Previously all of the CommandLine parsing was spread out around the
Kernel. Instead move it all into the Kernel CommandLine class, and
expose a strongly typed API for querying the state of options.
This commit is very invasive, because Thread likes to take a pointer and write
to it. This means that translating between timespec/timeval/Time would have been
more difficult than just changing everything that hands a raw pointer to Thread,
in bulk.
This may seem like a no-op change, however it shrinks down the Kernel by a bit:
.text -432
.unmap_after_init -60
.data -480
.debug_info -673
.debug_aranges 8
.debug_ranges -232
.debug_line -558
.debug_str -308
.debug_frame -40
With '= default', the compiler can do more inlining, hence the savings.
I intentionally omitted some opportunities for '= default', because they
would increase the Kernel size.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
There's no real system here, I just added it to various functions
that I don't believe we ever want to call after initialization
has finished.
With these changes, we're able to unmap 60 KiB of kernel text
after init. :^)
In preparation for marking BlockingResult [[nodiscard]], there are a few
places that perform infinite waits, which we never observe the result of
the wait. Instead of suppressing them, add an alternate function which
returns void when performing and infinite wait.
If we try to align a number above 0xfffff000 to the next multiple of
the page size (4 KiB), it would wrap around to 0. This is most likely
never what we want, so let's assert if that happens.
This patch adds Space, a class representing a process's address space.
- Each Process has a Space.
- The Space owns the PageDirectory and all Regions in the Process.
This allows us to reorganize sys$execve() so that it constructs and
populates a new Space fully before committing to it.
Previously, we would construct the new address space while still
running in the old one, and encountering an error meant we had to do
tedious and error-prone rollback.
Those problems are now gone, replaced by what's hopefully a set of much
smaller problems and missing cleanups. :^)
Because it was 'static const' and also shared with userland programs,
the default keymap was defined in multiple places. This commit should
save several kilobytes! :^)
In ab14b0ac64, mmap was changed so that
the size of the region is aligned before it was passed to the device
driver. The previous logic would assert when the framebuffer size was
not a multiple of the page size. I've also taken the liberty of
returning an error on mmap failure rather than asserting.
Instead of letting each File subclass do range allocation in their
mmap() override, do it up front in sys$mmap().
This makes us honor alignment requests for file-backed memory mappings
and simplifies the code somwhat.
This was done with the help of several scripts, I dump them here to
easily find them later:
awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in
for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
do
find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
done
# Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in
Besides removing the monolithic DevFSDeviceInode::determine_name()
method, being able to determine a device's name inside the /dev
hierarchy outside of DevFS has its uses.
..and allow implicit creation of KResult and KResultOr from ErrnoCode.
This means that kernel functions that return those types can finally
do "return EINVAL;" and it will just work.
There's a handful of functions that still deal with signed integers
that should be converted to return KResults.
Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
Problem:
- The implementation of `find` is coupled to the implementation of
`SinglyLinkedList`.
Solution:
- Decouple the implementation of `find` from the class by using a
generic `find` algorithm.
Problem:
- The implementation of `find` is coupled to the implementation of
`DoublyLinkedList`.
- `append` and `prepend` are implemented multiple times so that
r-value references can be moved from into the new node. This is
probably not called very often because a pr-value or x-value needs
to be used here.
Solution:
- Decouple the implementation of `find` from the class by using a
generic `find` algorithm.
- Make `append` and `prepend` be function templates so that they can
have binding references which can be forwarded.
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.Everything:
The modifications in this commit were automatically made using the
following command:
find . -name '*.cpp' -exec sed -i -E 's/dbg\(\) << ("[^"{]*");/dbgln\(\1\);/' {} \;
We can now test a _very_ basic transaction via `do_debug_transfer()`.
This function merely attaches some TDs to the LSCTRL queue head
and points some input and output buffers. We then sense an interrupt
with USBSTS value of 1, meaning Interrupt On Completion
(of the transaction). At this point, the input buffer is filled with
some data.
According the USB spec/UHCI datasheet (as well as the Linux and
BSD source code), if we receive an IRQ and USBSTS is 0, then
the IRQ does not belong to us and we should immediately jump
out of the handler.
We can now read/write to the two root ports exposed to the
UHCI controller, and detect when a device is plugged in or
out via a kernel process that constantly scans the port
for any changes. This is very basic, but is a bit of fun to see
the kernel detecting hardware on the fly :^)
Implemented both Queue Heads and Transfer Descriptors. These
are required to actually perform USB transactions. The UHCI
driver sets up a pool of these that can be allocated when we
need them. It seems some drivers have these statically
allocated, so it might be worth looking into that, but
for now, the simple way seems to be to allocate them on
the fly as we need them, and then release them.