LibGC+Everywhere: Factor out a LibGC from LibJS

Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
This commit is contained in:
Shannon Booth 2024-11-15 04:01:23 +13:00 committed by Andreas Kling
parent ce23efc5f6
commit f87041bf3a
Notes: github-actions[bot] 2024-11-15 13:50:17 +00:00
1722 changed files with 9939 additions and 9906 deletions

View file

@ -11,17 +11,17 @@
namespace Web::WebAudio {
JS_DEFINE_ALLOCATOR(DynamicsCompressorNode);
GC_DEFINE_ALLOCATOR(DynamicsCompressorNode);
DynamicsCompressorNode::~DynamicsCompressorNode() = default;
WebIDL::ExceptionOr<JS::NonnullGCPtr<DynamicsCompressorNode>> DynamicsCompressorNode::create(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, DynamicsCompressorOptions const& options)
WebIDL::ExceptionOr<GC::Ref<DynamicsCompressorNode>> DynamicsCompressorNode::create(JS::Realm& realm, GC::Ref<BaseAudioContext> context, DynamicsCompressorOptions const& options)
{
return construct_impl(realm, context, options);
}
// https://webaudio.github.io/web-audio-api/#dom-dynamicscompressornode-dynamicscompressornode
WebIDL::ExceptionOr<JS::NonnullGCPtr<DynamicsCompressorNode>> DynamicsCompressorNode::construct_impl(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, DynamicsCompressorOptions const& options)
WebIDL::ExceptionOr<GC::Ref<DynamicsCompressorNode>> DynamicsCompressorNode::construct_impl(JS::Realm& realm, GC::Ref<BaseAudioContext> context, DynamicsCompressorOptions const& options)
{
// Create the node and allocate memory
auto node = realm.create<DynamicsCompressorNode>(realm, context, options);
@ -39,7 +39,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<DynamicsCompressorNode>> DynamicsCompressor
return node;
}
DynamicsCompressorNode::DynamicsCompressorNode(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, DynamicsCompressorOptions const& options)
DynamicsCompressorNode::DynamicsCompressorNode(JS::Realm& realm, GC::Ref<BaseAudioContext> context, DynamicsCompressorOptions const& options)
: AudioNode(realm, context)
, m_threshold(AudioParam::create(realm, options.threshold, -100, 0, Bindings::AutomationRate::KRate))
, m_knee(AudioParam::create(realm, options.knee, 0, 40, Bindings::AutomationRate::KRate))