Instead of computing it on the fly while painting each layout node,
they now remember their selection state. This avoids a whole bunch
of tree traversal while painting with anything selected.
Note that there is currently no way to display them as we can't
currently clone nodes.
Adds special case for templates for dumping to console.
Doesn't add it to the DOM inspector as I'm not sure how to do it.
Reading the property has a few warts (see FIXMEs in the included
tests), but with this the timestamps on http://45.33.8.238/
get localized :^)
Since the Date() constructor currently ignores all arguments,
they don't get localized correctly but are all set to the current
time, but hey, it's still progress from a certain point of view.
...{All} to ParentNode. Exposes createDocumentFragment and
createComment on Document. Stubs out the document.body setter.
Also adds ParentNode back :^).
This requires moving remove_all_children() from ParentNode to
Node, which makes ParentNode.cpp empty, so remove it.
It also co-opts the existing Node::text_content() method and
tweaks it slightly to fit the semantics of Node.textContent.
Application::show_tooltip() now keeps track of the application's active
tooltip source widget so it can be updated while being shown when the
same widget updates its tooltip label.
Application::hide_tooltip() will unset the tooltip source widget,
respectively.
This is pretty useful for the ResourceGraph applet's tooltips!
Also re-use the Application::TooltipWindow's rect position in its
set_tooltip() method to avoid flickering from the window temporarily
being moved to 100, 100 and the position adjusted moments later.
You can now cycle through focusable elements (currently only hyperlinks
are focusable) with the Tab key.
The focus outline is rendered in a new FocusOutline paint phase.
Decorated Interpreter::call() with [[nodiscard]] to provoke thinking
about the returned value at each call site. This is definitely not
perfect and we should really start thinking about slimming down the
public-facing LibJS interpreter API.
Fixes#3136.
This enables a nice warning in case a function becomes dead code. Also, in the
case of {Event,Node}WrapperFactory.cpp, the corresponding header was forgotten.
This would cause an issue later when we enable -Wmissing-declarations.
Is my clang-format misconfigured? Why is the diff for NodeWrapperFactory.cpp
so large?
This patch makes images have an implicit zero intrinsic size before
they have either loaded or failed to load. This is tracked by the
ImageLoader object.
This fixes a long-standing issue with images occupying empty 150x150
rectangles of space.
We don't want to carry over exceptions across multiple
Document::run_javascript() calls as Interpreter::run() and every of its
exception checks will get confused - in this case there would be an
exception, but not because a certain action failed.
Real-life example:
<script>var a = {}; a.test()</script>
<script>alert("It worked!")</script>
The above HTML will invoke Document::run_javascript() twice, the first
call will result in a TypeError, which is still stored during the second
call. The interpreter will eventually call the following functions (in
order) for the alert() invocation:
- Identifier::execute()
- Interpreter::get_variable()
- Object::get() (on the global object)
That last Object::get() call has an exception check which is triggered
as we still carry around the exception from earlier - and eventually
returns an empty value.
Long story short, the second script will wrongly fail with
"ReferenceError, 'alert' is not defined".
Fixes#3091.
This is mostly to get the grunt work of the way. This is split up into
multiple commits to hopefully make it more manageable to review.
Note that these are not full implementations, and the bindings mostly
get the low hanging fruit.
Also implements some attributes that I kept out because they had
dashes in them. Therefore, this closes#2905.
These are pretty rare, but they do come up in some places and it's not
hard to support. The Gfx::Font information is approximate (and bad)
but we can fix that separately.
This function did a const_cast internally which made the call side look
"safe". This method is removed completely and call sites are replaced
with ByteBuffer::wrap(const_cast<void*>(data), size) which makes the
behaviour obvious.
The text cursor follows slightly different "intuitive" rules than the
regular hit testing. Clicking past the right edge of a text box should
still "hit" the text box, and place the cursor at its end, for example.
We solve this by adding a HitTestType enum that is passed to hit_test()
and determines whether past-the-edge candidates are considered.
After running a build command, make by default stat()s the command's
output, and if it wasn't touched, then it cancels all build steps
that were scheduled only because this command was expected to change
the output.
Ninja has the same feature, but it's opt-in behind the per-command
"restat = 1" setting. However, CMake enables it by default for all
custom commands.
Use Meta/write-only-on-difference.sh to write the output to a temporary
file, and then copy the temporary file only to the final location if the
contents of the output have changed since last time.
write-only-on-difference.sh automatically creates the output's parent
directory, so stop doing that in CMake.
Reduces the number of build steps that run after touching a file
in LibCore from 522 to 312.
Since we now no longer trigger the CMake special case "If COMMAND
specifies an executable target name (created by the add_executable()
command), it will automatically be replaced by the location of the
executable created at build time", we now need to use qualified paths to
the generators.
Somewhat related to #2877.
Now that document element returns a generic DOM element, we need to
make sure head and body get a html element.
The spec just says to check if the document element is a html element,
so let's do that.