;
|
||||
CommandResult apply_backdrop_filter(Gfx::IntRect const& backdrop_region, Web::CSS::ResolvedBackdropFilter const& backdrop_filter) override;
|
||||
CommandResult draw_rect(Gfx::IntRect const& rect, Color const&, bool rough) override;
|
||||
CommandResult paint_radial_gradient(Gfx::IntRect const& rect, Web::Painting::RadialGradientData const& radial_gradient_data, Gfx::IntPoint const& center, Gfx::IntSize const& size, Vector<Gfx::Path> const& clip_paths = {}) override;
|
||||
CommandResult paint_conic_gradient(Gfx::IntRect const& rect, Web::Painting::ConicGradientData const& conic_gradient_data, Gfx::IntPoint const& position, Vector<Gfx::Path> const& clip_paths = {}) override;
|
||||
CommandResult draw_triangle_wave(Gfx::IntPoint const& p1, Gfx::IntPoint const& p2, Color const&, int amplitude, int thickness) override;
|
||||
CommandResult sample_under_corners(u32 id, CornerRadii const&, Gfx::IntRect const&, CornerClip) override;
|
||||
CommandResult blit_corner_clipping(u32) override;
|
||||
CommandResult paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data) override;
|
||||
CommandResult draw_glyph_run(DrawGlyphRun const&) override;
|
||||
CommandResult draw_text(DrawText const&) override;
|
||||
CommandResult fill_rect(FillRect const&) override;
|
||||
CommandResult draw_scaled_bitmap(DrawScaledBitmap const&) override;
|
||||
CommandResult draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const&) override;
|
||||
CommandResult set_clip_rect(SetClipRect const&) override;
|
||||
CommandResult clear_clip_rect(ClearClipRect const&) override;
|
||||
CommandResult push_stacking_context(PushStackingContext const&) override;
|
||||
CommandResult pop_stacking_context(PopStackingContext const&) override;
|
||||
CommandResult paint_linear_gradient(PaintLinearGradient const&) override;
|
||||
CommandResult paint_outer_box_shadow(PaintOuterBoxShadow const&) override;
|
||||
CommandResult paint_inner_box_shadow(PaintInnerBoxShadow const&) override;
|
||||
CommandResult paint_text_shadow(PaintTextShadow const&) override;
|
||||
CommandResult fill_rect_with_rounded_corners(FillRectWithRoundedCorners const&) override;
|
||||
CommandResult fill_path_using_color(FillPathUsingColor const&) override;
|
||||
CommandResult fill_path_using_paint_style(FillPathUsingPaintStyle const&) override;
|
||||
CommandResult stroke_path_using_color(StrokePathUsingColor const&) override;
|
||||
CommandResult stroke_path_using_paint_style(StrokePathUsingPaintStyle const&) override;
|
||||
CommandResult draw_ellipse(DrawEllipse const&) override;
|
||||
CommandResult fill_ellipse(FillEllipse const&) override;
|
||||
CommandResult draw_line(DrawLine const&) override;
|
||||
CommandResult draw_signed_distance_field(DrawSignedDistanceField const&) override;
|
||||
CommandResult apply_backdrop_filter(ApplyBackdropFilter const&) override;
|
||||
CommandResult draw_rect(DrawRect const&) override;
|
||||
CommandResult paint_radial_gradient(PaintRadialGradient const&) override;
|
||||
CommandResult paint_conic_gradient(PaintConicGradient const&) override;
|
||||
CommandResult draw_triangle_wave(DrawTriangleWave const&) override;
|
||||
CommandResult sample_under_corners(SampleUnderCorners const&) override;
|
||||
CommandResult blit_corner_clipping(BlitCornerClipping const&) override;
|
||||
CommandResult paint_borders(PaintBorders const&) override;
|
||||
|
||||
bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override;
|
||||
|
||||
|
|
|
@ -130,113 +130,88 @@ void CommandList::execute(CommandExecutor& executor)
|
|||
|
||||
auto result = command.visit(
|
||||
[&](DrawGlyphRun const& command) {
|
||||
return executor.draw_glyph_run(command.glyph_run->glyphs(), command.color, command.translation, command.scale);
|
||||
return executor.draw_glyph_run(command);
|
||||
},
|
||||
[&](DrawText const& command) {
|
||||
return executor.draw_text(command.rect, command.raw_text, command.alignment, command.color,
|
||||
command.elision, command.wrapping, command.font);
|
||||
return executor.draw_text(command);
|
||||
},
|
||||
[&](FillRect const& command) {
|
||||
return executor.fill_rect(command.rect, command.color, command.clip_paths);
|
||||
return executor.fill_rect(command);
|
||||
},
|
||||
[&](DrawScaledBitmap const& command) {
|
||||
return executor.draw_scaled_bitmap(command.dst_rect, command.bitmap, command.src_rect,
|
||||
command.scaling_mode);
|
||||
return executor.draw_scaled_bitmap(command);
|
||||
},
|
||||
[&](DrawScaledImmutableBitmap const& command) {
|
||||
return executor.draw_scaled_immutable_bitmap(command.dst_rect, command.bitmap, command.src_rect,
|
||||
command.scaling_mode, command.clip_paths);
|
||||
return executor.draw_scaled_immutable_bitmap(command);
|
||||
},
|
||||
[&](SetClipRect const& command) {
|
||||
return executor.set_clip_rect(command.rect);
|
||||
return executor.set_clip_rect(command);
|
||||
},
|
||||
[&](ClearClipRect const&) {
|
||||
return executor.clear_clip_rect();
|
||||
[&](ClearClipRect const& command) {
|
||||
return executor.clear_clip_rect(command);
|
||||
},
|
||||
[&](PushStackingContext const& command) {
|
||||
return executor.push_stacking_context(command.opacity, command.is_fixed_position,
|
||||
command.source_paintable_rect,
|
||||
command.post_transform_translation,
|
||||
command.image_rendering, command.transform, command.mask);
|
||||
return executor.push_stacking_context(command);
|
||||
},
|
||||
[&](PopStackingContext const&) {
|
||||
return executor.pop_stacking_context();
|
||||
[&](PopStackingContext const& command) {
|
||||
return executor.pop_stacking_context(command);
|
||||
},
|
||||
[&](PaintLinearGradient const& command) {
|
||||
return executor.paint_linear_gradient(command.gradient_rect, command.linear_gradient_data, command.clip_paths);
|
||||
return executor.paint_linear_gradient(command);
|
||||
},
|
||||
[&](PaintRadialGradient const& command) {
|
||||
return executor.paint_radial_gradient(command.rect, command.radial_gradient_data,
|
||||
command.center, command.size, command.clip_paths);
|
||||
return executor.paint_radial_gradient(command);
|
||||
},
|
||||
[&](PaintConicGradient const& command) {
|
||||
return executor.paint_conic_gradient(command.rect, command.conic_gradient_data,
|
||||
command.position, command.clip_paths);
|
||||
return executor.paint_conic_gradient(command);
|
||||
},
|
||||
[&](PaintOuterBoxShadow const& command) {
|
||||
return executor.paint_outer_box_shadow(command.outer_box_shadow_params);
|
||||
return executor.paint_outer_box_shadow(command);
|
||||
},
|
||||
[&](PaintInnerBoxShadow const& command) {
|
||||
return executor.paint_inner_box_shadow(command.outer_box_shadow_params);
|
||||
return executor.paint_inner_box_shadow(command);
|
||||
},
|
||||
[&](PaintTextShadow const& command) {
|
||||
return executor.paint_text_shadow(command.blur_radius, command.shadow_bounding_rect,
|
||||
command.text_rect, command.glyph_run, command.color,
|
||||
command.fragment_baseline, command.draw_location);
|
||||
return executor.paint_text_shadow(command);
|
||||
},
|
||||
[&](FillRectWithRoundedCorners const& command) {
|
||||
return executor.fill_rect_with_rounded_corners(command.rect, command.color,
|
||||
command.top_left_radius,
|
||||
command.top_right_radius,
|
||||
command.bottom_left_radius,
|
||||
command.bottom_right_radius,
|
||||
command.clip_paths);
|
||||
return executor.fill_rect_with_rounded_corners(command);
|
||||
},
|
||||
[&](FillPathUsingColor const& command) {
|
||||
return executor.fill_path_using_color(command.path, command.color, command.winding_rule,
|
||||
command.aa_translation);
|
||||
return executor.fill_path_using_color(command);
|
||||
},
|
||||
[&](FillPathUsingPaintStyle const& command) {
|
||||
return executor.fill_path_using_paint_style(command.path, command.paint_style,
|
||||
command.winding_rule, command.opacity,
|
||||
command.aa_translation);
|
||||
return executor.fill_path_using_paint_style(command);
|
||||
},
|
||||
[&](StrokePathUsingColor const& command) {
|
||||
return executor.stroke_path_using_color(command.path, command.color, command.thickness,
|
||||
command.aa_translation);
|
||||
return executor.stroke_path_using_color(command);
|
||||
},
|
||||
[&](StrokePathUsingPaintStyle const& command) {
|
||||
return executor.stroke_path_using_paint_style(command.path, command.paint_style,
|
||||
command.thickness, command.opacity,
|
||||
command.aa_translation);
|
||||
return executor.stroke_path_using_paint_style(command);
|
||||
},
|
||||
[&](DrawEllipse const& command) {
|
||||
return executor.draw_ellipse(command.rect, command.color, command.thickness);
|
||||
return executor.draw_ellipse(command);
|
||||
},
|
||||
[&](FillEllipse const& command) {
|
||||
return executor.fill_ellipse(command.rect, command.color);
|
||||
return executor.fill_ellipse(command);
|
||||
},
|
||||
[&](DrawLine const& command) {
|
||||
return executor.draw_line(command.color, command.from, command.to, command.thickness,
|
||||
command.style, command.alternate_color);
|
||||
return executor.draw_line(command);
|
||||
},
|
||||
[&](DrawSignedDistanceField const& command) {
|
||||
return executor.draw_signed_distance_field(command.rect, command.color, command.sdf,
|
||||
command.smoothing);
|
||||
return executor.draw_signed_distance_field(command);
|
||||
},
|
||||
[&](ApplyBackdropFilter const& command) {
|
||||
return executor.apply_backdrop_filter(command.backdrop_region, command.backdrop_filter);
|
||||
return executor.apply_backdrop_filter(command);
|
||||
},
|
||||
[&](DrawRect const& command) {
|
||||
return executor.draw_rect(command.rect, command.color, command.rough);
|
||||
return executor.draw_rect(command);
|
||||
},
|
||||
[&](DrawTriangleWave const& command) {
|
||||
return executor.draw_triangle_wave(command.p1, command.p2, command.color, command.amplitude,
|
||||
command.thickness);
|
||||
return executor.draw_triangle_wave(command);
|
||||
},
|
||||
[&](SampleUnderCorners const& command) {
|
||||
return executor.sample_under_corners(command.id, command.corner_radii, command.border_rect,
|
||||
command.corner_clip);
|
||||
return executor.sample_under_corners(command);
|
||||
},
|
||||
[&](BlitCornerClipping const& command) {
|
||||
if (skipped_sample_corner_commands.contains(command.id)) {
|
||||
|
@ -247,10 +222,10 @@ void CommandList::execute(CommandExecutor& executor)
|
|||
dbgln("Skipping blit_corner_clipping command because the sample_under_corners command was skipped.");
|
||||
return CommandResult::Continue;
|
||||
}
|
||||
return executor.blit_corner_clipping(command.id);
|
||||
return executor.blit_corner_clipping(command);
|
||||
},
|
||||
[&](PaintBorders const& command) {
|
||||
return executor.paint_borders(command.border_rect, command.corner_radii, command.borders_data);
|
||||
return executor.paint_borders(command);
|
||||
});
|
||||
|
||||
if (result == CommandResult::SkipStackingContext) {
|
||||
|
|
|
@ -47,42 +47,36 @@ class CommandExecutor {
|
|||
public:
|
||||
virtual ~CommandExecutor() = default;
|
||||
|
||||
virtual CommandResult draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> const& glyph_run, Color const&, Gfx::FloatPoint translation, double scale) = 0;
|
||||
virtual CommandResult draw_text(Gfx::IntRect const&, String const&, Gfx::TextAlignment alignment, Color const&, Gfx::TextElision, Gfx::TextWrapping, Optional<NonnullRefPtr<Gfx::Font>> const&) = 0;
|
||||
virtual CommandResult fill_rect(Gfx::IntRect const&, Color const&, Vector<Gfx::Path> const& clip_paths) = 0;
|
||||
virtual CommandResult draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode) = 0;
|
||||
virtual CommandResult draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const&, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode, Vector<Gfx::Path> const& clip_paths = {}) = 0;
|
||||
virtual CommandResult set_clip_rect(Gfx::IntRect const& rect) = 0;
|
||||
virtual CommandResult clear_clip_rect() = 0;
|
||||
virtual CommandResult push_stacking_context(float opacity, bool is_fixed_position, Gfx::IntRect const& source_paintable_rect, Gfx::IntPoint post_transform_translation, CSS::ImageRendering image_rendering, StackingContextTransform transform, Optional<StackingContextMask> mask) = 0;
|
||||
virtual CommandResult pop_stacking_context() = 0;
|
||||
virtual CommandResult paint_linear_gradient(Gfx::IntRect const&, LinearGradientData const&, Vector<Gfx::Path> const& clip_paths = {}) = 0;
|
||||
virtual CommandResult paint_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const&, Gfx::IntPoint const& center, Gfx::IntSize const& size, Vector<Gfx::Path> const& clip_paths = {}) = 0;
|
||||
virtual CommandResult paint_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const&, Gfx::IntPoint const& position, Vector<Gfx::Path> const& clip_paths = {}) = 0;
|
||||
virtual CommandResult paint_outer_box_shadow(PaintOuterBoxShadowParams const&) = 0;
|
||||
virtual CommandResult paint_inner_box_shadow(PaintOuterBoxShadowParams const&) = 0;
|
||||
virtual CommandResult paint_text_shadow(int blur_radius, Gfx::IntRect const& shadow_bounding_rect, Gfx::IntRect const& text_rect, Span<Gfx::DrawGlyphOrEmoji const>, Color const&, int fragment_baseline, Gfx::IntPoint const& draw_location) = 0;
|
||||
virtual CommandResult fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color const& color,
|
||||
Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius,
|
||||
Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius,
|
||||
Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius,
|
||||
Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius,
|
||||
Vector<Gfx::Path> const& clip_paths = {})
|
||||
= 0;
|
||||
virtual CommandResult fill_path_using_color(Gfx::Path const&, Color const& color, Gfx::Painter::WindingRule, Gfx::FloatPoint const& aa_translation) = 0;
|
||||
virtual CommandResult fill_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const& paint_style, Gfx::Painter::WindingRule winding_rule, float opacity, Gfx::FloatPoint const& aa_translation) = 0;
|
||||
virtual CommandResult stroke_path_using_color(Gfx::Path const&, Color const& color, float thickness, Gfx::FloatPoint const& aa_translation) = 0;
|
||||
virtual CommandResult stroke_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const& paint_style, float thickness, float opacity, Gfx::FloatPoint const& aa_translation) = 0;
|
||||
virtual CommandResult draw_ellipse(Gfx::IntRect const&, Color const&, int thickness) = 0;
|
||||
virtual CommandResult fill_ellipse(Gfx::IntRect const&, Color const&) = 0;
|
||||
virtual CommandResult draw_line(Color const& color, Gfx::IntPoint const& from, Gfx::IntPoint const& to, int thickness, Gfx::Painter::LineStyle, Color const& alternate_color) = 0;
|
||||
virtual CommandResult draw_signed_distance_field(Gfx::IntRect const& rect, Color const&, Gfx::GrayscaleBitmap const&, float smoothing) = 0;
|
||||
virtual CommandResult apply_backdrop_filter(Gfx::IntRect const& backdrop_region, Web::CSS::ResolvedBackdropFilter const& backdrop_filter) = 0;
|
||||
virtual CommandResult draw_rect(Gfx::IntRect const& rect, Color const&, bool rough) = 0;
|
||||
virtual CommandResult draw_triangle_wave(Gfx::IntPoint const& p1, Gfx::IntPoint const& p2, Color const& color, int amplitude, int thickness) = 0;
|
||||
virtual CommandResult sample_under_corners(u32 id, CornerRadii const&, Gfx::IntRect const&, CornerClip) = 0;
|
||||
virtual CommandResult blit_corner_clipping(u32 id) = 0;
|
||||
virtual CommandResult paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data) = 0;
|
||||
virtual CommandResult draw_glyph_run(DrawGlyphRun const&) = 0;
|
||||
virtual CommandResult draw_text(DrawText const&) = 0;
|
||||
virtual CommandResult fill_rect(FillRect const&) = 0;
|
||||
virtual CommandResult draw_scaled_bitmap(DrawScaledBitmap const&) = 0;
|
||||
virtual CommandResult draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const&) = 0;
|
||||
virtual CommandResult set_clip_rect(SetClipRect const&) = 0;
|
||||
virtual CommandResult clear_clip_rect(ClearClipRect const&) = 0;
|
||||
virtual CommandResult push_stacking_context(PushStackingContext const&) = 0;
|
||||
virtual CommandResult pop_stacking_context(PopStackingContext const&) = 0;
|
||||
virtual CommandResult paint_linear_gradient(PaintLinearGradient const&) = 0;
|
||||
virtual CommandResult paint_radial_gradient(PaintRadialGradient const&) = 0;
|
||||
virtual CommandResult paint_conic_gradient(PaintConicGradient const&) = 0;
|
||||
virtual CommandResult paint_outer_box_shadow(PaintOuterBoxShadow const&) = 0;
|
||||
virtual CommandResult paint_inner_box_shadow(PaintInnerBoxShadow const&) = 0;
|
||||
virtual CommandResult paint_text_shadow(PaintTextShadow const&) = 0;
|
||||
virtual CommandResult fill_rect_with_rounded_corners(FillRectWithRoundedCorners const&) = 0;
|
||||
virtual CommandResult fill_path_using_color(FillPathUsingColor const&) = 0;
|
||||
virtual CommandResult fill_path_using_paint_style(FillPathUsingPaintStyle const&) = 0;
|
||||
virtual CommandResult stroke_path_using_color(StrokePathUsingColor const&) = 0;
|
||||
virtual CommandResult stroke_path_using_paint_style(StrokePathUsingPaintStyle const&) = 0;
|
||||
virtual CommandResult draw_ellipse(DrawEllipse const&) = 0;
|
||||
virtual CommandResult fill_ellipse(FillEllipse const&) = 0;
|
||||
virtual CommandResult draw_line(DrawLine const&) = 0;
|
||||
virtual CommandResult draw_signed_distance_field(DrawSignedDistanceField const&) = 0;
|
||||
virtual CommandResult apply_backdrop_filter(ApplyBackdropFilter const&) = 0;
|
||||
virtual CommandResult draw_rect(DrawRect const&) = 0;
|
||||
virtual CommandResult draw_triangle_wave(DrawTriangleWave const&) = 0;
|
||||
virtual CommandResult sample_under_corners(SampleUnderCorners const&) = 0;
|
||||
virtual CommandResult blit_corner_clipping(BlitCornerClipping const&) = 0;
|
||||
virtual CommandResult paint_borders(PaintBorders const&) = 0;
|
||||
virtual bool would_be_fully_clipped_by_painter(Gfx::IntRect) const = 0;
|
||||
virtual bool needs_prepare_glyphs_texture() const { return false; }
|
||||
virtual void prepare_glyph_texture(HashMap<Gfx::Font const*, HashTable<u32>> const& unique_glyphs) = 0;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue