LibGC+Everywhere: Factor out a LibGC from LibJS

Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
This commit is contained in:
Shannon Booth 2024-11-15 04:01:23 +13:00 committed by Andreas Kling
parent ce23efc5f6
commit f87041bf3a
Notes: github-actions[bot] 2024-11-15 13:50:17 +00:00
1722 changed files with 9939 additions and 9906 deletions

View file

@ -16,20 +16,20 @@ namespace Web::Geometry {
// https://drafts.fxtf.org/geometry/#dommatrix
class DOMMatrix : public DOMMatrixReadOnly {
WEB_PLATFORM_OBJECT(DOMMatrix, DOMMatrixReadOnly);
JS_DECLARE_ALLOCATOR(DOMMatrix);
GC_DECLARE_ALLOCATOR(DOMMatrix);
public:
static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> construct_impl(JS::Realm&, Optional<Variant<String, Vector<double>>> const& init);
static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> create_from_dom_matrix_2d_init(JS::Realm&, DOMMatrix2DInit& init);
static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> create_from_dom_matrix_init(JS::Realm&, DOMMatrixInit& init);
static JS::NonnullGCPtr<DOMMatrix> create_from_dom_matrix_read_only(JS::Realm&, DOMMatrixReadOnly const& read_only_matrix);
static JS::NonnullGCPtr<DOMMatrix> create(JS::Realm&);
static WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> construct_impl(JS::Realm&, Optional<Variant<String, Vector<double>>> const& init);
static WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> create_from_dom_matrix_2d_init(JS::Realm&, DOMMatrix2DInit& init);
static WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> create_from_dom_matrix_init(JS::Realm&, DOMMatrixInit& init);
static GC::Ref<DOMMatrix> create_from_dom_matrix_read_only(JS::Realm&, DOMMatrixReadOnly const& read_only_matrix);
static GC::Ref<DOMMatrix> create(JS::Realm&);
virtual ~DOMMatrix() override;
static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> from_matrix(JS::VM&, DOMMatrixInit other = {});
static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> from_float32_array(JS::VM&, JS::Handle<WebIDL::BufferSource> const& array32);
static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> from_float64_array(JS::VM&, JS::Handle<WebIDL::BufferSource> const& array64);
static WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> from_matrix(JS::VM&, DOMMatrixInit other = {});
static WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> from_float32_array(JS::VM&, GC::Root<WebIDL::BufferSource> const& array32);
static WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> from_float64_array(JS::VM&, GC::Root<WebIDL::BufferSource> const& array64);
void set_m11(double value);
void set_m12(double value);
@ -55,19 +55,19 @@ public:
void set_e(double value);
void set_f(double value);
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> multiply_self(DOMMatrixInit other = {});
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> pre_multiply_self(DOMMatrixInit other = {});
JS::NonnullGCPtr<DOMMatrix> translate_self(Optional<double> tx, Optional<double> ty, Optional<double> tz);
JS::NonnullGCPtr<DOMMatrix> scale_self(Optional<double> scale_x, Optional<double> scale_y, Optional<double> scale_z, Optional<double> origin_x, Optional<double> origin_y, Optional<double> origin_z);
JS::NonnullGCPtr<DOMMatrix> scale3d_self(Optional<double> scale, Optional<double> origin_x, Optional<double> origin_y, Optional<double> origin_z);
JS::NonnullGCPtr<DOMMatrix> rotate_self(Optional<double> rot_x, Optional<double> rot_y, Optional<double> rot_z);
JS::NonnullGCPtr<DOMMatrix> rotate_from_vector_self(Optional<double> x, Optional<double> y);
JS::NonnullGCPtr<DOMMatrix> rotate_axis_angle_self(Optional<double> x, Optional<double> y, Optional<double> z, Optional<double> angle);
JS::NonnullGCPtr<DOMMatrix> skew_x_self(double sx = 0);
JS::NonnullGCPtr<DOMMatrix> skew_y_self(double sy = 0);
JS::NonnullGCPtr<DOMMatrix> invert_self();
WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> multiply_self(DOMMatrixInit other = {});
WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> pre_multiply_self(DOMMatrixInit other = {});
GC::Ref<DOMMatrix> translate_self(Optional<double> tx, Optional<double> ty, Optional<double> tz);
GC::Ref<DOMMatrix> scale_self(Optional<double> scale_x, Optional<double> scale_y, Optional<double> scale_z, Optional<double> origin_x, Optional<double> origin_y, Optional<double> origin_z);
GC::Ref<DOMMatrix> scale3d_self(Optional<double> scale, Optional<double> origin_x, Optional<double> origin_y, Optional<double> origin_z);
GC::Ref<DOMMatrix> rotate_self(Optional<double> rot_x, Optional<double> rot_y, Optional<double> rot_z);
GC::Ref<DOMMatrix> rotate_from_vector_self(Optional<double> x, Optional<double> y);
GC::Ref<DOMMatrix> rotate_axis_angle_self(Optional<double> x, Optional<double> y, Optional<double> z, Optional<double> angle);
GC::Ref<DOMMatrix> skew_x_self(double sx = 0);
GC::Ref<DOMMatrix> skew_y_self(double sy = 0);
GC::Ref<DOMMatrix> invert_self();
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> set_matrix_value(String const& transform_list);
WebIDL::ExceptionOr<GC::Ref<DOMMatrix>> set_matrix_value(String const& transform_list);
virtual StringView interface_name() const override { return "DOMMatrix"sv; }