LibGC+Everywhere: Factor out a LibGC from LibJS

Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
This commit is contained in:
Shannon Booth 2024-11-15 04:01:23 +13:00 committed by Andreas Kling
commit f87041bf3a
Notes: github-actions[bot] 2024-11-15 13:50:17 +00:00
1722 changed files with 9939 additions and 9906 deletions

View file

@ -8,14 +8,14 @@
#include <AK/String.h>
#include <AK/Variant.h>
#include <LibGC/Ptr.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Heap/GCPtr.h>
#include <LibWeb/Forward.h>
namespace Web::DOM {
// https://dom.spec.whatwg.org/#concept-slotable
using Slottable = Variant<JS::NonnullGCPtr<Element>, JS::NonnullGCPtr<Text>>;
using Slottable = Variant<GC::Ref<Element>, GC::Ref<Text>>;
// https://dom.spec.whatwg.org/#mixin-slotable
class SlottableMixin {
@ -25,13 +25,13 @@ public:
String const& slottable_name() const { return m_name; } // Not called `name` to distinguish from `Element::name`.
void set_slottable_name(String name) { m_name = move(name); }
JS::GCPtr<HTML::HTMLSlotElement> assigned_slot();
GC::Ptr<HTML::HTMLSlotElement> assigned_slot();
JS::GCPtr<HTML::HTMLSlotElement> assigned_slot_internal() const { return m_assigned_slot; }
void set_assigned_slot(JS::GCPtr<HTML::HTMLSlotElement> assigned_slot) { m_assigned_slot = assigned_slot; }
GC::Ptr<HTML::HTMLSlotElement> assigned_slot_internal() const { return m_assigned_slot; }
void set_assigned_slot(GC::Ptr<HTML::HTMLSlotElement> assigned_slot) { m_assigned_slot = assigned_slot; }
JS::GCPtr<HTML::HTMLSlotElement> manual_slot_assignment() { return m_manual_slot_assignment; }
void set_manual_slot_assignment(JS::GCPtr<HTML::HTMLSlotElement> manual_slot_assignment) { m_manual_slot_assignment = manual_slot_assignment; }
GC::Ptr<HTML::HTMLSlotElement> manual_slot_assignment() { return m_manual_slot_assignment; }
void set_manual_slot_assignment(GC::Ptr<HTML::HTMLSlotElement> manual_slot_assignment) { m_manual_slot_assignment = manual_slot_assignment; }
protected:
void visit_edges(JS::Cell::Visitor&);
@ -41,10 +41,10 @@ private:
String m_name;
// https://dom.spec.whatwg.org/#slotable-assigned-slot
JS::GCPtr<HTML::HTMLSlotElement> m_assigned_slot;
GC::Ptr<HTML::HTMLSlotElement> m_assigned_slot;
// https://dom.spec.whatwg.org/#slottable-manual-slot-assignment
JS::GCPtr<HTML::HTMLSlotElement> m_manual_slot_assignment;
GC::Ptr<HTML::HTMLSlotElement> m_manual_slot_assignment;
};
enum class OpenFlag {
@ -52,14 +52,14 @@ enum class OpenFlag {
Unset,
};
JS::GCPtr<HTML::HTMLSlotElement> assigned_slot_for_node(JS::NonnullGCPtr<Node>);
bool is_an_assigned_slottable(JS::NonnullGCPtr<Node>);
GC::Ptr<HTML::HTMLSlotElement> assigned_slot_for_node(GC::Ref<Node>);
bool is_an_assigned_slottable(GC::Ref<Node>);
JS::GCPtr<HTML::HTMLSlotElement> find_a_slot(Slottable const&, OpenFlag = OpenFlag::Unset);
Vector<Slottable> find_slottables(JS::NonnullGCPtr<HTML::HTMLSlotElement>);
void assign_slottables(JS::NonnullGCPtr<HTML::HTMLSlotElement>);
void assign_slottables_for_a_tree(JS::NonnullGCPtr<Node>);
GC::Ptr<HTML::HTMLSlotElement> find_a_slot(Slottable const&, OpenFlag = OpenFlag::Unset);
Vector<Slottable> find_slottables(GC::Ref<HTML::HTMLSlotElement>);
void assign_slottables(GC::Ref<HTML::HTMLSlotElement>);
void assign_slottables_for_a_tree(GC::Ref<Node>);
void assign_a_slot(Slottable const&);
void signal_a_slot_change(JS::NonnullGCPtr<HTML::HTMLSlotElement>);
void signal_a_slot_change(GC::Ref<HTML::HTMLSlotElement>);
}