Some buttons control how their text is set in unique ways. For example,
GUI::ToolbarButton will set only its tooltip instead of its text if it
has an icon. So when the text changes, ToolbarButton will want to change
its tooltip instead.
This reverts commit e20756f9f7.
Some buttons, e.g. GUI::ToolbarButton, set text to be used only as a
tooltip instead of text on the button itself. This commit forced those
buttons to have text on them when their action became set. For most
toolbars, this was an invisible side effect; the button icons covered
the whole button rect. But the toolbar for EmojiInputDialog has slightly
smaller icons, causing an ellipsis to be displayed next to the icon.
Makes the Audio applet, Taskbar clock, CommandPalette, EmojiPicker,
and Assistant work as Popup windows. Popups are frameless, unmovable,
and unresizable by default, in addition to their preemptive function.
Also sets Assistant not to obey widget min size so its search result
area resizes correctly
and the CaptureInput mode. They are a source of unneeded complexity
in WindowServer and have proven prone to regressions, so this patch
replaces them with a simple input preemption scheme using Popups.
Popup windows now have ergonomics similar to menus: When open,
a popup preempts all mouse and key events for the entire window
stack; however, they are fragile and will close after WindowServer
swallows the first event outside them. This is similar to how combo
box windows and popups work in the classic Windows DE and has the
added benefit of letting the user click anywhere to dismiss a popup
without having to worry about unwanted interactions with other
widgets.
with WindowInput{Preempted,Restored} Events and allow Widgets to save
the state of their focus preemption. As of now, only Popups will
preempt input and trigger these events.
And TRY early during initialization in FontEditor to leave the app
in a valid state on error. Fixes OOM crashes when cloning the original
font for highlight modifications.
These lambdas were marked mutable as they captured a Ptr wrapper
class by value, which then only returned const-qualified references
to the value they point from the previous const pointer operators.
Nothing is actually mutating in the lambdas state here, and now
that the Ptr operators don't add extra const qualifiers these
can be removed.
Right now only the accessibility menu is shared across apps but
it's a good bit of boilerplate that can be consolidated and will
make adding ColorBlindnessFilters to other widgets trivial.
This will be needed for WebDriver, which will require constructing and
controlling dialogs manually. Currently, InputBox will only set its text
value when the OK button is pressed. This changes InputBox to update its
text when done(ExecResult::OK) is invoked in any way.
This also makes the text_value() method public, allows for setting the
text value, and allows for moving-in the initial text value.
Previously, pressing Shift+Tab would indent the line if no selection was
given. While with a selection, it would be unindented. With this change,
pressing Shift+Tab with no selection unindents the current line.
For this, add unindent_line() helper function. This function unindents the
current line by at most one tab width if it starts with whitespace,
regardless of cursor position.
C++20 can automatically synthesize `operator!=` from `operator==`, so
there is no point in writing such functions by hand if all they do is
call through to `operator==`.
This fixes a compile error with compilers that implement P2468 (Clang
16 currently). This paper restores the C++17 behavior that if both
`T::operator==(U)` and `T::operator!=(U)` exist, `U == T` won't be
rewritten in reverse to call `T::operator==(U)`. Removing `!=` operators
makes the rewriting possible again.
See https://reviews.llvm.org/D134529#3853062
On other operating systems, if you hold down Alt when you click to
expand part of a tree, it expands all of the children of the node
you clicked. This commit makes our TreeView act the same way :)
LibWeb's Window object will need to know the OS-level position and size
of the GUI::Window for e.g. screenX, screenY, outerWidth, outerHeight.
It will also need to know about changes to that data.
Otherwise, we end up propagating those dependencies into targets that
link against that library, which creates unnecessary link-time
dependencies.
Also included are changes to readd now missing dependencies to tools
that actually need them.
This allows Actions that change based on some state to update their
associated buttons' text and tooltips to match their new text. The
play/pause button in SoundPlayer (and VideoPlayer if it's merged)
will now change tooltips when the playback changes state, rather than
always displaying "Play (Space)".
This is done by adding a new window type (Popup) and using it for the
combobox list window. Other incorrect uses of the Tooltip window type
have also been updated to use the new window type.
Fix unwanted behavior in the EditingEngine where using Shift + Up or
Down keys will not highlight to the beginning or end of the first or
last lines of the file. Fix issue #15695
Since the logic to open the command palette is now in the form of an
action, its keybinding is only bound when the window active. Thus, when
a combo box or the emoji input dialog is active, the window isn't, and
the command palette doesn't show up, without requiring special checks.
This was being used as a default version argument in a couple of APIs,
so those need to change signature and the caller always needs to provide
a version.