Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
The main streams AO file has gotten very large, and is a bit difficult
to navigate. In an effort to improve DX, this migrates TransformStream
AOs to their own file.
There's a bit of a UTF-8 assumption with this change. But nearly every
caller of these methods were immediately creating a String from the
resulting ByteString anyways.
We were previously assuming that dictionary members were always
required when being returned.
This is a bit of a weird case, because unlike _input_ dictionaries
which the spec marks as required, 'result' dictionaries do not seem to
be marked in spec IDL as required. This is still fine from the POV that
the spec is written as it states that we should only be putting the
values into the dictionary if the value exists.
We could do this through some metaprogramming constexpr type checks.
For example, if the type in our C++ representation was not an
Optional, we can skip the has_value check.
Instead of doing that, change the IDL of the result dictionaries to
annotate these members so that the IDL generator knows this
information up front. While all current cases have every single
member returned or not returned, it is conceivable that the spec
could have a situation that one member is always returned (and
should get marked as required), while the others are optionally
returned. Therefore, this new GenerateAsRequired attribute is
applied for each individual member.
Required by the server-side rendering mode of React Router, used by
https://chatgpt.com/
Note that the imported tests do not have the worker variants to prevent
freezing on macOS.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.