Writing to the socket may trigger a close of the socket descriptor
if a disconnect was detected. We need to check if it is still valid
when waiting for a response after attempting to send a synchronous
message.
Fixes#3515
This gives you something to click on if you actually want to open
the root directory. Previously, if you wanted to get to /, you had to
use the "to parent directory" repeatedly. Silly. :^)
You can now construct a FileSystemModel with a null String() as the
root path. This will root it one level above "/" which makes the
root directory itself selectable as a child.
This will be useful in some places, e.g the FileManager application.
There are plenty of places in the kernel that aren't
checking if they actually got their allocation.
This fixes some of them, but definitely not all.
Fixes#3390Fixes#3391
Also, let's make find_one_free_page() return nullptr
if it doesn't get a free index. This stops the kernel
crashing when out of memory and allows memory purging
to take place again.
Fixes#3487
Because we're closing a file descriptor, we need to disable any
Notifier that is using it so that the EventLoop does not use invalid
file descriptors.
Fixes#3508
If a file descriptor is being closed, we need to permanently disable
any Notifier and remove it from the event loop. This method removes
the notifier and disables it so that the EventLoop does not use a
invalid file descriptor.
Before e06362de9487806df92cf2360a42d3eed905b6bf this was a sneaky buffer
overflow. BufferStream did not do range checking and continued to write
past the allocated buffer (the size of which was controlled by the
user.)
The issue surfaced after my changes because OutputMemoryStream does
range checking.
Not sure how exploitable that bug was, directory entries are somewhat
controllable by the user but the buffer was on the heap, so exploiting
that should be tough.
This code was confusing two different versions of scroll_into_view that
were getting mixed up due to member function shadowing.
Adding an "override" to the subclass declaration exposed the problem.
With this fixed, we no longer lose our scroll position wildly when
using the mouse to select TreeView items.
There is a window between windows disappearing (e.g. closing or crashes)
and the Taskbar process being notified. So it is entirely possible that
it may call SetWindowTaskbarRect() for a window and/or client id that no
longer exists. As the Taskbar process does not own these windows, this
should not be treated as a misbehaving application request. Instead, just
silently ignore the request. The Taskbar will be notified shortly after
that the window no longer exist and remove it from its list.
Fixes#3494
Fixes two flaws in the thread donation logic: Scheduler::donate_to
would never really donate, but just trigger a deferred yield. And
that deferred yield never actually donated to the beneficiary.
So, when we can't immediately donate, we need to save the beneficiary
and use this information as soon as we can perform the deferred
context switch.
Fixes#3495
* Pass the correct source address for copying tine addr_length.
Previously, this was broken when addr_length was non-nullptr.
* Copy min(sizeof(address), address_length) bytes into address,
instead of sizeof(address), which might be larger than the
user buffer.
* Use sockaddr_storage instead of sockaddr_un. In practice they're
both the same size, but this is what sockaddr_storage is for.
With this (in particular, the first fix), `ue /bin/ntpquery`
actually gets past the recvfrom() call :^)
With this, `ue /bin/ntpquery` can be used to test sendto() and
recvfrom() in ue. (It eventually hits an unimplemented FILD_RM64,
but not before doing emulated network i/o and printing response
details.)
Instead of everyone overriding save_to() and set_property() and doing
a pretty asymmetric job of implementing the various properties, let's
add a bit of structure here.
Object properties are now represented by a Core::Property. Properties
are registered with a getter and setter (optional) in constructors.
I've added some convenience macros for creating and registering
properties, but this does still feel a bit bulky. We'll have to
iterate on this and see where it goes.
Previously, the strucutre of the HackStudio widgets made it so the
actions tab would be hidden when the "edit mode" was something other
than EditMode::Text (for example, when using the form editor).
This commit adds an equivalent to the sh 'case' construct, except it's
much more pleasing to look at and write:
```sh
match "$something" {
p1 { echo "p1!" }
p2 { echo "p2!" }
* { echo "string catch-all!" }
}
```
is the equivalent of:
```sh
case $something in
p1)
echo "p1!"
;;
p2)
echo "p2!"
;;
*)
echo "catch-all!"
;;
esac
```
Since our shell does not treat lists as strings, matching lists is also
possible:
```sh
match (1foo 2foo foo3) {
(?foo 2* *) { echo wowzers! }
(* * *) { echo 3-element list catch-all }
}
```
OutputMemoryStream was originally a proxy for DuplexMemoryStream that
did not expose any reading API.
Now I need to add another class that is like OutputMemoryStream but only
for static buffers. My first idea was to make OutputMemoryStream do that
too, but I think it's much better to have a distinct class for that.
I originally wanted to call that class FixedOutputMemoryStream but that
name is really cumbersome and it's a bit unintuitive because
InputMemoryStream is already reading from a fixed buffer.
So let's just use DuplexMemoryStream instead of OutputMemoryStream for
any dynamic stuff and create a new OutputMemoryStream for static
buffers.