LibGC+Everywhere: Factor out a LibGC from LibJS

Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
This commit is contained in:
Shannon Booth 2024-11-15 04:01:23 +13:00 committed by Andreas Kling
commit f87041bf3a
Notes: github-actions[bot] 2024-11-15 13:50:17 +00:00
1722 changed files with 9939 additions and 9906 deletions

View file

@ -17,7 +17,7 @@ namespace Web::WebAudio {
// https://webaudio.github.io/web-audio-api/#AudioDestinationNode
class AudioDestinationNode : public AudioNode {
WEB_PLATFORM_OBJECT(AudioDestinationNode, AudioNode);
JS_DECLARE_ALLOCATOR(AudioDestinationNode);
GC_DECLARE_ALLOCATOR(AudioDestinationNode);
public:
virtual ~AudioDestinationNode() override;
@ -27,10 +27,10 @@ public:
WebIDL::UnsignedLong number_of_outputs() override { return 1; }
WebIDL::ExceptionOr<void> set_channel_count(WebIDL::UnsignedLong) override;
static JS::NonnullGCPtr<AudioDestinationNode> construct_impl(JS::Realm&, JS::NonnullGCPtr<BaseAudioContext>);
static GC::Ref<AudioDestinationNode> construct_impl(JS::Realm&, GC::Ref<BaseAudioContext>);
protected:
AudioDestinationNode(JS::Realm&, JS::NonnullGCPtr<BaseAudioContext>);
AudioDestinationNode(JS::Realm&, GC::Ref<BaseAudioContext>);
virtual void initialize(JS::Realm&) override;
virtual void visit_edges(Cell::Visitor&) override;