Contradictory to the spec, the Set Timeouts endpoint should update the
existing timeouts configuration in-place, rather than replacing it. WPT
expects this, and other browsers already implement this endpoint this
way.
Similar to script execution, this spins the WebDriver process until the
action is complete (rather than spinning the WebContent process, which
we've seen result in deadlocks).
This implements execution of the pointer up, pointer down, and pointer
move actions.
This isn't 100% complete. Pointer move actions are supposed to break
the move into iterations over the specified duration, which we currently
do not do.
In particular, we need to convert web element references to the actual
element. The AO isn't fully implemented because we will need to work out
mixing JsonValue types with JS value types, which currently isn't very
straight forward with our JSON clone algorithm.
We are currently returning a JSON object of the form:
{
"name": "element-6066-11e4-a52e-4f735466cecf",
"value": "foo"
}
Instead, we are expected to return an object of the form:
{
"element-6066-11e4-a52e-4f735466cecf": "foo"
}
Very similar to commit e5877cda61.
By sending as much data as we can in a single write, we see a massive
performance improvement on WPT tests that hammer WebDriver with errors.
On my Linux machine, this reduces the runtime of:
/webdriver/tests/classic/perform_actions/invalid.py
from 45-60s down to 3-4s.
We must send a Cache-Control header, which then also requires that we
respond with an HTTP/1.1 response (the Pragma cache option is HTTP/1.0).
We should also send the Content-Type header using the same casing as is
written in the WebDriver spec (lowercase).
Both of these are explicitly tested by WPT.
WPT uses Python's http.client.HTTPConnection to send/receive WebDriver
messages. For some reason, on Linux, we see an ~0.04s delay between the
WPT server receiving the WebDriver response headers and its body. There
are tests which make north of 1100 of these requests, which adds up to
~44s.
These connections are almost always going to be over localhost and able
the be sent in a single write. So let's send the response all at once.
On my Linux machine, this reduces the runtime of /cookies/name/name.html
from 45-60s down to 3-4s.
Reftest screenshots are now captured using the dimensions specified in
the draw a bounding box from the framebuffer AO defined in the
WebDriver specification.
We currently spin the platform event loop while awaiting scripts to
complete. This causes WebContent to hang if another component is also
spinning the event loop. The particular example that instigated this
patch was the navigable's navigation loop (which spins until the fetch
process is complete), triggered by a form submission to an iframe.
So instead of spinning, we now return immediately from the script
executors, after setting up listeners for either the script's promise to
be resolved or for a timeout. The HTTP request to WebDriver must finish
synchronously though, so now the WebDriver process spins its event loop
until WebContent signals that the script completed. This should be ok -
the WebDriver process isn't expected to be doing anything else in the
meantime.
Also, as a consequence of these changes, we now actually handle time
outs. We were previously creating the timeout timer, but not starting
it.
Added the following Routes, IPC definitions, and boilerplates for the
missing endpoints:
- Switch To Frame
- Switch To Parent Frame
- Element Clear
- Element Send Keys
This change updates `ExecuteScript::execute_script()` and
`ExecuteScript::execute_script()` to bring their behavior in line with
each other and the current specification text.
Instances of the variable `timeout` have also been renamed to
`timeout_ms`, for clarity.
This is to avoid including any LibProtocol header in Objective-C source
files, which will cause a conflict between the Protocol namespace and a
@Protocol interface.
See Ladybird/AppKit/Application/ApplicationBridge.cpp for why this
conflict unfortunately cannot be worked around.
By using separate struct we can avoid updating AST node and
ECMAScriptFunctionObject constructors every time there is a need to
add or remove some additional information colllected during parsing.
Allows to skip function environment allocation for non-arrow functions
if the only reason it is needed is to hold `this` binding.
The parser is changed to do following:
- If a function is an arrow function and uses `this` then all functions
in a scope chain are marked to allocate function environment for
`this` binding.
- If a function uses `new.target` then all functions in a scope chain
are marked to allocate function environment.
`ordinary_call_bind_this()` is changed to put `this` value in execution
context when function environment allocation is skipped.
35% improvement in Octane/typescript.js
50% improvement in Octane/deltablue.js
19% improvement in Octane/raytrace.js
If a function has the following properties:
- uses only local variables and registers
- does not use `this`
- does not use `new.target`
- does not use `super`
- does not use direct eval() calls
then it is possible to entirely skip function environment allocation
because it will never be used
This change adds gathering of information whether a function needs to
access `this` from environment and updates `prepare_for_ordinary_call()`
to skip allocation when possible.
For now, this optimisation is too aggressively blocked; e.g. if `this`
is used in a function scope, then all functions in outer scopes have to
allocate an environment. It could be improved in the future, although
this implementation already allows skipping >80% of environment
allocations on Discord, GitHub and Twitter.
Normally, assigning to e.g document.body.onload will forward to
window.onload. However, in a detached DOM tree, there is no associated
window, so we have nowhere to forward to, making this a no-op.
The bulk of this change is making Document::window() return a nullable
pointer, as documents created by DOMParser or DOMImplementation do not
have an associated window object, and so must be able to return null
from here.
The default canvas size is 300x150 pixels. If the element or document
we are trying to screenshot for the WebDriver is not at least that size,
then we will create a canvas that is wider or taller than the actual
element we are painting, resulting in a bunch of transparent pixels
falling off the end.
This fixes 14 WPT css/CSS2/floats tests that we run in CI, and
presumably a ton of other reftests in the WPT test suite.
This prevents us from returning an 'unrecognized capability' error when
a WebDriver client sends us a proxy capability. We still don't actually
support setting or returning a non-empty proxy capability, though.
We just don't choke on the input capability request from the server.
This patch also doesn't actually validate the input proxy requests.
`JsonValue::to_byte_string` has peculiar type-erasure semantics which is
not usually intended. Unfortunately, it also has a very stereotypical
name which does not warn about unexpected behavior. So let's prefix it
with `deprecated_` to make new code use `as_string` if it just wants to
get string value or `serialized<StringBuilder>` if it needs to do proper
serialization.