LibGC+Everywhere: Factor out a LibGC from LibJS

Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
This commit is contained in:
Shannon Booth 2024-11-15 04:01:23 +13:00 committed by Andreas Kling
parent ce23efc5f6
commit f87041bf3a
Notes: github-actions[bot] 2024-11-15 13:50:17 +00:00
1722 changed files with 9939 additions and 9906 deletions

View file

@ -9,7 +9,7 @@
#include <AK/Variant.h>
#include <AK/Vector.h>
#include <LibJS/Heap/Handle.h>
#include <LibGC/Root.h>
#include <LibWeb/DOM/Slot.h>
#include <LibWeb/DOM/Slottable.h>
#include <LibWeb/HTML/HTMLElement.h>
@ -24,15 +24,15 @@ class HTMLSlotElement final
: public HTMLElement
, public DOM::Slot {
WEB_PLATFORM_OBJECT(HTMLSlotElement, HTMLElement);
JS_DECLARE_ALLOCATOR(HTMLSlotElement);
GC_DECLARE_ALLOCATOR(HTMLSlotElement);
public:
virtual ~HTMLSlotElement() override;
Vector<JS::Handle<DOM::Node>> assigned_nodes(AssignedNodesOptions options = {}) const;
Vector<JS::Handle<DOM::Element>> assigned_elements(AssignedNodesOptions options = {}) const;
Vector<GC::Root<DOM::Node>> assigned_nodes(AssignedNodesOptions options = {}) const;
Vector<GC::Root<DOM::Element>> assigned_elements(AssignedNodesOptions options = {}) const;
using SlottableHandle = Variant<JS::Handle<DOM::Element>, JS::Handle<DOM::Text>>;
using SlottableHandle = Variant<GC::Root<DOM::Element>, GC::Root<DOM::Text>>;
void assign(Vector<SlottableHandle> nodes);
ReadonlySpan<DOM::Slottable> manually_assigned_nodes() const { return m_manually_assigned_nodes; }