Before porting to UTF-16, these instances held a String. The port to
UTF-16 changed them to hold the original string as a StringView, and
lazily allocated the UTF-16 message as needed. This somehow negatively
impacting the zlib.js benchmark in the Octane suite.
This ports the lexer to UTF-16 and deals with the immediate fallout up
to the AST. The AST will be dealt with in upcoming commits.
The lexer will still accept UTF-8 strings as input, and will transcode
them to UTF-16 for lexing. This doesn't actually incur a new allocation,
as we were already converting the input StringView to a ByteString for
each lexer.
One immediate logical benefit here is that we do not need to know off-
hand how many UTF-8 bytes some special code points occupy. They all
happen to be a single UTF-16 code unit. So instead of advancing the
lexer by 3 positions in some cases, we can just always advance by 1.
Currently, the lexer holds a ByteString, which is always heap-allocated.
When we create a copy of the lexer for the lookahead token, that token
will outlive the lexer copy. The token holds a couple of string views
into the lexer's source string. This is fine for now, because the source
string will be kept alive by the original lexer.
But if the lexer were to hold a String or Utf16String, short strings
will be stored on the stack due to SSO. Thus the token will hold views
into released stack data. We need to keep the lookahead lexer alive to
prevent UAF on views into its source string.
For the web, we allow a wobbly UTF-16 encoding (i.e. lonely surrogates
are permitted). Only in a few exceptional cases do we strictly require
valid UTF-16. As such, our `validate(AllowLonelySurrogates::Yes)` calls
will always succeed. It's a wasted effort to ever make such a check.
This patch eliminates such invocations. The validation methods will now
only check for strict UTF-16, and are only invoked when needed.
We now define GenericLexer as a template to allow using it with UTF-16
strings. To keep existing users happy, the template is defined in the
Detail namespace. Then AK::GenericLexer is an alias for a char-based
view, and AK::Utf16GenericLexer is an alias for a char16-based view.
* Remove completely unused methods.
* Deduplicate methods that were overloaded with both StringView and
char const* parameters.
A future commit will templatize GenericLexer by char type. This patch
serves to make that a tiny bit easier.
This regressed in cd15b1a2c9.
If a prefixed number is out-of-range of a u64, stroul would previously
fall back to ULONG_MAX. This patch restores that behavior.
This has quite a lot of fall out. But the majority of it is just type or
UDL substitution, where the changes just fall through to other function
calls.
By changing property key storage to UTF-16, the main affected areas are:
* NativeFunction names must now be UTF-16
* Bytecode identifiers must now be UTF-16
* Module/binding names must now be UTF-16
If class doesn't have any private fields, we could avoid allocating
PrivateEnvironment for it.
This allows us to skip thousands of unnecessary PrivateEnvironment
allocations on Discord.
This reverts commit c14173f651. We
should only annotate the minimum number of symbols that external
consumers actually use, so I am starting from scratch to do that
RegExp was the only caller relying on being able to provide an offset
larger than the string length. So let's do a pre-check in RegExp and
then enforce that the offsets we receive in Utf16View are valid.
There apparently is a bit of a disconnect between the spec asking us to
construct the pattern using code points and LibRegex not being able to
swallow those. Whenever we had multi-byte code points in the pattern and
tried to match that in unicode mode, we would fail.
Change the parser to encode all non-ASCII code units. Fixes 2 test262
cases in `language/literals/regexp`.
The underlying storage used during string formatting is StringBuilder.
To support UTF-16 strings, this patch allows callers to specify a mode
during StringBuilder construction. The default mode is UTF-8, for which
StringBuilder remains unchanged.
In UTF-16 mode, we treat the StringBuilder's internal ByteBuffer as a
series of u16 code units. Appending a single character will append 2
bytes for that character (cast to a char16_t). Appending a StringView
will transcode the string to UTF-16.
Utf16String also gains the same memory optimization that we added for
String, where we hand-off the underlying buffer to Utf16String to avoid
having to re-allocate.
In the future, we may want to further optimize for ASCII strings. For
example, we could defer committing to the u16-esque storage until we
see a non-ASCII code point.