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LibWeb: Add a basic SVGContext object, add to PaintContext
This will be used to transmit any svg-relevant data between svg nodes. This is prep for moving a lot of the SVG logic into Layout nodes.
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parent
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commit
f2055bb509
Notes:
sideshowbarker
2024-07-19 01:56:24 +09:00
Author: https://github.com/mattco98 Commit: https://github.com/SerenityOS/serenity/commit/f2055bb509e Pull-request: https://github.com/SerenityOS/serenity/pull/3730 Reviewed-by: https://github.com/awesomekling
2 changed files with 69 additions and 0 deletions
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@ -29,6 +29,7 @@
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#include <LibGfx/Forward.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/Rect.h>
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#include <LibWeb/SVG/SVGContext.h>
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namespace Web {
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@ -44,6 +45,10 @@ public:
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Gfx::Painter& painter() const { return m_painter; }
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const Palette& palette() const { return m_palette; }
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bool has_svg_context() const { return m_svg_context.has_value(); }
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SVGContext& svg_context() { return m_svg_context.value(); }
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void set_svg_context(SVGContext context) { m_svg_context = context; }
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bool should_show_line_box_borders() const { return m_should_show_line_box_borders; }
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void set_should_show_line_box_borders(bool value) { m_should_show_line_box_borders = value; }
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@ -58,6 +63,7 @@ public:
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private:
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Gfx::Painter& m_painter;
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Palette m_palette;
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Optional<SVGContext> m_svg_context;
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Gfx::IntRect m_viewport_rect;
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Gfx::IntPoint m_scroll_offset;
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bool m_should_show_line_box_borders { false };
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63
Libraries/LibWeb/SVG/SVGContext.h
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63
Libraries/LibWeb/SVG/SVGContext.h
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@ -0,0 +1,63 @@
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/*
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* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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namespace Web {
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class SVGContext {
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public:
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SVGContext()
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{
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push_state();
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}
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const Gfx::Color& fill_color() const { return state().fill_color; }
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const Gfx::Color& stroke_color() const { return state().stroke_color; }
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float stroke_width() const { return state().stroke_width; }
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void set_fill_color(Gfx::Color color) { state().fill_color = color; }
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void set_stroke_color(Gfx::Color color) { state().stroke_color = color; }
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void set_stroke_width(float width) { state().stroke_width = width; }
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void push_state() { m_states.append(State()); }
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void pop_state() { m_states.take_last(); }
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private:
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struct State {
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Gfx::Color fill_color { Gfx::Color::Black };
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Gfx::Color stroke_color { Gfx::Color::Transparent };
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float stroke_width { 1.0 };
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};
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const State& state() const { return m_states.last(); }
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State& state() { return m_states.last(); }
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Vector<State> m_states;
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};
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}
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