See previous the commit description for more details about the floating
points operations.
The hwb test cases in `css-color-functions` are now rendered identically
to what firefox does (I haven't checked the others tests, but they
aren't affected by this commit).
Without this change the math in `CSSHWB::to_color()` is lacking some
precision to generate the correct value to hand to `Color::from_hsv()`.
More precisely, when converting `hwb(120 20 30)`, the HSV's value would
be calculated as `1 - .3`. However, it turns out that `1 - .3f != .7f`
and `1 - .3f` gives bad results down the road in `Color::from_hsv()`.
This example actually only requires `resolve_with_reference_value()` to
return a double. I changed the two others for symmetry.
In line with the ShadowRealm proposal changes in the WebIDL spec:
webidl#1437 and supporting changes in HTML spec.
This is required for ShadowRealms as they have no relevant settings
object on the shadow realm, so fixes a crash in the QueueingStrategy
test in this commit.
These interfaces are exposed on *, meaning it should work for workers
and our newly added shadow realm global object by being stored on the
universal global scope mixin.
This also includes a stubbed Temporal.Duration.prototype.
Until we have re-implemented Temporal.PlainDate/ZonedDateTime, some of
Temporal.Duration.compare (and its invoked AOs) are left unimplemented.
Our Temporal implementation is woefully out of date. The spec has been
so vastly rewritten that it is unfortunately not practical to update our
implementation in-place. Even just removing Temporal objects that were
removed from the spec, or updating any of the simpler remaining objects,
has proven to be a mess in previous attempts.
So, this removes our Temporal implementation. AOs used by other specs
are left intact.
This is required by mini Cloudflare invisible challenges, as it will
only run if the readyState is not "loading". If it is "loading", then
it waits for readystatechange to check that it's not "loading" anymore.
Initial about:blank iframes do not go through the full navigation and
thus don't go through HTMLParser::the_end, which sets the ready state
to something other than "loading". Therefore, the challenge would never
run, as readyState would never change.
Seen on https://discord.com/login
`StyleComputer::font_matching_algorithm` was creating a copy of a
`FlyString` every time a `MatchingFontCandidate` was constructed or
copied, causing millions of unnecessairy reference updates when a
lot of fonts are loaded.
While a more permanent solution would be to not load so many unused
fonts, let's do the right thing and remove the unnecessairy copies of
`FlyString`.