LibGC+Everywhere: Factor out a LibGC from LibJS

Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
This commit is contained in:
Shannon Booth 2024-11-15 04:01:23 +13:00 committed by Andreas Kling
commit f87041bf3a
Notes: github-actions[bot] 2024-11-15 13:50:17 +00:00
1722 changed files with 9939 additions and 9906 deletions

View file

@ -22,7 +22,7 @@ template<typename IncludingClass>
class CanvasFillStrokeStyles {
public:
~CanvasFillStrokeStyles() = default;
using FillOrStrokeStyleVariant = Variant<String, JS::Handle<CanvasGradient>, JS::Handle<CanvasPattern>>;
using FillOrStrokeStyleVariant = Variant<String, GC::Root<CanvasGradient>, GC::Root<CanvasPattern>>;
void set_fill_style(FillOrStrokeStyleVariant style)
{
@ -107,25 +107,25 @@ public:
return my_drawing_state().stroke_style.to_js_fill_or_stroke_style();
}
WebIDL::ExceptionOr<JS::NonnullGCPtr<CanvasGradient>> create_radial_gradient(double x0, double y0, double r0, double x1, double y1, double r1)
WebIDL::ExceptionOr<GC::Ref<CanvasGradient>> create_radial_gradient(double x0, double y0, double r0, double x1, double y1, double r1)
{
auto& realm = static_cast<IncludingClass&>(*this).realm();
return CanvasGradient::create_radial(realm, x0, y0, r0, x1, y1, r1);
}
JS::NonnullGCPtr<CanvasGradient> create_linear_gradient(double x0, double y0, double x1, double y1)
GC::Ref<CanvasGradient> create_linear_gradient(double x0, double y0, double x1, double y1)
{
auto& realm = static_cast<IncludingClass&>(*this).realm();
return CanvasGradient::create_linear(realm, x0, y0, x1, y1).release_value_but_fixme_should_propagate_errors();
}
JS::NonnullGCPtr<CanvasGradient> create_conic_gradient(double start_angle, double x, double y)
GC::Ref<CanvasGradient> create_conic_gradient(double start_angle, double x, double y)
{
auto& realm = static_cast<IncludingClass&>(*this).realm();
return CanvasGradient::create_conic(realm, start_angle, x, y).release_value_but_fixme_should_propagate_errors();
}
WebIDL::ExceptionOr<JS::GCPtr<CanvasPattern>> create_pattern(CanvasImageSource const& image, StringView repetition)
WebIDL::ExceptionOr<GC::Ptr<CanvasPattern>> create_pattern(CanvasImageSource const& image, StringView repetition)
{
auto& realm = static_cast<IncludingClass&>(*this).realm();
return CanvasPattern::create(realm, image, repetition);