LibGC+Everywhere: Factor out a LibGC from LibJS

Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
This commit is contained in:
Shannon Booth 2024-11-15 04:01:23 +13:00 committed by Andreas Kling
parent ce23efc5f6
commit f87041bf3a
Notes: github-actions[bot] 2024-11-15 13:50:17 +00:00
1722 changed files with 9939 additions and 9906 deletions

View file

@ -4,16 +4,16 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGC/Heap.h>
#include <LibGfx/Bitmap.h>
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/HTML/AnimatedBitmapDecodedImageData.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(AnimatedBitmapDecodedImageData);
GC_DEFINE_ALLOCATOR(AnimatedBitmapDecodedImageData);
ErrorOr<JS::NonnullGCPtr<AnimatedBitmapDecodedImageData>> AnimatedBitmapDecodedImageData::create(JS::Realm& realm, Vector<Frame>&& frames, size_t loop_count, bool animated)
ErrorOr<GC::Ref<AnimatedBitmapDecodedImageData>> AnimatedBitmapDecodedImageData::create(JS::Realm& realm, Vector<Frame>&& frames, size_t loop_count, bool animated)
{
return realm.create<AnimatedBitmapDecodedImageData>(move(frames), loop_count, animated);
}