LibGUI: Exit the main event loop when the last window is deleted.

This behavior is the new opt-out default. If you don't want your app to exit
when the last GWindow is destroyed, call this:

    - void GApplication::set_quit_set_quit_when_last_window_deleted(bool)

Also renamed "windows()" to "reified_windows" in GWindow.cpp to reflect that
it only contains GWindows that have a server-side representation. :^)
This commit is contained in:
Andreas Kling 2019-07-23 18:16:25 +02:00
parent 528d8d49dc
commit fbae03b737
Notes: sideshowbarker 2024-07-19 13:05:09 +09:00
3 changed files with 32 additions and 18 deletions

View file

@ -111,3 +111,9 @@ void GApplication::hide_tooltip()
if (m_tooltip_window)
m_tooltip_window->hide();
}
void GApplication::did_delete_last_window(Badge<GWindow>)
{
if (m_quit_when_last_window_deleted)
m_event_loop->quit(0);
}

View file

@ -6,9 +6,10 @@
#include <LibGUI/GShortcut.h>
class GAction;
class GKeyEvent;
class GEventLoop;
class GKeyEvent;
class GMenuBar;
class GWindow;
class Point;
class GApplication {
@ -29,10 +30,16 @@ public:
void show_tooltip(const StringView&, const Point& screen_location);
void hide_tooltip();
bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }
void did_delete_last_window(Badge<GWindow>);
private:
OwnPtr<GEventLoop> m_event_loop;
OwnPtr<GMenuBar> m_menubar;
HashMap<GShortcut, GAction*> m_global_shortcut_actions;
class TooltipWindow;
TooltipWindow* m_tooltip_window { nullptr };
bool m_quit_when_last_window_deleted { true };
};

View file

@ -1,30 +1,25 @@
#include "GWindow.h"
#include "GEvent.h"
#include "GEventLoop.h"
#include "GWidget.h"
#include <AK/HashMap.h>
#include <AK/StringBuilder.h>
#include <LibC/stdio.h>
#include <LibC/stdlib.h>
#include <LibC/unistd.h>
#include <LibGUI/GPainter.h>
#include <LibDraw/GraphicsBitmap.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GEvent.h>
#include <LibGUI/GEventLoop.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
//#define UPDATE_COALESCING_DEBUG
static HashMap<int, GWindow*>* s_windows;
static HashMap<int, GWindow*>& windows()
{
if (!s_windows)
s_windows = new HashMap<int, GWindow*>;
return *s_windows;
}
static HashTable<GWindow*> all_windows;
static HashMap<int, GWindow*> reified_windows;
GWindow* GWindow::from_window_id(int window_id)
{
auto it = windows().find(window_id);
if (it != windows().end())
auto it = reified_windows.find(window_id);
if (it != reified_windows.end())
return (*it).value;
return nullptr;
}
@ -32,15 +27,21 @@ GWindow* GWindow::from_window_id(int window_id)
GWindow::GWindow(CObject* parent)
: CObject(parent)
{
all_windows.set(this);
m_rect_when_windowless = { 100, 400, 140, 140 };
m_title_when_windowless = "GWindow";
}
GWindow::~GWindow()
{
all_windows.remove(this);
if (m_main_widget)
delete m_main_widget;
hide();
if (all_windows.is_empty()) {
GApplication::the().did_delete_last_window({});
}
}
void GWindow::close()
@ -87,7 +88,7 @@ void GWindow::show()
auto response = GWindowServerConnection::the().sync_request(request, WSAPI_ServerMessage::Type::DidCreateWindow);
m_window_id = response.window_id;
windows().set(m_window_id, this);
reified_windows.set(m_window_id, this);
update();
}
@ -95,7 +96,7 @@ void GWindow::hide()
{
if (!m_window_id)
return;
windows().remove(m_window_id);
reified_windows.remove(m_window_id);
WSAPI_ClientMessage request;
request.type = WSAPI_ClientMessage::Type::DestroyWindow;
request.window_id = m_window_id;