Fixed an issue with operator precedence in calls to `send_byte()`, in
which a value of `1` was being sent to the function. This had the
nasty side-effect of selecting the slave drive if the value of
`head` was equal to one. A read/write would fail in the case, as
it would attempt to read from the slave drive (not good).
I've also added a seek to the top of the read/write code, which seems
to have fixed an issue with Linux not detecting the disk images after
they have been unmounted from Serenity. This isn't specified in the
datasheet, but a few other drivers have it so we should too :^)
Also added a script to handle creation of GPT partitioned disk (with
GRUB config file). Block limit will be used to disallow potential access
to other partitions.
This was a workaround to be able to build on case-insensitive file
systems where it might get confused about <string.h> vs <String.h>.
Let's just not support building that way, so String.h can have an
objectively nicer name. :^)
The alternate status register is not part of the same set of registers
as all the other stuff.
Also rename wait_400ns() to io_delay() since we had no guarantee that
it was waiting for 400ns..
Motor Enable now selects the correct drive. The ternary
operations were backwards. QEMU doesn't care (obviously) but
on a real PC, the drive doesn't actually ever get selected...
This implements a very basic VGA device using the information provided
to us by the bootloader in the multiboot header. This allows Serenity to
boot to the desktop on basically any halfway modern system.
The complication is around /proc/sys/ variables, which were attached
to inodes. Now they're their own thing, and the corresponding inodes
are lazily created (as all other ProcFS inodes are) and simply refer
to them by index.
Our logic for using the ATA_CMD_CACHE_FLUSH functionality was a bit wrong,
and now it's better.
The ATA spec says these two things:
> The device shall enter the interrupt pending state when:
> 1) any command except a PIO data-in command reaches command completion
> successfully;
> ...
> The device shall exit the interrupt pending state when:
> 1) the device is selected, BSY is cleared to zero, and the Status
> register is read;
This means that our sequence of actions was probably never going to work.
We were waiting in a loop checking the status register until it left the
busy state, _then_ waiting for an interrupt. Unfortunately by checking the
status register, we were _clearing_ the interrupt we were about to wait
for.
Now we just wait for the interrupt - we don't poll the status register at
all. This also means that once we get our `wait_for_irq` method sorted out
we'll spend a bunch less CPU time waiting for things to complete.
Apparently we need to poll the drive for its status after each sector we
read if we're not doing DMA. Previously we only did it at the start,
which resulted in every sector after the first in a batch having 12 bytes
of garbage on the end. This manifested as silent read corruption.
Since this key number doesn't appear to collide with anything on the
US keymap, I was thinking we could get away with supporting a hybrid
US/UK keymap. :^)
InodeVMObject is a VMObject with an underlying Inode in the filesystem.
AnonymousVMObject has no Inode.
I'm happy that InodeVMObject::inode() can now return Inode& instead of
VMObject::inode() return Inode*. :^)
It is now possible to mount ext2 `DiskDevice` devices under Serenity on
any folder in the root filesystem. Currently any user can do this with
any permissions. There's a fair amount of assumptions made here too,
that might not be too good, but can be worked on in the future. This is
a good start to allow more dynamic operation under the OS itself.
It is also currently impossible to unmount and such, and devices will
fail to mount in Linux as the FS 'needs to be cleaned'. I'll work on
getting `umount` done ASAP to rectify this (as well as working on less
assumption-making in the mount syscall. We don't want to just be able
to mount DiskDevices!). This could probably be fixed with some `-t`
flag or something similar.
The previous implementation of the PIIX3/4 PATA/IDE channel driver only
supported a single drive, as the object model was wrong (the channel
inherits the IRQ, not the disk drive itself). This fixes it by 'attaching'
two `PATADiskDevices` to a `PATAChannel`, which makes more sense.
The reading/writing code is presented as is, which violates the spec
outlined by Seagate in the linked datasheet. That spec is rather old,
so it might not be 100% up to date, though may cause issues on real
hardware, so until we can actually test it, this will suffice.
And use this to return EINTR in various places; some of which we were
not handling properly before.
This might expose a few bugs in userspace, but should be more compatible
with other POSIX systems, and is certainly a little cleaner.
"Blocking" is not terribly informative, but now that everything is
ported over, we can force the blocker to provide us with a reason.
This does mean that to_string(State) needed to become a member, but
that's OK.
BXVGADevice was using a Size object for its framebuffer size. We shouldn't
be pulling in userspace code in the kernel like this, even if it's just
headers. :^)
Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.
This avoids building the code twice, and will encourage better separation
of concerns. :^)
A basic Floppy Disk Controller device driver for any system later than (and including) the IBM AT. The driver is based on the documentation supplied by QEMU, which is the datasheet for the Intel 82078 Floppy Disk controller (found here: 29047403.pdf)
Naturally, floppy disks are a _very_ outdated storage medium, however, as Serenity is a throwback to aesthetic 90s computing, it's a definite must have. Not to mention that there are still a lot of floppy disks around, with countless petabytes of software on them, so it would be nice if people could create images of said disks with serenity.
The code for this is mostly clean. however there are a LOT of values specified in the datasheet, so some of them might be wrong, not to mention that the actual specification itself is rather dirt and seemingly hacked together.
I'm also only supporting 3.5" floppy disks, without PIO polling (DMA only), so if you want anything more/less than 1.44MB HD Floppys, you'll have to do it yourself.
I was messing around with this to tell the compiler that these functions
always return the same value no matter how many times you call them.
It doesn't really seem to improve code generation and it looks weird so
let's just get rid of it.
Replace the class-based snooze alarm mechanism with a per-thread callback.
This makes it easy to block the current thread on an arbitrary condition:
void SomeDevice::wait_for_irq() {
m_interrupted = false;
current->block_until([this] { return m_interrupted; });
}
void SomeDevice::handle_irq() {
m_interrupted = true;
}
Use this in the SB16 driver, and in NetworkTask :^)
We were sending 0xd0 to pause 8-bit playback. Not sure if this actually
makes any difference but it seems like the correct thing to do.
Also update 'm_interrupted' *after* handling things.
We should switch to Stereo but I'm having some trouble with that locally..
Since we intend to mix everything through SoundServer, let's just put the
card into 16-bit mode right away.