LibGC+Everywhere: Factor out a LibGC from LibJS

Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
This commit is contained in:
Shannon Booth 2024-11-15 04:01:23 +13:00 committed by Andreas Kling
parent ce23efc5f6
commit f87041bf3a
Notes: github-actions[bot] 2024-11-15 13:50:17 +00:00
1722 changed files with 9939 additions and 9906 deletions

View file

@ -13,9 +13,9 @@
namespace Web::WebAudio {
JS_DEFINE_ALLOCATOR(AudioBufferSourceNode);
GC_DEFINE_ALLOCATOR(AudioBufferSourceNode);
AudioBufferSourceNode::AudioBufferSourceNode(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const& options)
AudioBufferSourceNode::AudioBufferSourceNode(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
: AudioScheduledSourceNode(realm, context)
, m_buffer(options.buffer)
, m_playback_rate(AudioParam::create(realm, options.playback_rate, NumericLimits<float>::lowest(), NumericLimits<float>::max(), Bindings::AutomationRate::ARate))
@ -29,26 +29,26 @@ AudioBufferSourceNode::AudioBufferSourceNode(JS::Realm& realm, JS::NonnullGCPtr<
AudioBufferSourceNode::~AudioBufferSourceNode() = default;
// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-buffer
WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_buffer(JS::GCPtr<AudioBuffer> buffer)
WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_buffer(GC::Ptr<AudioBuffer> buffer)
{
m_buffer = buffer;
return {};
}
// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-buffer
JS::GCPtr<AudioBuffer> AudioBufferSourceNode::buffer() const
GC::Ptr<AudioBuffer> AudioBufferSourceNode::buffer() const
{
return m_buffer;
}
// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-playbackrate
JS::NonnullGCPtr<AudioParam> AudioBufferSourceNode::playback_rate() const
GC::Ref<AudioParam> AudioBufferSourceNode::playback_rate() const
{
return m_playback_rate;
}
// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-detune
JS::NonnullGCPtr<AudioParam> AudioBufferSourceNode::detune() const
GC::Ref<AudioParam> AudioBufferSourceNode::detune() const
{
return m_detune;
}
@ -102,13 +102,13 @@ WebIDL::ExceptionOr<void> AudioBufferSourceNode::start(Optional<double> when, Op
return {};
}
WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioBufferSourceNode>> AudioBufferSourceNode::create(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const& options)
WebIDL::ExceptionOr<GC::Ref<AudioBufferSourceNode>> AudioBufferSourceNode::create(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
{
return construct_impl(realm, context, options);
}
// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-audiobuffersourcenode
WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioBufferSourceNode>> AudioBufferSourceNode::construct_impl(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const& options)
WebIDL::ExceptionOr<GC::Ref<AudioBufferSourceNode>> AudioBufferSourceNode::construct_impl(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
{
// When the constructor is called with a BaseAudioContext c and an option object option, the user agent
// MUST initialize the AudioNode this, with context and options as arguments.