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LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
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2024-11-15 13:50:17 +00:00
Author: https://github.com/shannonbooth
Commit: f87041bf3a
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2345
1722 changed files with 9939 additions and 9906 deletions
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@ -24,11 +24,11 @@ struct CustomElementReactionsStack {
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// https://html.spec.whatwg.org/multipage/custom-elements.html#element-queue
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// Each item in the stack is an element queue, which is initially empty as well. Each item in an element queue is an element.
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// (The elements are not necessarily custom yet, since this queue is used for upgrades as well.)
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Vector<Vector<JS::Handle<DOM::Element>>> element_queue_stack;
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Vector<Vector<GC::Root<DOM::Element>>> element_queue_stack;
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// https://html.spec.whatwg.org/multipage/custom-elements.html#backup-element-queue
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// Each custom element reactions stack has an associated backup element queue, which an initially-empty element queue.
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Vector<JS::Handle<DOM::Element>> backup_element_queue;
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Vector<GC::Root<DOM::Element>> backup_element_queue;
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// https://html.spec.whatwg.org/multipage/custom-elements.html#processing-the-backup-element-queue
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// To prevent reentrancy when processing the backup element queue, each custom element reactions stack also has a processing the backup element queue flag, initially unset.
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@ -38,9 +38,9 @@ struct CustomElementReactionsStack {
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struct WebEngineCustomData final : public JS::VM::CustomData {
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virtual ~WebEngineCustomData() override = default;
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virtual void spin_event_loop_until(JS::Handle<JS::HeapFunction<bool()>> goal_condition) override;
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virtual void spin_event_loop_until(GC::Root<GC::Function<bool()>> goal_condition) override;
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JS::Handle<HTML::EventLoop> event_loop;
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GC::Root<HTML::EventLoop> event_loop;
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// FIXME: These should only be on similar-origin window agents, but we don't currently differentiate agent types.
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@ -49,9 +49,9 @@ struct WebEngineCustomData final : public JS::VM::CustomData {
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// https://dom.spec.whatwg.org/#mutation-observer-list
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// FIXME: This should be a set.
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Vector<JS::NonnullGCPtr<DOM::MutationObserver>> mutation_observers;
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Vector<GC::Ref<DOM::MutationObserver>> mutation_observers;
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JS::Handle<JS::Realm> internal_realm;
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GC::Root<JS::Realm> internal_realm;
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OwnPtr<JS::ExecutionContext> root_execution_context;
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@ -61,8 +61,8 @@ struct WebEngineCustomData final : public JS::VM::CustomData {
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// https://html.spec.whatwg.org/multipage/custom-elements.html#current-element-queue
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// A similar-origin window agent's current element queue is the element queue at the top of its custom element reactions stack.
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Vector<JS::Handle<DOM::Element>>& current_element_queue() { return custom_element_reactions_stack.element_queue_stack.last(); }
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Vector<JS::Handle<DOM::Element>> const& current_element_queue() const { return custom_element_reactions_stack.element_queue_stack.last(); }
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Vector<GC::Root<DOM::Element>>& current_element_queue() { return custom_element_reactions_stack.element_queue_stack.last(); }
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Vector<GC::Root<DOM::Element>> const& current_element_queue() const { return custom_element_reactions_stack.element_queue_stack.last(); }
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};
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struct WebEngineCustomJobCallbackData final : public JS::JobCallback::CustomData {
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@ -74,7 +74,7 @@ struct WebEngineCustomJobCallbackData final : public JS::JobCallback::CustomData
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virtual ~WebEngineCustomJobCallbackData() override = default;
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JS::NonnullGCPtr<JS::Realm> incumbent_realm;
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GC::Ref<JS::Realm> incumbent_realm;
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OwnPtr<JS::ExecutionContext> active_script_context;
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};
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@ -85,6 +85,6 @@ JS::VM& main_thread_vm();
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void queue_mutation_observer_microtask(DOM::Document const&);
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NonnullOwnPtr<JS::ExecutionContext> create_a_new_javascript_realm(JS::VM&, Function<JS::Object*(JS::Realm&)> create_global_object, Function<JS::Object*(JS::Realm&)> create_global_this_value);
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void invoke_custom_element_reactions(Vector<JS::Handle<DOM::Element>>& element_queue);
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void invoke_custom_element_reactions(Vector<GC::Root<DOM::Element>>& element_queue);
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}
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